#include "route_poker.hpp" #include "abstractrouter.hpp" #include "net/sock_addr.hpp" #include #include #include namespace llarp { namespace { auto logcat = log::Cat("route-poker"); } void RoutePoker::AddRoute(net::ipv4addr_t ip) { bool has_existing = m_PokedRoutes.count(ip); // set up route and apply as needed auto& gw = m_PokedRoutes[ip]; if (m_CurrentGateway) { // remove existing mapping as needed if (has_existing) DisableRoute(ip, gw); // update and add new mapping gw = *m_CurrentGateway; EnableRoute(ip, gw); } else gw = net::ipv4addr_t{}; } void RoutePoker::DisableRoute(net::ipv4addr_t ip, net::ipv4addr_t gateway) { if (ip.n and gateway.n and IsEnabled()) { vpn::IRouteManager& route = m_Router->GetVPNPlatform()->RouteManager(); route.DelRoute(ip, gateway); } } void RoutePoker::EnableRoute(net::ipv4addr_t ip, net::ipv4addr_t gateway) { if (ip.n and gateway.n and IsEnabled()) { vpn::IRouteManager& route = m_Router->GetVPNPlatform()->RouteManager(); route.AddRoute(ip, gateway); } } void RoutePoker::DelRoute(net::ipv4addr_t ip) { const auto itr = m_PokedRoutes.find(ip); if (itr == m_PokedRoutes.end()) return; DisableRoute(itr->first, itr->second); m_PokedRoutes.erase(itr); } void RoutePoker::Start(AbstractRouter* router) { m_Router = router; if (m_Router->IsServiceNode()) return; m_Router->loop()->call_every(100ms, weak_from_this(), [this]() { Update(); }); } void RoutePoker::DeleteAllRoutes() { // DelRoute will check enabled, so no need here for (const auto& item : m_PokedRoutes) DelRoute(item.first); } void RoutePoker::DisableAllRoutes() { for (const auto& [ip, gateway] : m_PokedRoutes) { DisableRoute(ip, gateway); } } void RoutePoker::RefreshAllRoutes() { for (const auto& item : m_PokedRoutes) AddRoute(item.first); } RoutePoker::~RoutePoker() { if (not m_Router or not m_Router->GetVPNPlatform()) return; auto& route = m_Router->GetVPNPlatform()->RouteManager(); for (const auto& [ip, gateway] : m_PokedRoutes) { if (gateway.n and ip.n) route.DelRoute(ip, gateway); } route.DelBlackhole(); } bool RoutePoker::IsEnabled() const { if (not m_Router) throw std::runtime_error{"Attempting to use RoutePoker before calling Init"}; if (m_Router->IsServiceNode()) return false; if (const auto& conf = m_Router->GetConfig()) return conf->network.m_EnableRoutePoker; throw std::runtime_error{"Attempting to use RoutePoker with router with no config set"}; } void RoutePoker::Update() { if (not m_Router) throw std::runtime_error{"Attempting to use RoutePoker before calling Init"}; // ensure we have an endpoint auto ep = m_Router->hiddenServiceContext().GetDefault(); if (ep == nullptr) return; // ensure we have a vpn platform auto* platform = m_Router->GetVPNPlatform(); if (platform == nullptr) return; // ensure we have a vpn interface auto* vpn = ep->GetVPNInterface(); if (vpn == nullptr) return; auto& route = platform->RouteManager(); // find current gateways auto gateways = route.GetGatewaysNotOnInterface(*vpn); std::optional next_gw; for (auto& gateway : gateways) { if (auto* gw_ptr = std::get_if(&gateway)) next_gw = *gw_ptr; } auto is_equal = [](auto lhs, auto rhs) { if (lhs == std::nullopt and rhs == std::nullopt) return true; if (lhs and rhs) return *lhs == *rhs; return false; }; // update current gateway and apply state chnages as needed if (not is_equal(m_CurrentGateway, next_gw)) { if (next_gw and m_CurrentGateway) { log::info(logcat, "default gateway changed from {} to {}", *m_CurrentGateway, *next_gw); m_CurrentGateway = next_gw; m_Router->Thaw(); if (m_Router->HasClientExit()) Up(); else RefreshAllRoutes(); } else if (m_CurrentGateway) { log::warning(logcat, "default gateway {} has gone away", *m_CurrentGateway); m_CurrentGateway = next_gw; m_Router->Freeze(); } else if (next_gw) { log::info(logcat, "default gateway found at {}", *next_gw); m_CurrentGateway = next_gw; } } } void RoutePoker::SetDNSMode(bool exit_mode_on) const { auto ep = m_Router->hiddenServiceContext().GetDefault(); if (not ep) return; if (auto dns_server = ep->DNS()) dns_server->SetDNSMode(exit_mode_on); } void RoutePoker::Up() { if (IsEnabled()) { vpn::IRouteManager& route = m_Router->GetVPNPlatform()->RouteManager(); // black hole all routes if enabled if (m_Router->GetConfig()->network.m_BlackholeRoutes) route.AddBlackhole(); // explicit route pokes for first hops m_Router->ForEachPeer( [this](auto session, auto) { AddRoute(session->GetRemoteEndpoint().getIPv4()); }, false); // add default route const auto ep = m_Router->hiddenServiceContext().GetDefault(); if (auto* vpn = ep->GetVPNInterface()) route.AddDefaultRouteViaInterface(*vpn); } SetDNSMode(true); } void RoutePoker::Down() { // unpoke routes for first hops m_Router->ForEachPeer( [this](auto session, auto) { DelRoute(session->GetRemoteEndpoint().getIPv4()); }, false); // remove default route if (IsEnabled()) { vpn::IRouteManager& route = m_Router->GetVPNPlatform()->RouteManager(); const auto ep = m_Router->hiddenServiceContext().GetDefault(); if (auto* vpn = ep->GetVPNInterface()) route.DelDefaultRouteViaInterface(*vpn); // delete route blackhole route.DelBlackhole(); } SetDNSMode(false); } } // namespace llarp