#ifndef LLARP_I_LINK_MANAGER_HPP
#define LLARP_I_LINK_MANAGER_HPP
#include
#include
#include
#include
struct llarp_buffer_t;
namespace llarp
{
using Logic_ptr = std::shared_ptr< Logic >;
struct RouterContact;
struct ILinkSession;
struct IOutboundSessionMaker;
struct RouterID;
struct ILinkManager
{
virtual ~ILinkManager() = default;
virtual LinkLayer_ptr
GetCompatibleLink(const RouterContact &rc) const = 0;
virtual IOutboundSessionMaker *
GetSessionMaker() const = 0;
virtual bool
SendTo(const RouterID &remote, const llarp_buffer_t &buf,
ILinkSession::CompletionHandler completed) = 0;
virtual bool
HasSessionTo(const RouterID &remote) const = 0;
virtual void
PumpLinks() = 0;
virtual void
AddLink(LinkLayer_ptr link, bool inbound = false) = 0;
virtual bool
StartLinks(Logic_ptr logic,
std::shared_ptr< thread::ThreadPool > worker) = 0;
virtual void
Stop() = 0;
virtual void
PersistSessionUntil(const RouterID &remote, llarp_time_t until) = 0;
virtual void
ForEachPeer(std::function< void(const ILinkSession *, bool) > visit,
bool randomize = false) const = 0;
virtual void
ForEachPeer(std::function< void(ILinkSession *) > visit) = 0;
virtual void
ForEachInboundLink(std::function< void(LinkLayer_ptr) > visit) const = 0;
virtual size_t
NumberOfConnectedRouters() const = 0;
virtual size_t
NumberOfConnectedClients() const = 0;
virtual bool
GetRandomConnectedRouter(RouterContact &router) const = 0;
virtual void
CheckPersistingSessions(llarp_time_t now) = 0;
virtual util::StatusObject
ExtractStatus() const = 0;
};
} // namespace llarp
#endif // LLARP_I_LINK_MANAGER_HPP