Commit Graph

24 Commits

Author SHA1 Message Date
despair86
3c13101beb clang-format 2018-10-06 12:04:52 -05:00
despair86
3c7b7f2176 overlapped io pending is NOT an error 2018-10-06 12:04:52 -05:00
despair86
31c8aee3c1 woooooooooooooo
lokinet on win32 is now live
and the server code is more stable than the client code
2018-10-06 12:04:51 -05:00
despair86
2326ad0339 added note 2018-10-06 12:04:51 -05:00
despair86
94c5f46d33 try fixing win32 event loop 2018-10-06 12:04:50 -05:00
despair86
6ba60093d2 switch to std::variant for win32 ev_io
- sockets are a distinct (non-negative) file descriptor
- plain old file descriptors are opaque handles

this makes the specialisations of llarp::ev_io on win32 type-safe as
- TAP-Windows v9 adapter is a plain old device file (same as on UNIX and Linux)
- UDP listeners are sockets, so the type must change (from signed to unsigned int) to accomodate Winsock2
2018-10-06 12:04:49 -05:00
despair86
ca0d09142a Finally put together some skeletal TUN code for NT
up next: debugging the windows client code
stretch goal: prototype hosting a full masternode on Windows Server (still _highly_ experimental when it _does_ appear)
2018-10-06 12:04:48 -05:00
despair86
991c1d8fce fix 2018-10-01 15:19:26 -05:00
despair86
9fdde65798 make bencode ILP32/LLP64 clean (long is 32 bits outside of unix!)
actually open new RCs in binary mode
clang-format
win32 skeleton code for tun (still working on the guts)
2018-10-01 15:08:55 -05:00
despair86
8ac7d4f6dc if we didn't specify a path to save our config in, only create .lokinet on the assumption that $HOME or $APPDATA (on NT) already exist
add win32 tun glue, fix llarp timebase
(In fact, _both_ of these are guaranteed to exist on their respective platforms.)
also, tuntap is now wired up to the windows port
2018-10-01 15:08:52 -05:00
Jeff Becker
5dfcd60df1
more 2018-09-06 16:31:58 -04:00
Jeff Becker
d3eef5c8b7
more netns code 2018-08-26 08:51:22 -04:00
despair86
79c992a9be Microsoft libc6.x and libc7.x do not have C99 printf semantics, mingw-w64 handles this inline 2018-08-23 13:44:45 -05:00
despair86
c24a73f756 ran the linter on new code 2018-08-20 05:52:47 -05:00
despair86
8c1b2c3b79 win32 fluff
more win32 on msc++ fluff

and a solaris patch that i may revert later if the cpp directives aren't processed correctly
-despair86
2018-08-18 21:26:18 -05:00
despair86
9ad93a0893 sunos patches, avoid shadowing data members in derived classes, header fixes
SunOS build works, with a few issues:

- no tuntap debugging on Solaris? (TUNSDEBUG ioctl missing)
- regular socket ioctls are not pulled in with #include <sys/ioctl.h>
  even though they're included at the bottom of same (filio.h,
  sockio.h)
- no named threads in any libre fork of solaris

-despair86 (rick)

sun patch
2018-08-18 21:25:24 -05:00
despair86
5f47b335a4 now matches the other platform behaviour, namely, that as long as the event-based queue file descriptor is valid, so is the event loop itself 2018-08-18 21:24:40 -05:00
Jeff Becker
5b322510a7
try making it compile 2018-08-15 12:21:51 -04:00
Jeff Becker
e6de816dce
touch win32 code to make it compile, sorry. 2018-08-15 12:19:22 -04:00
Jeff Becker
a9b28e5407
more fuxing around 2018-08-09 23:51:38 -04:00
Jeff Becker
62f41d3747
initial threadpool isolation code and run make format 2018-08-08 13:43:46 -04:00
despair86
c1765d562b minor patch, make sure the iocp fields are valid before attempting to cast the ev_id back to its ptr 2018-08-03 19:05:45 -05:00
despair86
ae956aff5f This completes the Windows NT Server port of the LokiNetwork components.
Also changed the epoll_wait timeout to 10ms in llarp_epoll_loop::run() to match the other platforms.

-despair86
2018-08-03 04:21:53 -05:00
despair86
bdc54835c2 initial windows server port. Requires Windows 2000 Server or later.
- updated CMake build script
- builds with Microsoft C++ 19.1x. such builds require Windows 8.1 or later
  unless you have the .NET Server 2003-toolset (v141_xp)
- windows port requires a C++17 compiler since cpp17::filesystem is POSIX-only
- HAVE_CXX17_FILESYSTEM manual toggle in CMake. You must manually specify where
  std::[experimental::]filesystem is defined in LDFLAGS or CMAKE_x_LINKER_FLAGS.
- IPv6 support can be added at any time, and the windows sdk still has that
  inline getaddrinfo(3) if it can't find a suitable IPv6 stack.
- inline code for mingw-w64: there's a few bits and pieces still missing simply because
  mingw-w64 derives its windows sdk from wine and reactos, and then writing all the newer
  stuff into it by hand straight from the MSDN manpages.
- misc. C++11 stuff (nullptr and friends)
- Internal file handling code takes UTF-8 or plain 8-bit text, NTFS is UTF-16, so
  std::filesystem::path::c_str() is wchar_t. That's no good unless you first
  call std::filesystem::path::string().
- implemented getifaddrs(3) and if_nametoindex(3) on top of GetAdapters[Info|Addresses](2).
- updated readme with new info

BONUS: may implement Solaris/illumos IOCP someday...

-despair86
2018-08-01 23:41:02 -05:00