#ifndef LLARP_EV_H #define LLARP_EV_H #if defined(__MINGW32__) #include #include #else #include #endif #include #include #include #include /** * ev.h * * event handler (cross platform high performance event system for IO) */ // forward declare struct llarp_threadpool; struct llarp_logic; struct llarp_ev_loop; /// allocator void llarp_ev_loop_alloc(struct llarp_ev_loop **ev); // deallocator void llarp_ev_loop_free(struct llarp_ev_loop **ev); /// run main loop int llarp_ev_loop_run(struct llarp_ev_loop *ev); void llarp_ev_loop_run_single_process(struct llarp_ev_loop *ev, struct llarp_threadpool *tp, struct llarp_logic *logic); /// stop event loop and wait for it to complete all jobs void llarp_ev_loop_stop(struct llarp_ev_loop *ev); /// UDP handling configuration struct llarp_udp_io { void *user; void *impl; struct llarp_ev_loop *parent; /// called every event loop tick after reads void (*tick)(struct llarp_udp_io *); void (*recvfrom)(struct llarp_udp_io *, const struct sockaddr *, const void *, ssize_t); }; /// add UDP handler int llarp_ev_add_udp(struct llarp_ev_loop *ev, struct llarp_udp_io *udp, const struct sockaddr *src); /// schedule UDP packet int llarp_ev_udp_sendto(struct llarp_udp_io *udp, const struct sockaddr *to, const void *data, size_t sz); /// close UDP handler int llarp_ev_close_udp(struct llarp_udp_io *udp); #endif