mirror of
https://github.com/oxen-io/lokinet.git
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240 lines
6.4 KiB
C++
240 lines
6.4 KiB
C++
#ifndef LLARP_HANDLERS_TUN_HPP
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#define LLARP_HANDLERS_TUN_HPP
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#include <dns/server.hpp>
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#include <ev/ev.h>
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#include <net/ip.hpp>
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#include <net/net.hpp>
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#include <service/endpoint.hpp>
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#include <util/codel.hpp>
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#include <util/threading.hpp>
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#include <future>
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namespace llarp
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{
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namespace handlers
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{
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static const int DefaultTunNetmask = 16;
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static const char DefaultTunIfname[] = "lokinet0";
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static const char DefaultTunDstAddr[] = "10.10.0.1";
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static const char DefaultTunSrcAddr[] = "10.10.0.2";
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struct TunEndpoint : public service::Endpoint, public dns::IQueryHandler
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{
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TunEndpoint(const std::string& nickname, AbstractRouter* r,
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llarp::service::Context* parent);
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~TunEndpoint();
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virtual bool
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SetOption(const std::string& k, const std::string& v) override;
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virtual void
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Tick(llarp_time_t now) override;
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util::StatusObject
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ExtractStatus() const override;
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bool
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ShouldHookDNSMessage(const dns::Message& msg) const override;
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bool
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HandleHookedDNSMessage(
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dns::Message&& query,
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std::function< void(dns::Message) > sendreply) override;
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void
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TickTun(llarp_time_t now);
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bool
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MapAddress(const service::Address& remote, huint32_t ip, bool SNode);
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bool
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Start() override;
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bool
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Stop() override;
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bool
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IsSNode() const;
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/// set up tun interface, blocking
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bool
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SetupTun();
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/// overrides Endpoint
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bool
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SetupNetworking() override;
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/// overrides Endpoint
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/// handle inbound traffic
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bool
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HandleWriteIPPacket(const llarp_buffer_t& buf,
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std::function< huint32_t(void) > getFromIP) override;
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/// queue outbound packet to the world
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bool
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QueueOutboundTraffic(llarp::net::IPv4Packet&& pkt);
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/// we have a resolvable ip address
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bool
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HasIfAddr() const override
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{
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return true;
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}
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/// get the local interface's address
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huint32_t
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GetIfAddr() const override;
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bool
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HasLocalIP(const huint32_t& ip) const;
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llarp_tun_io tunif;
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std::unique_ptr< llarp_fd_promise > Promise;
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/// called before writing to tun interface
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static void
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tunifBeforeWrite(llarp_tun_io* t);
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/// handle user to network send buffer flush
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/// called in router logic thread
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static void
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handleNetSend(void*);
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/// called every time we wish to read a packet from the tun interface
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static void
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tunifRecvPkt(llarp_tun_io* t, const llarp_buffer_t& buf);
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/// called in the endpoint logic thread
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static void
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handleTickTun(void* u);
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/// get a key for ip address
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template < typename Addr >
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Addr
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ObtainAddrForIP(huint32_t ip, bool isSNode)
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{
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auto itr = m_IPToAddr.find(ip);
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if(itr == m_IPToAddr.end() || m_SNodes[itr->second] != isSNode)
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{
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// not found
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Addr addr;
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addr.Zero();
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return addr;
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}
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// found
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return Addr{itr->second};
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}
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bool
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HasAddress(const AlignedBuffer< 32 >& addr) const override
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{
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return m_AddrToIP.find(addr) != m_AddrToIP.end();
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}
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/// get ip address for key unconditionally
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huint32_t
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ObtainIPForAddr(const AlignedBuffer< 32 >& addr,
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bool serviceNode) override;
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/// flush network traffic
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void
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Flush();
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protected:
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using PacketQueue_t = llarp::util::CoDelQueue<
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net::IPv4Packet, net::IPv4Packet::GetTime, net::IPv4Packet::PutTime,
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net::IPv4Packet::CompareOrder, net::IPv4Packet::GetNow >;
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/// queue for sending packets over the network from us
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PacketQueue_t m_UserToNetworkPktQueue;
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/// queue for sending packets to user from network
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PacketQueue_t m_NetworkToUserPktQueue;
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/// return true if we have a remote loki address for this ip address
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bool
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HasRemoteForIP(huint32_t ipv4) const;
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/// mark this address as active
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void
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MarkIPActive(huint32_t ip);
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/// mark this address as active forever
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void
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MarkIPActiveForever(huint32_t ip);
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/// flush ip packets
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virtual void
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FlushSend();
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/// maps ip to key (host byte order)
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std::unordered_map< huint32_t, AlignedBuffer< 32 >, huint32_t::Hash >
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m_IPToAddr;
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/// maps key to ip (host byte order)
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std::unordered_map< AlignedBuffer< 32 >, huint32_t,
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AlignedBuffer< 32 >::Hash >
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m_AddrToIP;
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/// maps key to true if key is a service node, maps key to false if key is
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/// a hidden service
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std::unordered_map< AlignedBuffer< 32 >, bool, AlignedBuffer< 32 >::Hash >
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m_SNodes;
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private:
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bool
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QueueInboundPacketForExit(const llarp_buffer_t& buf)
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{
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ManagedBuffer copy{buf};
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return m_NetworkToUserPktQueue.EmplaceIf(
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[&](llarp::net::IPv4Packet& pkt) -> bool {
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if(!pkt.Load(copy.underlying))
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return false;
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pkt.UpdateIPv4PacketOnDst(pkt.src(), m_OurIP);
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return true;
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});
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}
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template < typename Addr_t, typename Endpoint_t >
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void
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SendDNSReply(Addr_t addr, Endpoint_t* ctx, dns::Message* query,
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std::function< void(dns::Message) > reply, bool snode)
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{
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if(ctx)
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{
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huint32_t ip = ObtainIPForAddr(addr, snode);
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query->AddINReply(ip);
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}
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else
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query->AddNXReply();
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reply(*query);
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delete query;
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}
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#ifndef WIN32
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/// handles fd injection force android
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std::promise< int > m_VPNPromise;
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#endif
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/// our dns resolver
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dns::Proxy m_Resolver;
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/// maps ip address to timestamp last active
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std::unordered_map< huint32_t, llarp_time_t, huint32_t::Hash >
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m_IPActivity;
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/// our ip address (host byte order)
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huint32_t m_OurIP;
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/// next ip address to allocate (host byte order)
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huint32_t m_NextIP;
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/// highest ip address to allocate (host byte order)
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huint32_t m_MaxIP;
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/// our ip range we are using
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llarp::IPRange m_OurRange;
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/// upstream dns resolver list
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std::vector< llarp::Addr > m_UpstreamResolvers;
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/// local dns
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llarp::Addr m_LocalResolverAddr;
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};
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} // namespace handlers
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} // namespace llarp
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#endif
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