the native async event system on windows
is _not_ very good at getting external events
(i.e. we receive data, but we don't get any indication
that this ever happened)
find some place in the C code to place the worker thread procedure
until such time that michael presents the new thread pool class
fix unix
get a new event port each time and delet in the event loop after use
the ASM variant is not
found it
fix
something is wrong with the external build
hmm
why is this critical section doing nothing
fix multiple init
debug init
ok fixed
msys2 grabs its reactos sdk headers straight out of git
most cross-compilers use the versioned releases (v6 as of last week)
huh. for once setting the windows version macros doesn't break anything.
use the base class impl for llarp::tcp_conn::sendto
can't seem to escape quotes ;-;
yeah this need to stay out of the unix build
turn on gnu extensions
apple stuff
remove duplicate code
clean up
fix vtable
clang-format
parameter checks
(with its now-obsolete distinction between socketfd and fd)
sockets and file descriptors used to be distinct objects....back in the
16-bit Winsock 1.1 era, which needlessly complicated the 32-bit port
back then. these days one can use [Read|Write]File(2) to operate on
sockfds...which also have some of the semantics of [read|write]v(2)
i.e. the scatter-gather thing it's known for is done in async handler
-rick
variants are nice
added note to self
clang-format
link abyss properly
oops
shut up
*shrugs*
oops forgot to start winsock
moved our async io status flags to the base class
let derived classes override them as needed
this is probably a synchronous op _anyway_
fix typo
wtf
- Bump to require version 3.7.0
- Change to use `add_compile_options` over manually appending to
`CMAKE_C_FLAGS` or `CMAKE_CXX_FLAGS`.
- Use CMake machinery to set expected C++ standard
- Use CMake machinery to find flag(s) for pthread build