#pragma once #ifndef _WIN32 #include #include #else #include #include #include #endif #include #include #include "net_int.hpp" #include namespace llarp { struct AddressInfo; /// A simple SockAddr wrapper which provides a sockaddr_in (IPv4). Memory management is handled /// in constructor and destructor (if needed) and copying is disabled. struct SockAddr { SockAddr(); // IPv4 constructors: SockAddr(uint8_t a, uint8_t b, uint8_t c, uint8_t d, huint16_t port = {0}); SockAddr(nuint32_t ip, nuint16_t port = {0}); SockAddr(huint32_t ip, huint16_t port = {0}); // IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in host order (including port). SockAddr(huint128_t ip, huint16_t port = {0}); // IPv6 (or IPv4 if given a special IPv4-mapped IPv6 addr) in network order. NB: port is also // in network order! SockAddr(nuint128_t ip, nuint16_t port = {0}); // String ctors SockAddr(std::string_view addr); SockAddr(std::string_view addr, huint16_t port); // port is in native (host) order SockAddr(const AddressInfo&); SockAddr(const SockAddr&); SockAddr& operator=(const SockAddr&); SockAddr(const sockaddr& addr); SockAddr& operator=(const sockaddr& addr); SockAddr(const sockaddr_in& addr); SockAddr& operator=(const sockaddr_in& addr); SockAddr(const sockaddr_in6& addr); SockAddr& operator=(const sockaddr_in6& addr); SockAddr(const in6_addr& addr); SockAddr& operator=(const in6_addr& addr); operator const sockaddr*() const; operator const sockaddr_in*() const; operator const sockaddr_in6*() const; size_t sockaddr_len() const; bool operator<(const SockAddr& other) const; bool operator==(const SockAddr& other) const; void fromString(std::string_view str, bool allow_port = true); std::string toString() const; std::string hostString() const; inline int Family() const { if (isIPv6()) return AF_INET6; return AF_INET; } /// Returns true if this is an empty SockAddr, defined by having no IP address set. An empty IP /// address with a valid port is still considered empty. /// /// @return true if this is empty, false otherwise bool isEmpty() const; void setIPv4(uint8_t a, uint8_t b, uint8_t c, uint8_t d); void setIPv4(nuint32_t ip); void setIPv4(huint32_t ip); void setIPv6(huint128_t ip); void setIPv6(nuint128_t ip); void setPort(huint16_t port); void setPort(nuint16_t port); // Port is a native (host) value void setPort(uint16_t port) { setPort(huint16_t{port}); } /// port is always returned in native (host) order uint16_t getPort() const; /// True if this stores an IPv6 address, false if IPv4. bool isIPv6() const; /// !isIPv6() bool isIPv4() const; /// in network order nuint128_t getIPv6() const; nuint32_t getIPv4() const; std::variant getIP() const; /// in host order huint128_t asIPv6() const; huint32_t asIPv4() const; private: bool m_empty = true; sockaddr_in6 m_addr; sockaddr_in m_addr4; void init(); void applyIPv4MapBytes(); }; std::ostream& operator<<(std::ostream& out, const SockAddr& address); } // namespace llarp namespace std { template <> struct hash { size_t operator()(const llarp::SockAddr& addr) const noexcept { const std::hash port{}; const std::hash ip{}; return (port(addr.getPort()) << 3) ^ ip(addr.asIPv6()); } }; } // namespace std