If you stop/start the GUI but it doesn't exit on start, the second
--start (when lokinet is already running) waits for a state change that
doesn't come (because lokinet is already running). This add a check for
already-running so that we exit right away in such a case.
- Add a function to extract a value from parsed options, to DRY out the
code a little bit.
- Add a exit_error function to format a message to stdout and then
return the code, to simplify the repeated print-and-return code used
when errors occur.
- Use fmt for output formatting
- Add an error if multiple modes are specified at once
(--up/--down/--status/--exit)
- Add error printing around unmap
- Accept empty string or `null` for token to mean "no token."
- Accept `null` for range to mean "default range."
- Don't use a default range (::0/0) in lokinet-vpn because this will
fail if IPv6 ranges aren't supported on the platform (e.g. on
Windows), and isn't necessary: if we omit it then the rpc code already
uses ::0/0 or 0.0.0.0/0 by default, as needed.
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
CMake apparently doesn't do anything with CMAKE_OSX_DEPLOYMENT_TARGET
for swift, which results in a 12+ minimum version. This fixes it
(albeit in a hacky way since the only apple-sanctioned way to properly
set this appears to be "use xcode").
Shame on Apple, as usual.
* make socket bind errors have a distinct message reported when caught using their own exception type
* omit printing banner in setup when we run from the lokinet executable (but not the liblokinet.so entry point)
Adds support for building Lokinet as a system extension, and fixes
various problems in the macos implementation found during development of
the system extension support.
Replaces custom logging system with spdlog-based oxen logging. This
commit mainly replaces the backend logging with the spdlog-based system,
but doesn't (yet) convert all the existing LogWarn, etc. to use the new
format-based logging.
New logging statements will look like:
llarp::log::warning(cat, "blah: {}", val);
where `cat` should be set up in each .cpp or cluster of .cpp files, as
described in the oxen-logging README.
As part of spdlog we get fmt, which gives us nice format strings, where
are applied generously in this commit.
Making types printable now requires two steps:
- add a ToString() method
- add this specialization:
template <>
constexpr inline bool llarp::IsToStringFormattable<llarp::Whatever> = true;
This will then allow the type to be printed as a "{}" value in a
fmt::format string. This is applied to all our printable types here,
and all of the `operator<<` are removed.
This commit also:
- replaces various uses of `operator<<` to ToString()
- replaces various uses of std::stringstream with either fmt::format or
plain std::string
- Rename some to_string and toString() methods to ToString() for
consistency (and to work with fmt)
- Replace `stringify(...)` and `make_exception` usage with fmt::format
(and remove stringify/make_exception from util/str.hpp).
clean up version cmake stuff
clean up generated cpp version stuff
make all the windows rc stuff get generated by cmake
bump release motto message
properly inject release motto into version
* use std::source_location instead of godawful macros in logging
* remove unused/absolutely haram af json logstream
* fix bug in android logger where it doesn't respect eLogNone
We were linking/loading it in different ways, one with cmake option
`USE_JELLOC` and the other, older version `WITH_JEMALLOC`. This removes
the latter (which was default OFF) and keeps the former (which was added
and has been default ON since 0.9.4 or so).
Also removes the `ifdef`ed JEMALLOC code in lokinet.cpp because we don't
need it; just linking to jemalloc is enough to get the malloc/free
replacements.
We use them everywhere now (include the debs) so it makes sense to have
them bundled here rather than needing a download during package build
(in particular for debs that's considered a bad thing).
Removes stuff we didn't end up needing/using:
- Lokinet.modulemap
- apple bits from lokinet.cpp (we don't use lokinet.cpp at all on macos
anymore).
- dnsproxy/extension C++ headers
- apple-specific network extension config in llarp::config::Config
- Add a C callback interface (context_wrapper.h) between lokinet and the
objective-C code so that:
- we can use objective-C (rather than objective-C++), which seems more
likely to be supported by Apple into the future;
- we minimize the amount of code that needs to be aware of the Apple
APIs.
- this replaces apple logger objective c++ implementation with a plain
c++ implementation that takes a very simple C callback (provided
from the obj-c code) to actually make the call to NSLog.
- Add various documentation to the code of what is going on.
- Send all DNS traffic to the primary IP on the tun interface. The
match prefixes simply don't work as advertised, and have weird shit
(like even if you get it working for some domains, "instagram.com"
still doesn't because of god-knows-what Apple internal politics).
- Drop the dns proxy code as we don't need it anymore.
- Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered
9.9.9.10 as an alternative default, but if we do it should be a global
lokinet change rather than a Mac-specific change).
- Parse a lokinet.ini in the data directory, if it exists. (Since we
are sandboxed, it is an app-specific "home" directory so is probably
buried god knows where, but at least the GUI ought to be able to get
it to let users add things to it).
- This commit also adds a swift version of the PacketTunnelProvider
glue, which ought to work in theory, but the *tooling* for cmake is so
underdeveloped that I couldn't find any way to actually get the damn
thing working. So I'm committing it here anyway (and will revert it
away in the next commit) in case we someday want to switch to it.
-