Commit Graph

7 Commits (71c99654718e53cdaf0900be2b1555b7ec7e6daf)

Author SHA1 Message Date
despair86 23ecd03c71 win32 native threading vs pthreads on mingw-w64
also, msc++ implements all of C++17
6 years ago
Jeff Becker 08d6121a5a
more tun code 6 years ago
Jeff Becker 54f70f370a
remove NullCondition unused code 6 years ago
Jeff Becker 6a828ea985
fix shadow build 6 years ago
Jeff Becker d7c1c3322f
it works. 6 years ago
despair86 bdc54835c2 initial windows server port. Requires Windows 2000 Server or later.
- updated CMake build script
- builds with Microsoft C++ 19.1x. such builds require Windows 8.1 or later
  unless you have the .NET Server 2003-toolset (v141_xp)
- windows port requires a C++17 compiler since cpp17::filesystem is POSIX-only
- HAVE_CXX17_FILESYSTEM manual toggle in CMake. You must manually specify where
  std::[experimental::]filesystem is defined in LDFLAGS or CMAKE_x_LINKER_FLAGS.
- IPv6 support can be added at any time, and the windows sdk still has that
  inline getaddrinfo(3) if it can't find a suitable IPv6 stack.
- inline code for mingw-w64: there's a few bits and pieces still missing simply because
  mingw-w64 derives its windows sdk from wine and reactos, and then writing all the newer
  stuff into it by hand straight from the MSDN manpages.
- misc. C++11 stuff (nullptr and friends)
- Internal file handling code takes UTF-8 or plain 8-bit text, NTFS is UTF-16, so
  std::filesystem::path::c_str() is wchar_t. That's no good unless you first
  call std::filesystem::path::string().
- implemented getifaddrs(3) and if_nametoindex(3) on top of GetAdapters[Info|Addresses](2).
- updated readme with new info

BONUS: may implement Solaris/illumos IOCP someday...

-despair86
6 years ago
Jeff Becker f9db26adee add mingw stl threading lib
run make format
6 years ago