#ifndef LLARP_SERVICE_ENDPOINT_HPP #define LLARP_SERVICE_ENDPOINT_HPP #include #include #include #include #include #include #include #include #include #include #include #include #include #include // minimum time between introset shifts #ifndef MIN_SHIFT_INTERVAL #define MIN_SHIFT_INTERVAL (5 * 1000) #endif namespace llarp { namespace service { struct AsyncKeyExchange; struct Context; struct OutboundContext; struct Endpoint : public path::Builder, public ILookupHolder, public IDataHandler { /// minimum interval for publishing introsets static const llarp_time_t INTROSET_PUBLISH_INTERVAL = path::default_lifetime / 8; static const llarp_time_t INTROSET_PUBLISH_RETRY_INTERVAL = 5000; static const size_t MAX_OUTBOUND_CONTEXT_COUNT = 4; Endpoint(const std::string& nickname, AbstractRouter* r, Context* parent); ~Endpoint(); /// return true if we are ready to recv packets from the void bool IsReady() const; /// return true if our introset has expired intros bool IntrosetIsStale() const; /// construct parameters for notify hooks virtual std::unordered_map< std::string, std::string > NotifyParams() const; util::StatusObject ExtractStatus() const; void SetHandler(IDataHandler* h); virtual bool SetOption(const std::string& k, const std::string& v); virtual void Tick(llarp_time_t now) override; /// return true if we have a resolvable ip address virtual bool HasIfAddr() const { return false; } /// get our ifaddr if it is set virtual huint32_t GetIfAddr() const { return huint32_t{0}; } /// router's logic /// use when sending any data on a path Logic* RouterLogic(); /// endpoint's logic /// use when writing any data to local network interfaces Logic* EndpointLogic(); /// borrow endpoint's net loop for sending data to user on local network /// interface llarp_ev_loop_ptr EndpointNetLoop(); Crypto* crypto(); /// crypto worker threadpool llarp_threadpool* CryptoWorker(); AbstractRouter* Router() { return m_Router; } virtual bool LoadKeyFile(); virtual bool Start(); virtual std::string Name() const override; bool ShouldPublishDescriptors(llarp_time_t now) const override; void HandlePathDied(path::Path_ptr p) override; void EnsureReplyPath(const ServiceInfo& addr); bool PublishIntroSet(AbstractRouter* r) override; bool PublishIntroSetVia(AbstractRouter* r, path::Path_ptr p); bool HandleGotIntroMessage(const dht::GotIntroMessage* msg) override; bool HandleGotRouterMessage(const dht::GotRouterMessage* msg) override; bool HandleHiddenServiceFrame(path::Path_ptr p, const service::ProtocolFrame& msg); /// return true if we have an established path to a hidden service bool HasPathToService(const Address& remote) const; virtual huint32_t ObtainIPForAddr(const AlignedBuffer< 32 >& addr, bool serviceNode) = 0; virtual bool HasAddress(const AlignedBuffer< 32 >& addr) const = 0; /// return true if we have a pending job to build to a hidden service but /// it's not done yet bool HasPendingPathToService(const Address& remote) const; /// return false if we don't have a path to the service /// return true if we did and we removed it bool ForgetPathToService(const Address& remote); bool HandleDataMessage(const PathID_t&, ProtocolMessage* msg) override; virtual bool HandleWriteIPPacket(const llarp_buffer_t& pkt, std::function< huint32_t(void) > getFromIP) = 0; bool ProcessDataMessage(ProtocolMessage* msg); /// ensure that we know a router, looks up if it doesn't void EnsureRouterIsKnown(const RouterID& router); /// lookup a router via closest path bool LookupRouterAnon(RouterID router); /// called on event loop pump virtual void Pump(llarp_time_t now); /// stop this endpoint bool Stop() override; const Identity& GetIdentity() const { return m_Identity; } void PutLookup(IServiceLookup* lookup, uint64_t txid) override; void HandlePathBuilt(path::Path_ptr path) override; bool SendToServiceOrQueue(const RouterID& addr, const llarp_buffer_t& payload, ProtocolType t); bool SendToSNodeOrQueue(const RouterID& addr, const llarp_buffer_t& payload); bool HandleDataDrop(path::Path_ptr p, const PathID_t& dst, uint64_t s); bool CheckPathIsDead(path::Path_ptr p, llarp_time_t latency); using PendingBufferQueue = std::deque< PendingBuffer >; bool ShouldBundleRC() const override; static void HandlePathDead(void*); bool HasConvoTag(const ConvoTag& t) const override; bool ShouldBuildMore(llarp_time_t now) const override; // passed a sendto context when we have a path established otherwise // nullptr if the path was not made before the timeout using PathEnsureHook = std::function< void(Address, OutboundContext*) >; /// return false if we have already called this function before for this /// address bool EnsurePathToService(const