mirror of
https://github.com/oxen-io/lokinet.git
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78cc466bf2
And rename the actual pump implementation back to PumpLL.
394 lines
10 KiB
C++
394 lines
10 KiB
C++
#include "outbound_message_handler.hpp"
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#include <llarp/messages/link_message.hpp>
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#include "router.hpp"
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#include <llarp/constants/link_layer.hpp>
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#include <llarp/util/meta/memfn.hpp>
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#include <llarp/util/status.hpp>
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#include <algorithm>
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#include <cstdlib>
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namespace llarp
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{
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const PathID_t OutboundMessageHandler::zeroID;
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using namespace std::chrono_literals;
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OutboundMessageHandler::OutboundMessageHandler(size_t maxQueueSize)
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: outboundQueue(maxQueueSize), recentlyRemovedPaths(5s), removedSomePaths(false)
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{}
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bool
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OutboundMessageHandler::QueueMessage(
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const RouterID& remote, const ILinkMessage& msg, SendStatusHandler callback)
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{
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// if the destination is invalid, callback with failure and return
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if (not _router->linkManager().SessionIsClient(remote)
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and not _router->rcLookupHandler().SessionIsAllowed(remote))
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{
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DoCallback(callback, SendStatus::InvalidRouter);
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return true;
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}
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const uint16_t priority = msg.Priority();
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std::array<byte_t, MAX_LINK_MSG_SIZE> linkmsg_buffer;
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llarp_buffer_t buf(linkmsg_buffer);
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if (!EncodeBuffer(msg, buf))
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{
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return false;
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}
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Message message;
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message.first.resize(buf.sz);
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message.second = callback;
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std::copy_n(buf.base, buf.sz, message.first.data());
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// if we have a session to the destination, queue the message and return
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if (_router->linkManager().HasSessionTo(remote))
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{
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QueueOutboundMessage(remote, std::move(message), msg.pathid, priority);
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return true;
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}
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// if we don't have a session to the destination, queue the message onto
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// a special pending session queue for that destination, and then create
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// that pending session if there is not already a session establish attempt
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// in progress.
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bool shouldCreateSession = false;
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{
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util::Lock l(_mutex);
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// create queue for <remote> if it doesn't exist, and get iterator
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auto [queue_itr, is_new] = pendingSessionMessageQueues.emplace(remote, MessageQueue());
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MessageQueueEntry entry;
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entry.priority = priority;
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entry.message = message;
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entry.router = remote;
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queue_itr->second.push(std::move(entry));
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shouldCreateSession = is_new;
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}
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if (shouldCreateSession)
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{
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QueueSessionCreation(remote);
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}
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return true;
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}
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void
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OutboundMessageHandler::Pump()
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{
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m_Killer.TryAccess([this]() {
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recentlyRemovedPaths.Decay();
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ProcessOutboundQueue();
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if (/*bool more = */ SendRoundRobin())
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_router->TriggerPump();
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});
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}
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void
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OutboundMessageHandler::RemovePath(const PathID_t& pathid)
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{
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m_Killer.TryAccess([this, pathid]() {
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/* add the path id to a list of recently removed paths to act as a filter
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* for messages that are queued but haven't been sorted into path queues yet.
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*
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* otherwise these messages would re-create the path queue we just removed, and
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* those path queues would be leaked / never removed.
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*/
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recentlyRemovedPaths.Insert(pathid);
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auto itr = outboundMessageQueues.find(pathid);
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if (itr != outboundMessageQueues.end())
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{
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outboundMessageQueues.erase(itr);
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}
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removedSomePaths = true;
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});
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}
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util::StatusObject
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OutboundMessageHandler::ExtractStatus() const
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{
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util::StatusObject status{
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"queueStats",
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{{"queued", m_queueStats.queued},
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{"dropped", m_queueStats.dropped},
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{"sent", m_queueStats.sent},
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{"queueWatermark", m_queueStats.queueWatermark},
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{"perTickMax", m_queueStats.perTickMax},
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{"numTicks", m_queueStats.numTicks}}};
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return status;
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}
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void
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OutboundMessageHandler::Init(AbstractRouter* router)
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{
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_router = router;
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outboundMessageQueues.emplace(zeroID, MessageQueue());
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}
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static inline SendStatus
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ToSendStatus(const SessionResult result)
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{
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switch (result)
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{
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case SessionResult::Establish:
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return SendStatus::Success;
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case SessionResult::Timeout:
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case SessionResult::EstablishFail:
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return SendStatus::Timeout;
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case SessionResult::RouterNotFound:
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return SendStatus::RouterNotFound;
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case SessionResult::InvalidRouter:
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return SendStatus::InvalidRouter;
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case SessionResult::NoLink:
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return SendStatus::NoLink;
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}
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throw std::invalid_argument{
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stringify("SessionResult ", result, " has no corrispoding SendStatus when transforming")};
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}
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void
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OutboundMessageHandler::OnSessionResult(const RouterID& router, const SessionResult result)
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{
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FinalizeSessionRequest(router, ToSendStatus(result));
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}
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void
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OutboundMessageHandler::DoCallback(SendStatusHandler callback, SendStatus status)
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{
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if (callback)
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_router->loop()->call([f = std::move(callback), status] { f(status); });
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}
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void
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OutboundMessageHandler::QueueSessionCreation(const RouterID& remote)
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{
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auto fn = util::memFn(&OutboundMessageHandler::OnSessionResult, this);
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_router->linkManager().GetSessionMaker()->CreateSessionTo(remote, fn);
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}
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bool
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OutboundMessageHandler::EncodeBuffer(const ILinkMessage& msg, llarp_buffer_t& buf)
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{
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if (!msg.BEncode(&buf))
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{
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LogWarn("failed to encode outbound message, buffer size left: ", buf.size_left());
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return false;
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}
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// set size of message
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buf.sz = buf.cur - buf.base;
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buf.cur = buf.base;
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return true;
