lokinet/llarp/dns/unbound_resolver.cpp
Jason Rhinelander 05ed9d6de0
llarp/dns logging refactor
Convert everything in llarp/dns to new-style logging.
2022-09-19 20:26:36 -03:00

241 lines
6.2 KiB
C++

#include "unbound_resolver.hpp"
#include "server.hpp"
#include <llarp/constants/apple.hpp>
#include <llarp/constants/platform.hpp>
#include <llarp/util/buffer.hpp>
#include <sstream>
#include <llarp/util/str.hpp>
#include <unbound.h>
namespace llarp::dns
{
static auto logcat = log::Cat("dns");
struct PendingUnboundLookup
{
std::weak_ptr<UnboundResolver> resolver;
Message msg;
SockAddr resolverAddr;
SockAddr askerAddr;
};
void
UnboundResolver::Stop()
{
Reset();
}
void
UnboundResolver::Reset()
{
started = false;
#ifdef _WIN32
if (runner.joinable())
{
runner.join();
}
#else
if (udp)
{
udp->close();
}
udp.reset();
#endif
if (unboundContext)
{
ub_ctx_delete(unboundContext);
}
unboundContext = nullptr;
}
UnboundResolver::UnboundResolver(EventLoop_ptr _loop, ReplyFunction reply, FailFunction fail)
: unboundContext{nullptr}
, started{false}
, replyFunc{_loop->make_caller(std::move(reply))}
, failFunc{_loop->make_caller(std::move(fail))}
{
#ifndef _WIN32
loop = _loop->MaybeGetUVWLoop();
#endif
}
// static callback
void
UnboundResolver::Callback(void* data, int err, ub_result* result)
{
std::unique_ptr<PendingUnboundLookup> lookup{static_cast<PendingUnboundLookup*>(data)};
auto this_ptr = lookup->resolver.lock();
if (not this_ptr)
return; // resolver is gone, so we don't reply.
if (err != 0)
{
Message& msg = lookup->msg;
msg.AddServFail();
this_ptr->failFunc(lookup->askerAddr, lookup->resolverAddr, msg);
ub_resolve_free(result);
return;
}
OwnedBuffer pkt{(size_t)result->answer_len};
std::memcpy(pkt.buf.get(), result->answer_packet, pkt.sz);
llarp_buffer_t buf(pkt);
MessageHeader hdr;
hdr.Decode(&buf);
hdr.id = lookup->msg.hdr_id;
buf.cur = buf.base;
hdr.Encode(&buf);
this_ptr->replyFunc(lookup->askerAddr, lookup->resolverAddr, std::move(pkt));
ub_resolve_free(result);
}
bool
UnboundResolver::Init()
{
if (started)
{
Reset();
}
unboundContext = ub_ctx_create();
if (not unboundContext)
{
return false;
}
// disable ip6 for upstream dns
ub_ctx_set_option(unboundContext, "prefer-ip6", "0");
// enable async
ub_ctx_async(unboundContext, 1);
#ifdef _WIN32
runner = std::thread{[&]() {
while (started)
{
if (unboundContext)
ub_wait(unboundContext);
std::this_thread::sleep_for(25ms);
}
if (unboundContext)
ub_process(unboundContext);
}};
#else
if (auto loop_ptr = loop.lock())
{
udp = loop_ptr->resource<uvw::PollHandle>(ub_fd(unboundContext));
udp->on<uvw::PollEvent>([ptr = weak_from_this()](auto&, auto&) {
if (auto self = ptr.lock())
{
if (self->unboundContext)
{
ub_process(self->unboundContext);
}
}
});
udp->start(uvw::PollHandle::Event::READABLE);
}
#endif
started = true;
return true;
}
bool
UnboundResolver::AddUpstreamResolver(const SockAddr& upstreamResolver)
{
const auto hoststr = upstreamResolver.hostString();
std::string upstream = hoststr;
const auto port = upstreamResolver.getPort();
if (port != 53)
{
upstream += '@';
upstream += std::to_string(port);
}
log::info("Adding upstream resolver ", upstream);
if (ub_ctx_set_fwd(unboundContext, upstream.c_str()) != 0)
{
Reset();
return false;
}
if constexpr (platform::is_apple)
{
// On Apple, when we turn on exit mode, we can't directly connect to upstream from here
// because, from within the network extension, macOS ignores setting the tunnel as the default
// route and would leak all DNS; instead we have to bounce things through the objective C
// trampoline code so that it can call into Apple's special snowflake API to set up a socket
// that has the magic Apple snowflake sauce added on top so that it actually routes through
// the tunnel instead of around it.
//
// This behaviour is all carefully and explicitly documented by Apple with plenty of examples
// and other exposition, of course, just like all of their wonderful new APIs to reinvent
// standard unix interfaces.
if (hoststr == "127.0.0.1" && port == apple::dns_trampoline_port)
{
// Not at all clear why this is needed but without it we get "send failed: Can't assign
// requested address" when unbound tries to connect to the localhost address using a source
// address of 0.0.0.0. Yay apple.
ub_ctx_set_option(unboundContext, "outgoing-interface:", "127.0.0.1");
// The trampoline expects just a single source port (and sends everything back to it)
ub_ctx_set_option(unboundContext, "outgoing-range:", "1");
ub_ctx_set_option(unboundContext, "outgoing-port-avoid:", "0-65535");
ub_ctx_set_option(
unboundContext,
"outgoing-port-permit:",
std::to_string(apple::dns_trampoline_source_port).c_str());
}
}
return true;
}
void
UnboundResolver::AddHostsFile(const fs::path& file)
{
log::debug(logcat, "adding hosts file {}", file);
const auto str = file.u8string();
if (auto ret = ub_ctx_hosts(unboundContext, str.c_str()))
throw std::runtime_error{
fmt::format("Failed to add host file {}: {}", file, ub_strerror(ret))};
log::info(logcat, "added hosts file {}", file);
}
void
UnboundResolver::Lookup(SockAddr to, SockAddr from, Message msg)
{
if (not unboundContext)
{
msg.AddServFail();
failFunc(from, to, std::move(msg));
return;
}
const auto& q = msg.questions[0];
auto* lookup = new PendingUnboundLookup{weak_from_this(), msg, to, from};
int err = ub_resolve_async(
unboundContext,
q.Name().c_str(),
q.qtype,
q.qclass,
(void*)lookup,
&UnboundResolver::Callback,
nullptr);
if (err != 0)
{
msg.AddServFail();
failFunc(from, to, std::move(msg));
return;
}
}
} // namespace llarp::dns