#ifndef LLARP_IWP_SESSION_HPP #define LLARP_IWP_SESSION_HPP #include #include #include namespace llarp { namespace iwp { void AddRandomPadding(std::vector< byte_t >& pkt, size_t min = 16, size_t variance = 16); struct Session : public ILinkSession, public std::enable_shared_from_this< Session > { /// Time how long we try delivery for static constexpr llarp_time_t DeliveryTimeout = 5000; /// How long to keep a replay window for static constexpr llarp_time_t ReplayWindow = (DeliveryTimeout * 3) / 2; /// Time how long we wait to recieve a message static constexpr llarp_time_t RecievalTimeout = (DeliveryTimeout * 8) / 5; /// How often to acks RX messages static constexpr llarp_time_t ACKResendInterval = 500; /// How often to retransmit TX fragments static constexpr llarp_time_t TXFlushInterval = (ACKResendInterval * 3) / 2; /// How often we send a keepalive static constexpr llarp_time_t PingInterval = 2000; /// How long we wait for a session to die with no tx from them static constexpr llarp_time_t SessionAliveTimeout = (PingInterval * 13) / 3; /// outbound session Session(LinkLayer* parent, RouterContact rc, AddressInfo ai); /// inbound session Session(LinkLayer* parent, Addr from); ~Session() = default; std::shared_ptr< ILinkSession > BorrowSelf() override { return shared_from_this(); } void Pump() override; void Tick(llarp_time_t now) override; bool SendMessageBuffer(const llarp_buffer_t& buf, CompletionHandler resultHandler) override; void Send_LL(const llarp_buffer_t& pkt); void EncryptAndSend(const llarp_buffer_t& data); void Start() override; void Close() override; void Recv_LL(const llarp_buffer_t& pkt) override; bool SendKeepAlive() override; bool IsEstablished() const override; bool TimedOut(llarp_time_t now) const override; PubKey GetPubKey() const override { return m_RemoteRC.pubkey; } Addr GetRemoteEndpoint() const override { return m_RemoteAddr; } RouterContact GetRemoteRC() const override { return m_RemoteRC; } size_t SendQueueBacklog() const override { return m_TXMsgs.size(); } ILinkLayer* GetLinkLayer() const override { return m_Parent; } bool RenegotiateSession() override; bool ShouldPing() const override; util::StatusObject ExtractStatus() const override; private: enum class State { /// we have no data recv'd Initial, /// we are in introduction phase Introduction, /// we sent our LIM LinkIntro, /// handshake done and LIM has been obtained Ready, /// we are closed now Closed }; State m_State; /// are we inbound session ? const bool m_Inbound; /// parent link layer LinkLayer* const m_Parent; const llarp_time_t m_CreatedAt; const Addr m_RemoteAddr; AddressInfo m_ChosenAI; /// remote rc RouterContact m_RemoteRC; /// session key SharedSecret m_SessionKey; /// session token AlignedBuffer< 24 > token; PubKey m_RemoteOnionKey; llarp_time_t m_LastTX = 0; llarp_time_t m_LastRX = 0; uint64_t m_TXID = 0; std::unordered_map< uint64_t, InboundMessage > m_RXMsgs; std::unordered_map< uint64_t, OutboundMessage > m_TXMsgs; /// maps rxid to time recieved std::unordered_map< uint64_t, llarp_time_t > m_ReplayFilter; void HandleGotIntro(const llarp_buffer_t& buf); void HandleGotIntroAck(const llarp_buffer_t& buf); void HandleCreateSessionRequest(const llarp_buffer_t& buf); void HandleAckSession(const llarp_buffer_t& buf); void HandleSessionData(const llarp_buffer_t& buf); bool DecryptMessage(const llarp_buffer_t& buf, std::vector< byte_t >& result); void GenerateAndSendIntro(); bool GotInboundLIM(const LinkIntroMessage* msg); bool GotOutboundLIM(const LinkIntroMessage* msg); bool GotRenegLIM(const LinkIntroMessage* msg); void SendOurLIM(ILinkSession::CompletionHandler h = nullptr); void HandleXMIT(std::vector< byte_t > msg); void HandleDATA(std::vector< byte_t > msg); void HandleACKS(std::vector< byte_t > msg); void HandleNACK(std::vector< byte_t > msg); void HandlePING(std::vector< byte_t > msg); void HandleCLOS(std::vector< byte_t > msg); }; } // namespace iwp } // namespace llarp #endif