#include #include #include #include #include #include #include // We libuv now #include #if defined(_WIN32) || defined(_WIN64) || defined(__NT__) #define SHUT_RDWR SD_BOTH #include #endif llarp_ev_loop_ptr llarp_make_ev_loop(size_t queueLength) { llarp_ev_loop_ptr r = std::make_shared(queueLength); r->init(); r->update_time(); return r; } void llarp_ev_loop_run_single_process(llarp_ev_loop_ptr ev, std::shared_ptr logic) { if (ev == nullptr or logic == nullptr) return; ev->run(); logic->clear_event_loop(); ev->stopped(); } int llarp_ev_add_udp(struct llarp_ev_loop* ev, struct llarp_udp_io* udp, const llarp::SockAddr& src) { if (ev == nullptr or udp == nullptr) return -1; udp->parent = ev; if (ev->udp_listen(udp, src)) return 0; return -1; } int llarp_ev_close_udp(struct llarp_udp_io* udp) { if (udp->parent->udp_close(udp)) return 0; return -1; } llarp_time_t llarp_ev_loop_time_now_ms(const llarp_ev_loop_ptr& loop) { if (loop) return loop->time_now(); return llarp::time_now_ms(); } void llarp_ev_loop_stop(const llarp_ev_loop_ptr& loop) { loop->stop(); } int llarp_ev_udp_sendto(struct llarp_udp_io* udp, const llarp::SockAddr& to, const llarp_buffer_t& buf) { return udp->sendto(udp, to, buf.base, buf.sz); } bool llarp_ev_add_tun(struct llarp_ev_loop* loop, struct llarp_tun_io* tun) { if (tun->ifaddr[0] == 0 || strcmp(tun->ifaddr, "auto") == 0) { LogError("invalid ifaddr on tun: ", tun->ifaddr); return false; } if (tun->ifname[0] == 0 || strcmp(tun->ifname, "auto") == 0) { LogError("invalid ifname on tun: ", tun->ifname); return false; } #if !defined(_WIN32) return loop->tun_listen(tun); #else UNREFERENCED_PARAMETER(loop); auto dev = new win32_tun_io(tun); tun->impl = dev; // We're not even going to add this to the socket event loop if (dev) { dev->setup(); return dev->add_ev(loop); // start up tun and add to event queue } llarp::LogWarn("Loop could not create tun"); return false; #endif } bool llarp_ev_tun_async_write(struct llarp_tun_io* tun, const llarp_buffer_t& buf) { if (buf.sz > EV_WRITE_BUF_SZ) { llarp::LogWarn("packet too big, ", buf.sz, " > ", EV_WRITE_BUF_SZ); return false; } #ifndef _WIN32 return tun->writepkt(tun, buf.base, buf.sz); #else return static_cast(tun->impl)->queue_write(buf.base, buf.sz); #endif } bool llarp_tcp_conn_async_write(struct llarp_tcp_conn* conn, const llarp_buffer_t& b) { ManagedBuffer buf{b}; size_t sz = buf.underlying.sz; buf.underlying.cur = buf.underlying.base; while (sz > EV_WRITE_BUF_SZ) { ssize_t amount = conn->write(conn, buf.underlying.cur, EV_WRITE_BUF_SZ); if (amount <= 0) { llarp::LogError("write underrun"); llarp_tcp_conn_close(conn); return false; } buf.underlying.cur += amount; sz -= amount; } return conn->write(conn, buf.underlying.cur, sz) > 0; } void llarp_tcp_async_try_connect(struct llarp_ev_loop* loop, struct llarp_tcp_connecter* tcp) { tcp->loop = loop; llarp::IpAddress address(tcp->remote); if (not address.getPort()) throw std::runtime_error(llarp::stringify("Address with no port: ", address)); llarp::SockAddr addr = address.createSockAddr(); if (!loop->tcp_connect(tcp, addr)) { llarp::LogError("async connect failed"); if (tcp->error) tcp->error(tcp); } } bool llarp_tcp_serve( struct llarp_ev_loop* loop, struct llarp_tcp_acceptor* tcp, const llarp::SockAddr& bindaddr) { tcp->loop = loop; return loop->tcp_listen(tcp, bindaddr); } void llarp_tcp_acceptor_close(struct llarp_tcp_acceptor* tcp) { tcp->close(tcp); } void llarp_tcp_conn_close(struct llarp_tcp_conn* conn) { conn->close(conn); } namespace llarp { bool tcp_conn::tick() { if (_shouldClose) { if (tcp.closed) tcp.closed(&tcp); ::shutdown(fd, SHUT_RDWR); return false; } if (tcp.tick) tcp.tick(&tcp); return true; } } // namespace llarp