#pragma once #include "server.hpp" #include #include #include #include struct llarp_buffer_t; namespace llarp { struct RouterContact; struct ILinkSession; struct IOutboundSessionMaker; struct RouterID; struct ILinkManager { virtual ~ILinkManager() = default; virtual LinkLayer_ptr GetCompatibleLink(const RouterContact& rc) const = 0; virtual IOutboundSessionMaker* GetSessionMaker() const = 0; virtual bool SendTo( const RouterID& remote, const llarp_buffer_t& buf, ILinkSession::CompletionHandler completed) = 0; virtual bool HasSessionTo(const RouterID& remote) const = 0; /// return true if the session with this pubkey is a client /// return false if the session with this pubkey is a router /// return std::nullopt we have no session with this pubkey virtual std::optional SessionIsClient(RouterID remote) const = 0; virtual void PumpLinks() = 0; virtual void AddLink(LinkLayer_ptr link, bool inbound = false) = 0; virtual bool StartLinks() = 0; virtual void Stop() = 0; virtual void PersistSessionUntil(const RouterID& remote, llarp_time_t until) = 0; virtual void ForEachPeer( std::function visit, bool randomize = false) const = 0; virtual void ForEachPeer(std::function visit) = 0; virtual void ForEachInboundLink(std::function visit) const = 0; virtual void ForEachOutboundLink(std::function visit) const = 0; /// close all connections to this peer /// remove all link layer commits virtual void DeregisterPeer(RouterID remote) = 0; virtual size_t NumberOfConnectedRouters() const = 0; virtual size_t NumberOfConnectedClients() const = 0; virtual size_t NumberOfPendingConnections() const = 0; virtual bool GetRandomConnectedRouter(RouterContact& router) const = 0; virtual void CheckPersistingSessions(llarp_time_t now) = 0; virtual void updatePeerDb(std::shared_ptr peerDb) = 0; virtual util::StatusObject ExtractStatus() const = 0; }; } // namespace llarp