Commit Graph

35 Commits (c483ec52316ab6e048890331960cffa5c0625935)

Author SHA1 Message Date
despair86 d8cfac47a8
ok updated to match recent changes 6 years ago
Jeff 1cb2bb6136 Merge branch 'dev' 6 years ago
despair86 1a46631454 remove unused code 6 years ago
despair86 9d546cbac4 separate read and write event ports to avoid overwriting queue events 6 years ago
despair86 d4a7dfd08d remove extra code, pass the buffer size to read() directly, check for overflow 6 years ago
Jeff Becker 9a962540fb
update eventloop on win32 6 years ago
Jeff Becker d7c188d817
Revert "add a check for overlow in event loop"
This reverts commit 1042c73829.
6 years ago
Jeff Becker 1042c73829
add a check for overlow in event loop 6 years ago
despair86 7f226d7734 revert merge
(i can put these in the dev branch for now)
6 years ago
despair86 5576254c2e make it compile on nt 6 years ago
Jeff Becker 32a028f6d8
Merge remote-tracking branch 'cathugger/master' 6 years ago
despair86 3c13101beb clang-format 6 years ago
despair86 3c7b7f2176 overlapped io pending is NOT an error 6 years ago
despair86 31c8aee3c1 woooooooooooooo
lokinet on win32 is now live
and the server code is more stable than the client code
6 years ago
despair86 2326ad0339 added note 6 years ago
despair86 94c5f46d33 try fixing win32 event loop 6 years ago
despair86 6ba60093d2 switch to std::variant for win32 ev_io
- sockets are a distinct (non-negative) file descriptor
- plain old file descriptors are opaque handles

this makes the specialisations of llarp::ev_io on win32 type-safe as
- TAP-Windows v9 adapter is a plain old device file (same as on UNIX and Linux)
- UDP listeners are sockets, so the type must change (from signed to unsigned int) to accomodate Winsock2
6 years ago
despair86 ca0d09142a Finally put together some skeletal TUN code for NT
up next: debugging the windows client code
stretch goal: prototype hosting a full masternode on Windows Server (still _highly_ experimental when it _does_ appear)
6 years ago
despair86 991c1d8fce fix 6 years ago
despair86 9fdde65798 make bencode ILP32/LLP64 clean (long is 32 bits outside of unix!)
actually open new RCs in binary mode
clang-format
win32 skeleton code for tun (still working on the guts)
6 years ago
despair86 8ac7d4f6dc if we didn't specify a path to save our config in, only create .lokinet on the assumption that $HOME or $APPDATA (on NT) already exist
add win32 tun glue, fix llarp timebase
(In fact, _both_ of these are guaranteed to exist on their respective platforms.)
also, tuntap is now wired up to the windows port
6 years ago
Jeff Becker 5dfcd60df1
more 6 years ago
Jeff Becker d3eef5c8b7
more netns code 6 years ago
despair86 79c992a9be Microsoft libc6.x and libc7.x do not have C99 printf semantics, mingw-w64 handles this inline 6 years ago
despair86 c24a73f756 ran the linter on new code 6 years ago
despair86 8c1b2c3b79 win32 fluff
more win32 on msc++ fluff

and a solaris patch that i may revert later if the cpp directives aren't processed correctly
-despair86
6 years ago
despair86 9ad93a0893 sunos patches, avoid shadowing data members in derived classes, header fixes
SunOS build works, with a few issues:

- no tuntap debugging on Solaris? (TUNSDEBUG ioctl missing)
- regular socket ioctls are not pulled in with #include <sys/ioctl.h>
  even though they're included at the bottom of same (filio.h,
  sockio.h)
- no named threads in any libre fork of solaris

-despair86 (rick)

sun patch
6 years ago
despair86 5f47b335a4 now matches the other platform behaviour, namely, that as long as the event-based queue file descriptor is valid, so is the event loop itself 6 years ago
Jeff Becker 5b322510a7
try making it compile 6 years ago
Jeff Becker e6de816dce
touch win32 code to make it compile, sorry. 6 years ago
Jeff Becker a9b28e5407
more fuxing around 6 years ago
Jeff Becker 62f41d3747
initial threadpool isolation code and run make format 6 years ago
despair86 c1765d562b minor patch, make sure the iocp fields are valid before attempting to cast the ev_id back to its ptr 6 years ago
despair86 ae956aff5f This completes the Windows NT Server port of the LokiNetwork components.
Also changed the epoll_wait timeout to 10ms in llarp_epoll_loop::run() to match the other platforms.

-despair86
6 years ago
despair86 bdc54835c2 initial windows server port. Requires Windows 2000 Server or later.
- updated CMake build script
- builds with Microsoft C++ 19.1x. such builds require Windows 8.1 or later
  unless you have the .NET Server 2003-toolset (v141_xp)
- windows port requires a C++17 compiler since cpp17::filesystem is POSIX-only
- HAVE_CXX17_FILESYSTEM manual toggle in CMake. You must manually specify where
  std::[experimental::]filesystem is defined in LDFLAGS or CMAKE_x_LINKER_FLAGS.
- IPv6 support can be added at any time, and the windows sdk still has that
  inline getaddrinfo(3) if it can't find a suitable IPv6 stack.
- inline code for mingw-w64: there's a few bits and pieces still missing simply because
  mingw-w64 derives its windows sdk from wine and reactos, and then writing all the newer
  stuff into it by hand straight from the MSDN manpages.
- misc. C++11 stuff (nullptr and friends)
- Internal file handling code takes UTF-8 or plain 8-bit text, NTFS is UTF-16, so
  std::filesystem::path::c_str() is wchar_t. That's no good unless you first
  call std::filesystem::path::string().
- implemented getifaddrs(3) and if_nametoindex(3) on top of GetAdapters[Info|Addresses](2).
- updated readme with new info

BONUS: may implement Solaris/illumos IOCP someday...

-despair86
6 years ago