- Deprecate pathset, smashed into PathBuilder (renamed to PathHandler)
- Re-abstraction of sessions and PathHandlers
- Renamed PathBuilder -> PathHandler to more accurately reflect purpose
- {Service,Exit}Handler will remain as PathHandlers, though currently no path-sharing amongst sessions being managed is to be implemented. Handlers will maintain their own paths for both lookups and initiating sessions, while sessions will manage their paths independantly.
- Session object handling necessitates the differentiation between outbound and inbound sessions. Initiators of sessions are entirely responsible for dictating the chosen path on which the session communicates, and must therefore continually build and manage paths for the negotiated session.
- Outbound sessions are now {Service,Exit}Sessions
- Inbound sessions are implemented with InboundSession, which is agnostic to the type of service being operated locally (service vs exit, client vs relay, etc). When the Session initiator signals a switch to a different path, it will be assigned to the InboundSession object by {Service,Exit}Endpoint, which manages local services and exits
- When two relays are repeatedly attempting connections to one another simultaneously, the connection initiated by the RouterID that appears first (in lexicographical order) is deferred to. The connection initiated by the other endpoint is marked to close quietly (w/o executing callbacks), and is rejected in the TLS verification hook
- Bypassing callback execution is critical, as it will clean-up the link::Connection object for the connection that is being deferred to; this results in BOTH connections being destroyed.
- disable reachability testing with config option; required to be done on testnet
- reachability testing pipeline through link_manager executes pings similar to storage server. connection established hook reports successful reachability, while connection closed callback (with non-default error code) reports unsuccessful testing
- includes are now sorted in consistent, logical order; first step in an attempt to fix the tomfoolery (no relation to Tom) brought in by include-what-you-use
- shuffled around some cmake linking to simplify dependency graph
- superfluous files removed
- oxen-logging updated to bump fmt version
- version bump oxen-logging to fix fmt version
- version bump oxen-mq to solve uniform distribution error
- misc errors introduced by above version bumps
- clang-format 14 -> 15
* Updated RpcServer Initialization and Logic
-- Moved all RPCServer initialization logic to rpcserver constructor
-- Fixed config logic, fxn binding to rpc address, fxn adding rpc cats
-- router hive failed CI/CD resulting from outdated reference to rpcBindAddr
-- ipc socket as default hidden from windows (for now)
we were calling llarp::Context::HandleSignal from a non mainloop
thread when running as a win32 service. this caused issues with a non
clean destruction.
call our signal handler instead of llarp::Context::HandleSignal
Get rid of the --win32-daemon hack (which was removed from the service
itself earlier in this PR, by mistake) and replace it with detection of
the error code for "not running as a service" that windows gives us back
if we try to set up service controller dispatching but aren't a service.
Fixes windows shutdown crashes:
- windivert wasn't handling an ERROR_NO_DATA, which it gets when
finished handling everything after a shutdown.
- wintun ReadPacket still gets invoked after end_session is called, but
shouldn't be. This adds an atomic<bool> to early return.
- fixes up some settings we send for windows service manager notify
- win32_platform.cpp is dead
- win32_platform.hpp is useless
Style changes from clang-tidy warnings:
- remove `virtual` from some definitions that already have `override`
- remove virtual destructor from NetworkInterface because it already has
a virtual destructor via the base type (and clang-tiny warns about it)
the win32 and sd_notify components provided a disjointed set of
similar high level functionality so we consolidate these duplicate
code paths into one that has the same lifecycle regardless of platform
to reduce complexity of this feature.
this new component is responsible for reporting state changes to the
system layer and optionally propagating state change to lokinet
requested by the system layer (used by windows service).
We should send STOP_PENDING rather than STOPPED while we aren't yet
actually stopped; STOPPED is already sent when we actually finish
stopping.
Also fixes some silly argc/argv shenanigans, I think.
If you stop/start the GUI but it doesn't exit on start, the second
--start (when lokinet is already running) waits for a state change that
doesn't come (because lokinet is already running). This add a check for
already-running so that we exit right away in such a case.