Commit Graph

21 Commits

Author SHA1 Message Date
Jeff Becker
a24b82119b
fix #1655
* make it so that we don't set up unbound resolver when we have no resolvers provided by config
* clean up dns codepath and make it use llarp::SockAddr instead of llarp::IpAddress
2021-06-20 05:59:22 -04:00
Jeff Becker
5909ad0386
add MarkAddressOutbound to plainquic 2021-06-08 14:36:33 -04:00
Jeff Becker
cf7603f20e
temp commit, closeReset -> close 2021-04-19 06:59:07 -04:00
Jeff Becker
95cd275cdd
liblokinet additions:
* add lokinet_add_bootstrap_rc function for adding an rc from memory
* prevent stack overflow on error closing connection in quic
* add in memory nodedb
* refactor how convotags are set as active
* add initial stubs for endpoint statistics
* refactor time stuff to be a bit cleaner
* update lnproxy script with more arguments
2021-04-19 06:59:07 -04:00
Jason Rhinelander
5e912600f8
Fix connection close handling
Replace stream_reset (which typically isn't called) with a stream_close
handler (which is already called whether or not it was a reset).  Most
importantly, the server side needs to extend the max bidi streams
counter during stream_close (otherwise we run out when we hit the
limit and new connections just stall).
2021-04-19 06:59:07 -04:00
Jeff Becker
5b05d22bad
refactors
* add path sequence numbers on routing messages
* reduce log level in debug mode
* wire up loopback style sending to ourself
2021-04-19 06:59:06 -04:00
Jeff Becker
f86a2daf83
fixes
* Add service::Endpoint::HasOutboundConvo
* dont mark outbound convos as inbound
* order quic packets
2021-04-19 06:59:06 -04:00
Jeff Becker
59c9e997f2
build paths faster and limit path builds at edge router instead of via a time counter for all edges 2021-04-19 06:59:05 -04:00
Jason Rhinelander
7982581cfd
Revisit/reduce quic logging
Demote many things to Trace.
2021-04-19 06:59:05 -04:00
Jason Rhinelander
3c630b260a
Don't install stream forwarding here
Stream forward on the client-side TCP connection gets set up within in
initial_client_data_handler (which also handles reading the initial
stream version byte).
2021-04-19 06:59:05 -04:00
Jason Rhinelander
ac34835c12
Fix/refactor stream closing
Make stream closing with expiring connections work better.  Fixes an
issue where the stream's uv_async could outlive the stream and/or
connection and segfault.
2021-04-19 06:59:05 -04:00
Jason Rhinelander
233cb86191
Sever tunnel links earlier
When we get an error on the tcp connection immediately sever the link to
the quic tunnel so that it doesn't keep trying to forward data to it.
2021-04-19 06:59:04 -04:00
Jason Rhinelander
99954f7501
Add some more useful debug logging 2021-04-19 06:59:04 -04:00
Jason Rhinelander
b8be889291
Add missing client TCP accept/forwarding handlers
Somehow the TCP client connection accept and stream forwarding got
dropped in the quic refactor.
2021-04-19 06:59:04 -04:00
Jason Rhinelander
183abd58aa
Add more checks and logging
Most of the logging here is Trace level so needs a Debug build to not
get compiled away.
2021-04-19 06:59:04 -04:00
Jason Rhinelander
44fc941c32
Set port properly in server-to-client reply packets
ngtcp2 was rejecting them because we have the port when constructing,
but then it was 0 on the return packet (which ngtcp2 drops because it's
coming from an unknown/invalid path).
2021-04-19 06:59:04 -04:00
Jeff Becker
59891d5d5f
wire up snode traffic to quic 2021-04-19 06:58:36 -04:00
Jason Rhinelander
752879d712
QUIC lokinet integration refactor
Refactors how quic packets get handled: the actual tunnels now live in
tunnel.hpp's TunnelManager which holds and manages all the quic<->tcp
tunnelling.  service::Endpoint now holds a TunnelManager rather than a
quic::Server.  We only need one quic server, but we need a separate quic
client instance per outgoing quic tunnel, and TunnelManager handles all
that glue now.

Adds QUIC packet handling to get to the right tunnel code.  This
required multiplexing incoming quic packets, as follows:

Adds a very small quic tunnel packet header of 4 bytes:

    [1, SPORT, ECN] for client->server packets, where SPORT is our
    source "port" (really: just a uint16_t unique quic instance
    identifier)

or

    [2, DPORT, ECN] for server->client packets where the DPORT is the SPORT
    from above.

(This also reworks ECN bits to get properly carried over lokinet.)

We don't need a destination/source port for the server-side because
there is only ever one quic server (and we know we're going to it when
the first byte of the header is 1).

Removes the config option for quic exposing ports; a full lokinet will
simply accept anything incoming on quic and tunnel it to the requested
port on the the local endpoint IP (this handler will come in a following
commit).

Replace ConvoTags with full addresses: we need to carry the port, as
well, which the ConvoTag can't give us, so change those to more general
SockAddrs from which we can extract both the ConvoTag *and* the port.

Add a pending connection queue along with new quic-side handlers to call
when a stream becomes available (TunnelManager uses this to wire up
pending incoming conns with quic streams as streams open up).

Completely get rid of tunnel_server/tunnel_client.cpp code; it is now
moved to tunnel.hpp.

Add listen()/forget() methods in TunnelManager for setting up quic
listening sockets (for liblokinet usage).

Add open()/close() methods in TunnelManager for spinning up new quic
clients for outgoing quic connections.
2021-04-19 06:58:36 -04:00
Jeff Becker
4446f2fc16
fix and format.
* start moving quic code to use lokinet internals
2021-04-19 06:57:46 -04:00
Jason Rhinelander
818b4042e9
Migrate plainquic logging to llarp logging 2021-04-19 06:57:46 -04:00
Jason Rhinelander
aa0f54fa07
WIP plainquic tunnels 2021-04-19 06:57:45 -04:00