Address& remote, PathEnsureHook h, uint64_t timeoutMS, bool lookupOnRandomPath = false); using SNodeEnsureHook = std::function< void(RouterID, exit::BaseSession_ptr) >; /// ensure a path to a service node by public key void EnsurePathToSNode(const RouterID& remote, SNodeEnsureHook h); bool HasPathToSNode(const RouterID& remote) const; void PutSenderFor(const ConvoTag& tag, const ServiceInfo& info) override; bool GetCachedSessionKeyFor(const ConvoTag& remote, SharedSecret& secret) const override; void PutCachedSessionKeyFor(const ConvoTag& remote, const SharedSecret& secret) override; bool GetSenderFor(const ConvoTag& remote, ServiceInfo& si) const override; void PutIntroFor(const ConvoTag& remote, const Introduction& intro) override; bool GetIntroFor(const ConvoTag& remote, Introduction& intro) const override; void RemoveConvoTag(const ConvoTag& remote) override; void PutReplyIntroFor(const ConvoTag& remote, const Introduction& intro) override; bool GetReplyIntroFor(const ConvoTag& remote, Introduction& intro) const override; bool GetConvoTagsForService(const ServiceInfo& si, std::set< ConvoTag >& tag) const override; void PutNewOutboundContext(const IntroSet& introset); uint64_t GetSeqNoForConvo(const ConvoTag& tag); virtual void IntroSetPublishFail(); virtual void IntroSetPublished(); uint64_t GenTXID(); protected: /// parent context that owns this endpoint Context* const context; void RegenAndPublishIntroSet(llarp_time_t now, bool forceRebuild = false); IServiceLookup* GenerateLookupByTag(const Tag& tag); void PrefetchServicesByTag(const Tag& tag); bool IsolateNetwork(); bool NetworkIsIsolated() const; static void RunIsolatedMainLoop(void*); private: bool OnLookup(const service::Address& addr, const IntroSet* i, const RouterID& endpoint); /* */ static bool SetupIsolatedNetwork(void* user, bool success); bool DoNetworkIsolation(bool failed); virtual bool SetupNetworking() { // XXX: override me return true; } virtual bool IsolationFailed() { // XXX: override me return false; } protected: IDataHandler* m_DataHandler = nullptr; Identity m_Identity; std::shared_ptr< exit::BaseSession > m_Exit; hooks::Backend_ptr m_OnUp; hooks::Backend_ptr m_OnDown; hooks::Backend_ptr m_OnReady; private: friend struct EndpointUtil; AbstractRouter* m_Router; llarp_threadpool* m_IsolatedWorker = nullptr; Logic* m_IsolatedLogic = nullptr; llarp_ev_loop_ptr m_IsolatedNetLoop = nullptr; std::string m_Keyfile; std::string m_Name; std::string m_NetNS; bool m_BundleRC = false; using Msg_ptr = std::shared_ptr< const routing::PathTransferMessage >; using SendEvent_t = std::pair< Msg_ptr, path::Path_ptr >; util::Mutex m_SendQueueMutex; std::deque< SendEvent_t > m_SendQueue; using PendingTraffic = std::unordered_map< Address, PendingBufferQueue, Address::Hash >; PendingTraffic m_PendingTraffic; using Sessions = std::unordered_multimap< Address, std::shared_ptr< OutboundContext >, Address::Hash >; Sessions m_RemoteSessions; Sessions m_DeadSessions; using SNodeSessions = std::unordered_multimap< RouterID, std::shared_ptr< exit::BaseSession >, RouterID::Hash >; util::Mutex m_SNodeSessionsMutex; SNodeSessions m_SNodeSessions; std::unordered_map< Address, ServiceInfo, Address::Hash > m_AddressToService; std::unordered_multimap< Address, PathEnsureHook, Address::Hash > m_PendingServiceLookups; std::unordered_map< RouterID, uint32_t, RouterID::Hash > m_ServiceLookupFails; struct RouterLookupJob { RouterLookupJob(Endpoint* p) { started = p->Now(); txid = p->GenTXID(); } uint64_t txid; llarp_time_t started; bool IsExpired(llarp_time_t now) const { if(now < started) return false; return now - started > 5000; } }; using PendingRouters = std::unordered_map< RouterID, RouterLookupJob, RouterID::Hash >; PendingRouters m_PendingRouters; uint64_t m_CurrentPublishTX = 0; llarp_time_t m_LastPublish = 0; llarp_time_t m_LastPublishAttempt = 0; llarp_time_t m_MinPathLatency = (5 * 1000); /// our introset service::IntroSet m_IntroSet; /// pending remote service lookups by id using PendingLookups = std::unordered_map< uint64_t, std::unique_ptr< service::IServiceLookup > >; PendingLookups m_PendingLookups; /// prefetch remote address list std::set< Address > m_PrefetchAddrs; /// hidden service tag Tag m_Tag; /// prefetch descriptors for these hidden service tags std::set< Tag > m_PrefetchTags; /// on initialize functions std::list< std::function< bool(void) > > m_OnInit; /// conversations using ConvoMap = std::unordered_map< ConvoTag, Session, ConvoTag::Hash >; ConvoMap m_Sessions; std::unordered_map< Tag, CachedTagResult, Tag::Hash > m_PrefetchedTags; }; using Endpoint_ptr = std::shared_ptr< Endpoint >; } // namespace service } // namespace llarp #endif