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}
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bool
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OutboundMessageHandler::Send(const RouterID& remote, const Message& msg)
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{
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const llarp_buffer_t buf(msg.first);
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auto callback = msg.second;
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m_queueStats.sent++;
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return _router->linkManager().SendTo(remote, buf, [=](ILinkSession::DeliveryStatus status) {
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if (status == ILinkSession::DeliveryStatus::eDeliverySuccess)
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DoCallback(callback, SendStatus::Success);
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else
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{
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DoCallback(callback, SendStatus::Congestion);
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}
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});
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}
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bool
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OutboundMessageHandler::SendIfSession(const RouterID& remote, const Message& msg)
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{
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if (_router->linkManager().HasSessionTo(remote))
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{
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return Send(remote, msg);
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}
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return false;
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}
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bool
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OutboundMessageHandler::QueueOutboundMessage(
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const RouterID& remote, Message&& msg, const PathID_t& pathid, uint16_t priority)
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{
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MessageQueueEntry entry;
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entry.message = std::move(msg);
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// copy callback in case we need to call it, so we can std::move(entry)
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auto callback_copy = entry.message.second;
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entry.router = remote;
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entry.pathid = pathid;
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entry.priority = priority;
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if (outboundQueue.tryPushBack(std::move(entry)) != llarp::thread::QueueReturn::Success)
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{
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m_queueStats.dropped++;
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DoCallback(callback_copy, SendStatus::Congestion);
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}
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else
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{
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m_queueStats.queued++;
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uint32_t queueSize = outboundQueue.size();
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m_queueStats.queueWatermark = std::max(queueSize, m_queueStats.queueWatermark);
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}
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return true;
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}
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void
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OutboundMessageHandler::ProcessOutboundQueue()
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{
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while (not outboundQueue.empty())
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{
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MessageQueueEntry entry = outboundQueue.popFront();
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// messages may still be queued for processing when a pathid is removed,
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// so check here if the pathid was recently removed.
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if (recentlyRemovedPaths.Contains(entry.pathid))
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{
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continue;
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}
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auto [queue_itr, is_new] = outboundMessageQueues.emplace(entry.pathid, MessageQueue());
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if (is_new && !entry.pathid.IsZero())
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{
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roundRobinOrder.push(entry.pathid);
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}
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MessageQueue& path_queue = queue_itr->second;
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if (path_queue.size() < MAX_PATH_QUEUE_SIZE || entry.pathid.IsZero())
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{
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path_queue.push(std::move(entry));
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}
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else
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{
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DoCallback(entry.message.second, SendStatus::Congestion);
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m_queueStats.dropped++;
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}
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}
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}
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bool
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OutboundMessageHandler::SendRoundRobin()
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{
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m_queueStats.numTicks++;
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// send routing messages first priority
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auto& routing_mq = outboundMessageQueues[zeroID];
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while (not routing_mq.empty())
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{
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const MessageQueueEntry& entry = routing_mq.top();
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Send(entry.router, entry.message);
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routing_mq.pop();
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}
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size_t num_queues = roundRobinOrder.size();
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// if any paths have been removed since last tick, remove any stale
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// entries from the round-robin ordering
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if (removedSomePaths)
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{
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for (size_t i = 0; i < num_queues; i++)
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{
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PathID_t pathid = std::move(roundRobinOrder.front());
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roundRobinOrder.pop();
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if (outboundMessageQueues.find(pathid) != outboundMessageQueues.end())
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{
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roundRobinOrder.push(std::move(pathid));
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}
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}
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}
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removedSomePaths = false;
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num_queues = roundRobinOrder.size();
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if (num_queues == 0)
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{
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return false;
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}
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// send messages for each pathid in roundRobinOrder, stopping when
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// either every path's queue is empty or a set maximum amount of
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// messages have been sent.
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size_t consecutive_empty = 0;
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for (size_t sent_count = 0; sent_count < MAX_OUTBOUND_MESSAGES_PER_TICK;)
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{
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PathID_t pathid = std::move(roundRobinOrder.front());
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roundRobinOrder.pop();
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auto& message_queue = outboundMessageQueues[pathid];
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if (message_queue.size() > 0)
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{
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const MessageQueueEntry& entry = message_queue.top();
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Send(entry.router, entry.message);
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message_queue.pop();
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consecutive_empty = 0;
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consecutive_empty++;
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}
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else
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{
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consecutive_empty++;
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}
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roundRobinOrder.push(std::move(pathid));
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// if num_queues empty queues in a row, all queues empty.
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if (consecutive_empty == num_queues)
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{
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break;
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}
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}
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m_queueStats.perTickMax = std::max((uint32_t)consecutive_empty, m_queueStats.perTickMax);
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return consecutive_empty != num_queues;
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}
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void
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OutboundMessageHandler::FinalizeSessionRequest(const RouterID& router, SendStatus status)
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{
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MessageQueue movedMessages;
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{
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util::Lock l(_mutex);
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auto itr = pendingSessionMessageQueues.find(router);
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if (itr == pendingSessionMessageQueues.end())
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{
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return;
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}
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movedMessages.swap(itr->second);
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pendingSessionMessageQueues.erase(itr);
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}
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while (!movedMessages.empty())
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{
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const MessageQueueEntry& entry = movedMessages.top();
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if (status == SendStatus::Success)
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{
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Send(entry.router, entry.message);
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}
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else
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{
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DoCallback(entry.message.second, status);
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}
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movedMessages.pop();
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}
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}
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} // namespace llarp
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