#ifndef LLARP_RELAY_COMMIT_HPP #define LLARP_RELAY_COMMIT_HPP #include #include #include #include #include #include #include #include namespace llarp { // forward declare struct AbstractRouter; namespace path { struct PathContext; } struct LR_CommitRecord { PubKey commkey; RouterID nextHop; TunnelNonce tunnelNonce; PathID_t txid, rxid; std::unique_ptr nextRC; std::unique_ptr work; uint64_t version = 0; llarp_time_t lifetime = 0s; bool BDecode(llarp_buffer_t* buf); bool BEncode(llarp_buffer_t* buf) const; bool operator==(const LR_CommitRecord& other) const; private: bool OnKey(llarp_buffer_t* buffer, llarp_buffer_t* key); }; struct LR_CommitMessage : public ILinkMessage { std::array frames; LR_CommitMessage(std::array _frames) : ILinkMessage(), frames(std::move(_frames)) {} LR_CommitMessage() = default; ~LR_CommitMessage() override = default; void Clear() override; bool DecodeKey(const llarp_buffer_t& key, llarp_buffer_t* buf) override; bool BEncode(llarp_buffer_t* buf) const override; bool HandleMessage(AbstractRouter* router) const override; bool AsyncDecrypt(llarp::path::PathContext* context) const; const char* Name() const override { return "RelayCommit"; } virtual uint16_t Priority() const override { return 5; } }; } // namespace llarp #endif