#ifndef LLARP_EV_HPP #define LLARP_EV_HPP #include #ifndef _MSC_VER #include #endif #include #include #include #include #ifndef MAX_WRITE_QUEUE_SIZE #define MAX_WRITE_QUEUE_SIZE 1024 #endif namespace llarp { struct ev_io { #ifndef _WIN32 int fd; ev_io(int f) : fd(f), m_writeq("writequeue"){}; #else SOCKET fd; // the unique completion key that helps us to // identify the object instance for which we receive data // Here, we'll use the address of the udp_listener instance, converted to // its literal int/int64 representation. ULONG_PTR listener_id = 0; ev_io(SOCKET f) : fd(f), m_writeq("writequeue"){}; #endif virtual int read(void* buf, size_t sz) = 0; virtual int sendto(const sockaddr* dst, const void* data, size_t sz) = 0; /// used for tun interface bool queue_write(const void* data, size_t sz) { std::unique_ptr< WriteBuffer > buf = std::unique_ptr< WriteBuffer >(new WriteBuffer(data, sz)); m_writeq.Put(buf); return m_writeq.Size() <= MAX_WRITE_QUEUE_SIZE; } /// called in event loop when fd is ready for writing /// drops all buffers that cannot be written in this pump /// this assumes fd is set to non blocking virtual void flush_write() { m_writeq.Process([this](const std::unique_ptr< WriteBuffer >& buffer) { // todo: wtf??? #ifndef _WIN32 write(fd, buffer->buf, buffer->bufsz); #else // writefile #endif }); /// reset errno errno = 0; } struct WriteBuffer { llarp_time_t timestamp = 0; size_t bufsz; byte_t buf[1500]; WriteBuffer(const void* ptr, size_t sz) { if(sz <= sizeof(buf)) { bufsz = sz; memcpy(buf, ptr, bufsz); } else bufsz = 0; } struct GetTime { llarp_time_t operator()(const WriteBuffer* w) const { return w->timestamp; } }; struct PutTime { void operator()(WriteBuffer* w) const { w->timestamp = llarp_time_now_ms(); } }; struct Compare { bool operator()(const std::unique_ptr< WriteBuffer >& left, const std::unique_ptr< WriteBuffer >& right) const { return left->timestamp < right->timestamp; } }; }; llarp::util::CoDelQueue< WriteBuffer, WriteBuffer::GetTime, WriteBuffer::PutTime, WriteBuffer::Compare, llarp::util::NullMutex, llarp::util::NullLock > m_writeq; virtual ~ev_io() { #ifndef _WIN32 ::close(fd); #else closesocket(fd); #endif }; }; }; // namespace llarp struct llarp_ev_loop { virtual bool init() = 0; virtual int run() = 0; virtual int tick(int ms) = 0; virtual void stop() = 0; bool udp_listen(llarp_udp_io* l, const sockaddr* src) { auto ev = create_udp(l, src); return ev && add_ev(ev); } virtual llarp::ev_io* create_udp(llarp_udp_io* l, const sockaddr* src) = 0; virtual bool udp_close(llarp_udp_io* l) = 0; virtual bool close_ev(llarp::ev_io* ev) = 0; virtual llarp::ev_io* create_tun(llarp_tun_io* tun) = 0; virtual bool add_ev(llarp::ev_io* ev, bool write = true) = 0; virtual bool running() const = 0; virtual ~llarp_ev_loop(){}; std::list< llarp_udp_io* > udp_listeners; std::list< llarp_tun_io* > tun_listeners; void tick_listeners() { for(auto& l : udp_listeners) if(l->tick) l->tick(l); for(auto& l : tun_listeners) if(l->tick) l->tick(l); } }; #endif