lokinet (0.4.2) UNRELEASED; urgency=medium * bug fix release -- Jeff Becker (probably not evil) Sat, 11 May 2019 10:45:49 -0400 lokinet (0.4.1) disco; urgency=medium [ Jeff Becker (probably not evil) ] * MANDITORY UPGRADE FOR TOYNET (again) * crypto protocol fixes in utp preventing fragment replaying * rewrite dns subsystem * snode tld resolution to service nodes * random.snode CNAME records giving a random service node * localhost.loki A and CNAME records for giving IP and Hostnames (respectively) for all locally owned endpoints * stability tweaks * crash fixes * much refactoring * such documentation updates * many C++ 17 isms * very vendor updates * wow ! -- Jeff Becker (probably not evil) Sat, 11 May 2019 10:45:46 -0400 lokinet (0.2.3) bionic; urgency=medium [ Jeff Becker (probably not evil) ] * MANDITORY UPGRADE FOR TOYNET * remove iwp and replace with utp * use sntrup for introset public key (backwards incompatable) * hidden service tags (backwards incompatable) * add nicknames to RC (backwards incompatable) * change kdf for path keys (backwards incompatable) * various dht fixes * various dns fixes (still unused in lokinet executable) * hidden services should sorta work (no client interfacing code yet) * initial win32 port (may sorta work) * initial android point (should compile) * fix shadow testnet * moved netloop and logic into same thread * update motto * debian packaging * windows port * cross compile targets * continous integration * android port * android glue code ( will be moved later ) * snap network namespace isolation, untested [ jeff ] * bump versions * add lokinet-bootstrap script * dns automapping * hidden serivce junk * systemd unit * 0.4.0 -- jeff Thu, 28 Feb 2019 08:44:59 -0500