- Split up mac.sh into a configure + build scripts (like Windows).
- Don't attempt to build the 'package' target in CI: apparently you have
to have a logged in user at the GUI in order to build a .dmg because
being obtuse is the Apple way.
- Upload the raw Lokinet unsigned app in a .tar.xz, rather than dmg,
because of the above.
- make mac.sh respect JOBS (pun not intended (but still good))
add jason's suggested changes for artifact upload
use lokinet-ci-nodejs-lts as base image so we can build the installer
update ci pipeline for windows to have building gui toggle-able
by default we will build the gui from this repo, but this allows it to
easily run using a custom gui asset if needed
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
- split debian sid into base/sid/clang images
- similarly for debian stable
- add jsonnet to lint
- add `--pull` to docker build so that we always pull the latest images
(otherwise we were building on whatever local cache we have for
`debian:sid`, etc., which made the base image update layer much
larger).
- don't install Recommends by default
- add libzmq3-dev
- split android into android (base) and flutter
- hard-code registry.oxen.rocks into the dockerfile stuff because that
seems to be the only way to properly depend on other docker builds.
- update a few CI builds that should have been using our images but
weren't.
- Update a few CI images to bullseye instead of buster
Add openssh-client (for sftp to upload builds)
* modify contrib/window.sh now uses makefiles
* create contrib/android.sh for building shared libs for android apk
* update drone ci jizz for android
* update cmake/StaticBuild.cmake to use $(MAKE) so that builds can parallelize (super epic)
* remove android directory as it is no longer needed
The formatting changes here are not too large and also nice: in
particular clang-format-11 appears to do better handling of `{...}`
constructor braces/arguments.
- Previous android java and jni code updated to work, but with much love
still needed to make it work nicely, e.g. handling when the VPN is
turned off.
- DNS handling refactored to allow android to intercept and handle DNS
requests as we can't set the system DNS to use a high port
(and apparently Chrome ignores system DNS settings anyway)
- add packet router structure to allow separate handling of specific
intercepted traffic, e.g. UDP traffic to port 53 gets handled by our
DNS handler rather than being naively forwarded as exit traffic.
- For now, android lokinet is exit-only and hard-coded to use exit.loki
as its exit. The exit will be configurable before release, but
allowing to not use exit-only mode is more of a challenge.
- some old gitignore remnants which were matching to things we don't
want them to (and are no longer relevant) removed
- some minor changes to CI configuration