#ifndef LLARP_RELAY_COMMIT_HPP #define LLARP_RELAY_COMMIT_HPP #include #include #include #include #include #include #include #include namespace llarp { // forward declare struct AbstractRouter; namespace path { struct PathContext; } struct LR_CommitRecord { PubKey commkey; RouterID nextHop; TunnelNonce tunnelNonce; PathID_t txid, rxid; std::unique_ptr< RouterContact > nextRC; std::unique_ptr< PoW > work; uint64_t version = 0; uint64_t lifetime = 0; bool BDecode(llarp_buffer_t *buf); bool BEncode(llarp_buffer_t *buf) const; bool operator==(const LR_CommitRecord &other) const; private: bool OnKey(llarp_buffer_t *buffer, llarp_buffer_t *key); }; struct LR_CommitMessage : public ILinkMessage { std::array< EncryptedFrame, 8 > frames; LR_CommitMessage(std::array< EncryptedFrame, 8 > _frames) : ILinkMessage(), frames(std::move(_frames)) { } LR_CommitMessage() = default; ~LR_CommitMessage() override = default; void Clear() override; bool DecodeKey(const llarp_buffer_t &key, llarp_buffer_t *buf) override; bool BEncode(llarp_buffer_t *buf) const override; bool HandleMessage(AbstractRouter *router) const override; bool AsyncDecrypt(llarp::path::PathContext *context) const; const char * Name() const override { return "RelayCommit"; } }; } // namespace llarp #endif