#pragma once #include #include #include #include #include #include namespace llarp::service { struct AsyncKeyExchange; struct Endpoint; /// context needed to initiate an outbound hidden service session struct OutboundContext : public llarp::path::Builder, public std::enable_shared_from_this { private: Endpoint& ep; IntroSet current_intro; Introduction next_intro; const dht::Key_t location; const Address addr; ServiceInfo remote_identity; Introduction remote_intro; ConvoTag current_tag; uint64_t update_introset_tx = 0; uint16_t lookup_fails = 0; uint16_t build_fails = 0; bool got_inbound_traffic = false; bool generated_convo_intro = false; bool sent_convo_intro = false; bool marked_bad = false; const std::chrono::milliseconds created_at; std::chrono::milliseconds last_send = 0ms; std::chrono::milliseconds send_timeout = path::BUILD_TIMEOUT; std::chrono::milliseconds connect_timeout = send_timeout * 2; std::chrono::milliseconds last_shift = 0ms; std::chrono::milliseconds last_inbound_traffic = 0ms; std::chrono::milliseconds last_introset_update = 0ms; std::chrono::milliseconds last_keep_alive = 0ms; void gen_intro_async_impl( std::string payload, std::function func = nullptr); public: OutboundContext(const IntroSet& introSet, Endpoint* parent); ~OutboundContext() override; ConvoTag get_current_tag() const { return current_tag; } void gen_intro_async(std::string payload); void encrypt_and_send(std::string buf); /// for exits void send_packet_to_remote(std::string buf) override; void send_auth_async(std::function resultHandler); void Tick(llarp_time_t now) override; util::StatusObject ExtractStatus() const; void BlacklistSNode(const RouterID) override{}; path::PathSet_ptr GetSelf() override { return shared_from_this(); } std::weak_ptr GetWeak() override { return weak_from_this(); } Address Addr() const; bool Stop() override; void HandlePathDied(path::Path_ptr p) override; /// set to true if we are updating the remote introset right now bool updatingIntroSet; /// update the current selected intro to be a new best introduction /// return true if we have changed intros bool ShiftIntroduction(bool rebuild = true); /// shift the intro off the current router it is using void ShiftIntroRouter(const RouterID remote = RouterID{}); /// return true if we are ready to send bool ReadyToSend() const; bool ShouldBuildMore(std::chrono::milliseconds now) const override; /// pump internal state /// return true to mark as dead bool Pump(std::chrono::milliseconds now); /// return true if it's safe to remove ourselves bool IsDone(std::chrono::milliseconds now) const; bool CheckPathIsDead(path::Path_ptr p, std::chrono::milliseconds dlt); /// issues a lookup to find the current intro set of the remote service void UpdateIntroSet(); void HandlePathBuilt(path::Path_ptr path) override; void HandlePathBuildTimeout(path::Path_ptr path) override; void HandlePathBuildFailedAt(path::Path_ptr path, RouterID hop) override; std::optional> GetHopsForBuild() override; std::string Name() const override; void KeepAlive(); bool ShouldKeepAlive(std::chrono::milliseconds now) const; const IntroSet& GetCurrentIntroSet() const { return current_intro; } std::chrono::milliseconds RTT() const; private: /// swap remoteIntro with next intro void swap_intros(); }; } // namespace llarp::service