#ifndef LLARP_ABSTRACT_ROUTER_HPP #define LLARP_ABSTRACT_ROUTER_HPP #include #include #include #include #include #include #include #include #include #include #ifdef LOKINET_HIVE #include "tooling/router_hive.hpp" #endif struct llarp_buffer_t; struct llarp_dht_context; struct llarp_nodedb; struct llarp_threadpool; namespace lokimq { class LokiMQ; } namespace llarp { class Logic; struct Config; struct RouterID; struct ILinkMessage; struct ILinkSession; struct PathID_t; struct Profiling; struct SecretKey; struct Signature; struct IOutboundMessageHandler; struct IOutboundSessionMaker; struct ILinkManager; struct I_RCLookupHandler; namespace exit { struct Context; } namespace rpc { struct LokidRpcClient; } namespace path { struct PathContext; } namespace routing { struct IMessageHandler; } namespace service { struct Context; } namespace thread { class ThreadPool; } using LMQ_ptr = std::shared_ptr; struct AbstractRouter { #ifdef LOKINET_HIVE tooling::RouterHive* hive = nullptr; #endif virtual ~AbstractRouter() = default; virtual bool HandleRecvLinkMessageBuffer(ILinkSession* from, const llarp_buffer_t& msg) = 0; virtual LMQ_ptr lmq() const = 0; virtual std::shared_ptr RpcClient() const = 0; virtual std::shared_ptr logic() const = 0; virtual llarp_dht_context* dht() const = 0; virtual llarp_nodedb* nodedb() const = 0; virtual const path::PathContext& pathContext() const = 0; virtual path::PathContext& pathContext() = 0; virtual const RouterContact& rc() const = 0; virtual exit::Context& exitContext() = 0; virtual std::shared_ptr keyManager() const = 0; virtual const SecretKey& identity() const = 0; virtual const SecretKey& encryption() const = 0; virtual Profiling& routerProfiling() = 0; virtual llarp_ev_loop_ptr netloop() const = 0; /// call function in crypto worker virtual void QueueWork(std::function) = 0; /// call function in disk io thread virtual void QueueDiskIO(std::function) = 0; virtual service::Context& hiddenServiceContext() = 0; virtual const service::Context& hiddenServiceContext() const = 0; virtual IOutboundMessageHandler& outboundMessageHandler() = 0; virtual IOutboundSessionMaker& outboundSessionMaker() = 0; virtual ILinkManager& linkManager() = 0; virtual I_RCLookupHandler& rcLookupHandler() = 0; virtual bool Sign(Signature& sig, const llarp_buffer_t& buf) const = 0; virtual bool Configure(Config* conf, bool isRouter, llarp_nodedb* nodedb) = 0; virtual bool IsServiceNode() const = 0; virtual bool StartRpcServer() = 0; virtual bool Run() = 0; virtual bool IsRunning() const = 0; virtual bool LooksAlive() const = 0; /// stop running the router logic gracefully virtual void Stop() = 0; /// pump low level links virtual void PumpLL() = 0; virtual bool IsBootstrapNode(RouterID r) const = 0; virtual const byte_t* pubkey() const = 0; /// connect to N random routers virtual void ConnectToRandomRouters(int N) = 0; /// inject configuration and reconfigure router virtual bool Reconfigure(Config* conf) = 0; virtual bool TryConnectAsync(RouterContact rc, uint16_t tries) = 0; /// validate new configuration against old one /// return true on 100% valid /// return false if not 100% valid virtual bool ValidateConfig(Config* conf) const = 0; /// called by link when a remote session has no more sessions open virtual void SessionClosed(RouterID remote) = 0; /// returns system clock milliseconds since epoch virtual llarp_time_t Now() const = 0; /// returns milliseconds since started virtual llarp_time_t Uptime() const = 0; virtual bool GetRandomGoodRouter(RouterID& r) = 0; virtual bool SendToOrQueue( const RouterID& remote, const ILinkMessage* msg, SendStatusHandler handler = nullptr) = 0; virtual void PersistSessionUntil(const RouterID& remote, llarp_time_t until) = 0; virtual bool ParseRoutingMessageBuffer( const llarp_buffer_t& buf, routing::IMessageHandler* h, const PathID_t& rxid) = 0; /// count the number of service nodes we are connected to virtual size_t NumberOfConnectedRouters() const = 0; /// count the number of clients that are connected to us virtual size_t NumberOfConnectedClients() const = 0; virtual bool GetRandomConnectedRouter(RouterContact& result) const = 0; virtual void HandleDHTLookupForExplore(RouterID remote, const std::vector& results) = 0; /// lookup router by pubkey /// if we are a service node this is done direct otherwise it's done via /// path virtual void LookupRouter(RouterID remote, RouterLookupHandler resultHandler) = 0; /// check if newRc matches oldRC and update local rc for this remote contact /// if valid /// returns true on valid and updated /// returns false otherwise virtual bool CheckRenegotiateValid(RouterContact newRc, RouterContact oldRC) = 0; /// set router's service node whitelist virtual void SetRouterWhitelist(const std::vector routers) = 0; /// visit each connected link session virtual void ForEachPeer(std::function visit, bool randomize) const = 0; virtual bool ConnectionToRouterAllowed(const RouterID& router) const = 0; /// return true if we have at least 1 session to this router in either /// direction virtual bool HasSessionTo(const RouterID& router) const = 0; virtual uint32_t NextPathBuildNumber() = 0; virtual std::string ShortName() const = 0; virtual util::StatusObject ExtractStatus() const = 0; /// gossip an rc if required virtual void GossipRCIfNeeded(const RouterContact rc) = 0; template void NotifyRouterEvent([[maybe_unused]] Params&&... args) const { #ifdef LOKINET_HIVE hive->NotifyEvent(std::make_unique(args...)); #endif } }; } // namespace llarp #endif