Replaces custom logging system with spdlog-based oxen logging. This
commit mainly replaces the backend logging with the spdlog-based system,
but doesn't (yet) convert all the existing LogWarn, etc. to use the new
format-based logging.
New logging statements will look like:
llarp::log::warning(cat, "blah: {}", val);
where `cat` should be set up in each .cpp or cluster of .cpp files, as
described in the oxen-logging README.
As part of spdlog we get fmt, which gives us nice format strings, where
are applied generously in this commit.
Making types printable now requires two steps:
- add a ToString() method
- add this specialization:
template <>
constexpr inline bool llarp::IsToStringFormattable<llarp::Whatever> = true;
This will then allow the type to be printed as a "{}" value in a
fmt::format string. This is applied to all our printable types here,
and all of the `operator<<` are removed.
This commit also:
- replaces various uses of `operator<<` to ToString()
- replaces various uses of std::stringstream with either fmt::format or
plain std::string
- Rename some to_string and toString() methods to ToString() for
consistency (and to work with fmt)
- Replace `stringify(...)` and `make_exception` usage with fmt::format
(and remove stringify/make_exception from util/str.hpp).
We only check for definedness, not truth, in the code so make the cmake
definitions agree with that.
This also avoids warnings when building on macos (because swift only
allowed defined/undefined but not values)
Fixes a bug on older cmake linking against oxenmq (older cmake hates the
direct oxenmq::oxenmq -> PkgConfig::OXENMQ alias), and also makes it
easier to handle things like nlohmann::json (which we can use from the
system *or* submodule).
Borrowed from oxen-ss/oxen-core.
bump submodules
Fix dynamic version generation
- GIT_FOUND OR Git_FOUND wasn't available because we hadn't done a
find_package(Git) yet.
- required version variables weren't being passed through to the cmake
script
clean up version cmake stuff
clean up generated cpp version stuff
make all the windows rc stuff get generated by cmake
bump release motto message
properly inject release motto into version
We were linking/loading it in different ways, one with cmake option
`USE_JELLOC` and the other, older version `WITH_JEMALLOC`. This removes
the latter (which was default OFF) and keeps the former (which was added
and has been default ON since 0.9.4 or so).
Also removes the `ifdef`ed JEMALLOC code in lokinet.cpp because we don't
need it; just linking to jemalloc is enough to get the malloc/free
replacements.
- removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp
namespace.
- banish ev/ev.h to the void
- Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied
(to avoid an atomic refcount increment/decrement).
- Add a llarp::UDPHandle abstract class for UDP handling
- Removes the UDP tick handler; code that needs tick can just do a separate handler on the event
loop outside the UDP socket.
- Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t.
This is mostly needed to take over ownership of buffers from uvw without copying them as,
currently, uvw does its own allocation (pending some open upstream issues/PRs).
- Logic:
- add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and
dependent timed tasks.
- Add inLogicThread() so that code can tell its inside the logic thread (typically for
debugging assertions).
- get rid of janky integer returns and dealing with cancellations on call_later: the other methods
added here and the event loop code remove the need for them.
- Event loop:
- redo everything with uvw instead of libuv
- rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does.
- add EventLoopRepeater for repeated events, and replace the code that reschedules itself every
time it is called with a repeater.
- Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods;
the base method does a couple extra setup/teardown things that don't need to be in the derived class.
- udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that
needing gross C-style-but-not-actually-C-compatible structs.
- Remove unused register_poll_fd_(un)readable
- Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to
worry about having the event loop class maintain ownership of it.
- Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously
this was one of the llarp_ev_blahblah unnamespaced functions).
- ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as
they are no longer needed with uvw.
- DNS:
- Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that
intercepts all DNS to the tun IP range for Android).
- endpoint:
- remove unused "isolated network" code
- remove distinct (but actually always the same) variables for router/endpoint logic objects
- llarp_buffer_t
- make constructors type-safe against being called with points to non-size-1 values
- tun packet reading:
- read all available packets off the device/file descriptor; previously we were reading one packet
at a time then returning to the event loop to poll again.
- ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement
the previous point).
- ReadNextPacket() now throws on I/O error
- Miscellaneous code cleanups/simplifications
-fpermissive allows nasty things that are (apparently) needed on
Windows, so only enable it there.
vla are evil, so don't just warn but error on it.
remove duplicate -Wno-unknown-pragmas
Current lokinet dev relies on something from oxenmq dev branch which is
in the not-yet-released next version; without this lokinet tries using
the system 1.2.3 install, which then fails the build.
Ignore any root directory starting with build so that you can have many
build directories (build, build2, build-win32, ...) that get ignored.
Add .cache which clangd creates
Ignore compile_commands.json (and generate it by default) which helps
clangd, but needs to be symlinked to a compile_commands.json in a build
dir so isn't suitable for inclusion in the repo.