#pragma once #include #include #include #include #include #include #if defined(WIN32) && !defined(__GNUC__) #include using pid_t = int; #else #include #include #endif namespace llarp::util { /// a mutex that does nothing /// /// this exists to convert mutexes that were initially in use (but may no /// longer be necessary) into no-op placeholders (except in debug mode /// where they complain loudly when they are actually accessed across /// different threads; see below). /// /// the idea is to "turn off" the mutexes and see where they are actually /// needed. struct NullMutex { #ifdef LOKINET_DEBUG /// in debug mode, we implement lock() to enforce that any lock is only /// used from a single thread. the point of this is to identify locks that /// are actually needed by dying a painful death when used across threads mutable std::optional m_id; void lock() const { if (!m_id) { m_id = std::this_thread::get_id(); } else if (*m_id != std::this_thread::get_id()) { std::cerr << "NullMutex " << this << " was used across threads: locked by " << std::this_thread::get_id() << " and was previously locked by " << *m_id << "\n"; // if you're encountering this abort() call, you may have discovered a // case where a NullMutex should be reverted to a "real mutex" std::abort(); } } #else void lock() const {} #endif // Does nothing; once locked the mutex belongs to that thread forever void unlock() const {} }; /// a lock that does nothing struct NullLock { NullLock(NullMutex& mtx) { mtx.lock(); } ~NullLock() { (void)this; // trick clang-tidy } }; /// Default mutex type, supporting shared and exclusive locks. using Mutex = std::shared_timed_mutex; /// Basic RAII lock type for the default mutex type. using Lock = std::lock_guard; class Semaphore { private: std::mutex m_mutex; // protects m_count size_t m_count; std::condition_variable m_cv; public: Semaphore(size_t count) : m_count(count) {} void notify() { { std::lock_guard lock(m_mutex); m_count++; } m_cv.notify_one(); } void wait() { std::unique_lock lock{m_mutex}; m_cv.wait(lock, [this] { return m_count > 0; }); m_count--; } bool waitFor(std::chrono::microseconds timeout) { std::unique_lock lock{m_mutex}; if (!m_cv.wait_for(lock, timeout, [this] { return m_count > 0; })) return false; m_count--; return true; } }; void SetThreadName(const std::string& name); inline pid_t GetPid() { #ifdef WIN32 return _getpid(); #else return ::getpid(); #endif } // type for detecting contention on a resource struct ContentionKiller { template void TryAccess(F visit) const { #if defined(LOKINET_DEBUG) NullLock lock(_access); #endif visit(); } #if defined(LOKINET_DEBUG) private: mutable NullMutex _access; #endif }; } // namespace llarp::util