- libsodium calls streamlined and moved away from stupid typedefs
- buffer handling taken away from buffer_t and towards ustrings and strings
- lots of stuff deleted
- team is working well
- re-implementing message handling in proper link_manager methods
* Updated RpcServer Initialization and Logic
-- Moved all RPCServer initialization logic to rpcserver constructor
-- Fixed config logic, fxn binding to rpc address, fxn adding rpc cats
-- router hive failed CI/CD resulting from outdated reference to rpcBindAddr
-- ipc socket as default hidden from windows (for now)
When running as a service node we can't do anything without a lokid rpc
URL, and we don't necessarily have a good default for it.
This makes it required so that we fail with an appropriate error message
(rather than connect timeouts) if it is not specified.
Without this, old config (with now-irrelevant settings) won't work in
newer lokinet, making lokinet fatal error on startup if one of the
no-longer-used options is still present.
We have basically this same bit of code in tons of places; consolidate
it into llarp::util::slurp_file/llarp::util::dump_file.
Also renames all the extra junk that crept into llarp/util/fs.hpp out of
there into llarp/util/file.hpp instead.
Lots of tools struggle with non-default DNS port, so keep a listener on
127.3.2.1:53 (by default).
This required various changes to the config handling to hold a vector
(instead of an optional) of defaults and values, and now allows passing
in an array of defaults instead of just a single default.
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
we want to be able to have multiple locally bound dns sockets in lokinet so
i restructured most of the dns subsystem in order to make this easier.
specifically, we have a new structure to dns subsystem:
* dns::QueryJob_Base
base type for holding a dns query and response with virtual methods
in charge of sending a reply to whoever requested.
* dns::PacketSource_Base
base type for reading and writing dns messages to and from wherever they came from
* dns::Resolver_Base
base type for filtering and handling of dns messages asynchronously.
* dns::Server
contextualized per endpoint dns object, responsible for all dns related isms.
this change hides all impelementation details of all of the dns components.
adds some more helper functions for parsing dns and dealing with OwnedBuffer.
overall dns becomes less of a pain with this new structure. probably.
Adds support for building Lokinet as a system extension, and fixes
various problems in the macos implementation found during development of
the system extension support.
outbound=:1234
outbound=0.0.0.0:1234
outbound=
outbound=0.0.0.0
now all default to use the inbound= IP. (If multiple inbound= IPs are
given, we raise an exception to abort startup).
Only applies to routers (since clients don't have inbound IPs), and
eliminates potential weird edge cases with local system IP and routing
shenanigans.
The general section comments contained all the descriptions for the
inbound/outbound settings, while inbound/outbound had no comment at all.
This moves the comments around to the individual settings, plus updates
some of the wording in the section.
We were failing when using `inbound=:1234`, rather than looking for a
default IP. This fixes it to still use the default IP, and change only
the default port.
Outbound behaviour should remain unchanged: i.e. `outbound=:2345` means
bind-to-wildcard-IP with a specific port.
Replaces custom logging system with spdlog-based oxen logging. This
commit mainly replaces the backend logging with the spdlog-based system,
but doesn't (yet) convert all the existing LogWarn, etc. to use the new
format-based logging.
New logging statements will look like:
llarp::log::warning(cat, "blah: {}", val);
where `cat` should be set up in each .cpp or cluster of .cpp files, as
described in the oxen-logging README.
As part of spdlog we get fmt, which gives us nice format strings, where
are applied generously in this commit.
Making types printable now requires two steps:
- add a ToString() method
- add this specialization:
template <>
constexpr inline bool llarp::IsToStringFormattable<llarp::Whatever> = true;
This will then allow the type to be printed as a "{}" value in a
fmt::format string. This is applied to all our printable types here,
and all of the `operator<<` are removed.
This commit also:
- replaces various uses of `operator<<` to ToString()
- replaces various uses of std::stringstream with either fmt::format or
plain std::string
- Rename some to_string and toString() methods to ToString() for
consistency (and to work with fmt)
- Replace `stringify(...)` and `make_exception` usage with fmt::format
(and remove stringify/make_exception from util/str.hpp).
this allows you to use exit nodes without forcing routes over the interface, useful for using lokinet with an exit and selectively routing over the lokinet interface using an external socks proxy or binding to device explicitly.
* make route poker configurable, defaults to enabled but allows disabling it on runtime if desired
* add config option [network]:auto-routing to enable/disable route poker
on win32/apple reading packets from the interface does not count as an io operation.
manually trigger pump on win32/apple to pretend that it is an io event.
add platform quark function MaybeWakeUpperLayers on vpn::Interface to manaully wake up the other components on platforms that need that (ones on which packet io is not done via io events).
on non linux platforms, use uv_prepare_t instead of uv_check_t as the former triggers before blocking for io, instead of after. this better matches linux's order of operations in libuv.
* use std::source_location instead of godawful macros in logging
* remove unused/absolutely haram af json logstream
* fix bug in android logger where it doesn't respect eLogNone
The default upstream DNS was being set to 1.1.1.1:0, which doesn't work.
This fixes it to also set the port so that default upstream resolution
(i.e. with an empty config) works again.
This function had a bug in stable (fixed in dev) when `last` returns
npos, but the function also appears to basically be duplicating what the
next split version can do, so this just removes it and uses the single
more generic split(strview, strview) method.
* make it so that we don't set up unbound resolver when we have no resolvers provided by config
* clean up dns codepath and make it use llarp::SockAddr instead of llarp::IpAddress
* add option to persist address mappings between restarts using [network]:persist-addrmap-file
* make it work
* only persist address map for inbound convos
* turn persisting address map on by default
* dont load addrmap file if it has been modified last over a minute ago to prevent foot cannons fired from loading a really old version of it