mirror of
https://github.com/oxen-io/lokinet.git
synced 2024-11-17 15:25:35 +00:00
f574cd798f
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use - shuffled around some cmake linking to simplify dependency graph - superfluous files removed
385 lines
9.2 KiB
C++
385 lines
9.2 KiB
C++
#include "libuv.hpp"
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#include <llarp/util/exceptions.hpp>
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#include <llarp/vpn/platform.hpp>
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#include <uvw.hpp>
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#include <cstring>
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#include <memory>
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#include <thread>
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#include <type_traits>
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namespace llarp::uv
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{
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std::shared_ptr<uvw::Loop>
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Loop::MaybeGetUVWLoop()
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{
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return m_Impl;
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}
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class UVWakeup final : public EventLoopWakeup
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{
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std::shared_ptr<uvw::AsyncHandle> async;
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public:
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UVWakeup(uvw::Loop& loop, std::function<void()> callback)
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: async{loop.resource<uvw::AsyncHandle>()}
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{
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async->on<uvw::AsyncEvent>([f = std::move(callback)](auto&, auto&) { f(); });
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}
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void
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Trigger() override
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{
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async->send();
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}
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~UVWakeup() override
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{
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async->close();
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}
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};
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class UVRepeater final : public EventLoopRepeater
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{
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std::shared_ptr<uvw::TimerHandle> timer;
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public:
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UVRepeater(uvw::Loop& loop) : timer{loop.resource<uvw::TimerHandle>()}
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{}
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void
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start(llarp_time_t every, std::function<void()> task) override
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{
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timer->start(every, every);
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timer->on<uvw::TimerEvent>([task = std::move(task)](auto&, auto&) { task(); });
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}
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~UVRepeater() override
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{
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timer->stop();
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}
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};
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struct UDPHandle final : llarp::UDPHandle
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{
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UDPHandle(uvw::Loop& loop, ReceiveFunc rf);
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bool
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listen(const SockAddr& addr) override;
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bool
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send(const SockAddr& dest, const llarp_buffer_t& buf) override;
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std::optional<SockAddr>
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LocalAddr() const override
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{
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if (auto addr = handle->sock<uvw::IPv4>(); not addr.ip.empty())
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return SockAddr{addr.ip, huint16_t{static_cast<uint16_t>(addr.port)}};
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if (auto addr = handle->sock<uvw::IPv6>(); not addr.ip.empty())
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return SockAddr{addr.ip, huint16_t{static_cast<uint16_t>(addr.port)}};
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return std::nullopt;
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}
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std::optional<int>
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file_descriptor() override
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{
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#ifndef _WIN32
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if (int fd = handle->fd(); fd >= 0)
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return fd;
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#endif
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return std::nullopt;
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}
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void
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close() override;
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~UDPHandle() override;
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private:
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std::shared_ptr<uvw::UDPHandle> handle;
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void
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reset_handle(uvw::Loop& loop);
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};
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void
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Loop::FlushLogic()
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{
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llarp::LogTrace("Loop::FlushLogic() start");
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while (not m_LogicCalls.empty())
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{
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auto f = m_LogicCalls.popFront();
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f();
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}
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llarp::LogTrace("Loop::FlushLogic() end");
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}
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void
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Loop::tick_event_loop()
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{
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llarp::LogTrace("ticking event loop.");
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FlushLogic();
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}
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Loop::Loop(size_t queue_size) : llarp::EventLoop{}, m_LogicCalls{queue_size}
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{
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if (!(m_Impl = uvw::Loop::create()))
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throw std::runtime_error{"Failed to construct libuv loop"};
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#ifdef LOKINET_DEBUG
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last_time = 0;
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loop_run_count = 0;
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#endif
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#ifndef _WIN32
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signal(SIGPIPE, SIG_IGN);
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#endif
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m_Run.store(true);
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m_nextID.store(0);
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if (!(m_WakeUp = m_Impl->resource<uvw::AsyncHandle>()))
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throw std::runtime_error{"Failed to create libuv async"};
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m_WakeUp->on<uvw::AsyncEvent>([this](const auto&, auto&) { tick_event_loop(); });
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}
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bool
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Loop::running() const
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{
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return m_Run.load();
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}
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void
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Loop::run()
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{
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llarp::LogTrace("Loop::run_loop()");
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m_EventLoopThreadID = std::this_thread::get_id();
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m_Impl->run();
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m_Impl->close();
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m_Impl.reset();
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llarp::LogInfo("we have stopped");
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}
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void
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Loop::wakeup()
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{
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m_WakeUp->send();
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}
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std::shared_ptr<llarp::UDPHandle>
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Loop::make_udp(UDPReceiveFunc on_recv)
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{
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return std::static_pointer_cast<llarp::UDPHandle>(
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std::make_shared<llarp::uv::UDPHandle>(*m_Impl, std::move(on_recv)));
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}
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static void
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setup_oneshot_timer(uvw::Loop& loop, llarp_time_t delay, std::function<void()> callback)
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{
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auto timer = loop.resource<uvw::TimerHandle>();
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timer->on<uvw::TimerEvent>([f = std::move(callback)](const auto&, auto& timer) {
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f();
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timer.stop();
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timer.close();
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});
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timer->start(delay, 0ms);
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}
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void
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Loop::call_later(llarp_time_t delay_ms, std::function<void(void)> callback)
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{
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llarp::LogTrace("Loop::call_after_delay()");
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#ifdef TESTNET_SPEED
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delay_ms *= TESTNET_SPEED;
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#endif
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if (inEventLoop())
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setup_oneshot_timer(*m_Impl, delay_ms, std::move(callback));
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else
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{
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call_soon([this, f = std::move(callback), target_time = time_now() + delay_ms] {
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// Recalculate delay because it may have taken some time to get ourselves into the logic
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// thread
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auto updated_delay = target_time - time_now();
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if (updated_delay <= 0ms)
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f(); // Timer already expired!
