this fixes the gui bug where it hangs on adding an exit becuase loopback gets routed over the exit.
before it was causing the lmq connection to hang becuase of that route change.
* Install less stuff on windows CI
mingw-w64 is a metapackage that pulls in 4 different compilers
{i686,x86_64}×{-posix,-win32} but we only need x86_64-posix, so just
install that package.
* Update gui win32 package url (#1466) (#1468)
Co-authored-by: Jeff <jeff@i2p.rocks>
* stop lokinet before uninstalling service (#1469)
* stop lokinet before uninstalling service
* kill gui in uninstaller
* add helper script for building windows installers because i forgot how to most of the time.
* Update win32 gui download with smaller svg icon
Co-authored-by: Jeff <jeff@i2p.rocks>
* stop lokinet before uninstalling service
* kill gui in uninstaller
* add helper script for building windows installers because i forgot how to most of the time.
mingw-w64 is a metapackage that pulls in 4 different compilers
{i686,x86_64}×{-posix,-win32} but we only need x86_64-posix, so just
install that package.
* Remove unneeded libcurl-dev build dep
* Make apt-get operations quieter
* apt repo updates
- store the apt repo gpg pubkey in the repo rather than having to fetch
it every time
- add the apt repo for all the deb builds
- update apt repo URL to deb.loki.network instead of
deb.imaginary.stream
* Use http so that we don't need ca-certificates
The repo packages are already signed so using https really isn't
important.
* Add hack to ignore jsonnet conflicts in deb builds
* Add build machine name to build output
* We don't install any shared libs currently
* fix deadlock in #1453
* remove use of shared_lock in profiling
* clean up Save and Load to acquire lock
* bencode and bdecode are now non locking
* remove all places using std::shared_lock
* bail if write fails