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else
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setup_oneshot_timer(*m_Impl, updated_delay, std::move(f));
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});
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}
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}
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void
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Loop::stop()
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{
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if (m_Run)
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{
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if (not inEventLoop())
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return call_soon([this] { stop(); });
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llarp::LogInfo("stopping event loop");
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m_Impl->walk([](auto&& handle) {
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if constexpr (!std::is_pointer_v<std::remove_reference_t<decltype(handle)>>)
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handle.close();
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});
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llarp::LogDebug("Closed all handles, stopping the loop");
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m_Impl->stop();
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m_Run.store(false);
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}
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}
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bool
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Loop::add_ticker(std::function<void(void)> func)
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{
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auto check = m_Impl->resource<uvw::CheckHandle>();
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check->on<uvw::CheckEvent>([f = std::move(func)](auto&, auto&) { f(); });
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check->start();
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return true;
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}
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bool
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Loop::add_network_interface(
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std::shared_ptr<llarp::vpn::NetworkInterface> netif,
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std::function<void(llarp::net::IPPacket)> handler)
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{
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#ifdef __linux__
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using event_t = uvw::PollEvent;
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auto handle = m_Impl->resource<uvw::PollHandle>(netif->PollFD());
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#else
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// we use a uv_prepare_t because it fires before blocking for new io events unconditionally
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// we want to match what linux does, using a uv_check_t does not suffice as the order of
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// operations is not what we need.
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using event_t = uvw::PrepareEvent;
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auto handle = m_Impl->resource<uvw::PrepareHandle>();
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#endif
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if (!handle)
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return false;
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handle->on<event_t>([netif = std::move(netif), handler = std::move(handler)](
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const event_t&, [[maybe_unused]] auto& handle) {
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for (auto pkt = netif->ReadNextPacket(); true; pkt = netif->ReadNextPacket())
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{
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if (pkt.empty())
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return;
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if (handler)
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handler(std::move(pkt));
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// on windows/apple, vpn packet io does not happen as an io action that wakes up the event
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// loop thus, we must manually wake up the event loop when we get a packet on our interface.
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// on linux/android this is a nop
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netif->MaybeWakeUpperLayers();
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}
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});
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#ifdef __linux__
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handle->start(uvw::PollHandle::Event::READABLE);
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#else
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handle->start();
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#endif
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return true;
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}
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void
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Loop::call_soon(std::function<void(void)> f)
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{
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if (not m_EventLoopThreadID.has_value())
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{
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m_LogicCalls.tryPushBack(f);
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m_WakeUp->send();
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return;
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}
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if (inEventLoop() and m_LogicCalls.full())
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{
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FlushLogic();
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}
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m_LogicCalls.pushBack(f);
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m_WakeUp->send();
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}
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// Sets `handle` to a new uvw UDP handle, first initiating a close and then disowning the handle
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// if already set, allocating the resource, and setting the receive event on it.
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void
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UDPHandle::reset_handle(uvw::Loop& loop)
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{
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if (handle)
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handle->close();
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handle = loop.resource<uvw::UDPHandle>();
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handle->on<uvw::UDPDataEvent>([this](auto& event, auto& /*handle*/) {
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on_recv(
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*this,
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SockAddr{event.sender.ip, huint16_t{static_cast<uint16_t>(event.sender.port)}},
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OwnedBuffer{std::move(event.data), event.length});
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});
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}
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llarp::uv::UDPHandle::UDPHandle(uvw::Loop& loop, ReceiveFunc rf) : llarp::UDPHandle{std::move(rf)}
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{
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reset_handle(loop);
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}
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bool
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UDPHandle::listen(const SockAddr& addr)
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{
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if (handle->active())
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reset_handle(handle->loop());
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auto err = handle->on<uvw::ErrorEvent>([addr](auto& event, auto&) {
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throw llarp::util::bind_socket_error{
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fmt::format("failed to bind udp socket on {}: {}", addr, event.what())};
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});
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handle->bind(*static_cast<const sockaddr*>(addr));
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handle->recv();
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handle->erase(err);
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return true;
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}
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bool
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UDPHandle::send(const SockAddr& to, const llarp_buffer_t& buf)
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{
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return handle->trySend(
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*static_cast<const sockaddr*>(to),
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const_cast<char*>(reinterpret_cast<const char*>(buf.base)),
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buf.sz)
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>= 0;
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}
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void
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UDPHandle::close()
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{
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handle->close();
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handle.reset();
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}
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UDPHandle::~UDPHandle()
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{
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close();
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}
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std::shared_ptr<llarp::EventLoopWakeup>
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Loop::make_waker(std::function<void()> callback)
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{
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return std::static_pointer_cast<llarp::EventLoopWakeup>(
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std::make_shared<UVWakeup>(*m_Impl, std::move(callback)));
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}
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std::shared_ptr<EventLoopRepeater>
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Loop::make_repeater()
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{
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return std::static_pointer_cast<EventLoopRepeater>(std::make_shared<UVRepeater>(*m_Impl));
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}
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bool
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Loop::inEventLoop() const
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{
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if (m_EventLoopThreadID)
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return *m_EventLoopThreadID == std::this_thread::get_id();
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// assume we are in it because we haven't started up yet
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return true;
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}
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} // namespace llarp::uv
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