mirror of https://github.com/oxen-io/lokinet
require full C++11 toolset for mingw-w64 (see loki-project/loki #441)
parent
95835a50f9
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d67eb40697
@ -1,603 +0,0 @@
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/**
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* @file condition_variable.h
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* @brief std::condition_variable implementation for MinGW
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*
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* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
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* @author Alexander Vassilev
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*
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* @copyright Simplified (2-clause) BSD License.
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* You should have received a copy of the license along with this
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* program.
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*
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* This code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* @note
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* This file may become part of the mingw-w64 runtime package. If/when this
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* happens, the appropriate license will be added, i.e. this code will become
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* dual-licensed, and the current BSD 2-clause license will stay.
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*/
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#ifndef MINGW_CONDITIONAL_VARIABLE_H
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#define MINGW_CONDITIONAL_VARIABLE_H
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#if !defined(__cplusplus) || (__cplusplus < 201103L)
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#error A C++11 compiler is required!
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#endif
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// Use the standard classes for std::, if available.
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#include <condition_variable>
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#include <windows.h>
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#include <atomic>
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#include <cassert>
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#include <chrono>
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#include <system_error>
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#include "mingw.mutex.h"
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#include "mingw.shared_mutex.h"
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namespace mingw_stdthread
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{
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#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
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enum class cv_status
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{
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no_timeout,
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timeout
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};
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#else
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using std::cv_status;
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#endif
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namespace xp
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{
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// Include the XP-compatible condition_variable classes only if actually
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// compiling for XP. The XP-compatible classes are slower than the newer
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// versions, and depend on features not compatible with Windows Phone 8.
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#if(WINVER < _WIN32_WINNT_VISTA)
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class condition_variable_any
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{
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protected:
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recursive_mutex mMutex;
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std::atomic< int > mNumWaiters;
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HANDLE mSemaphore;
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HANDLE mWakeEvent;
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public:
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typedef HANDLE native_handle_type;
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native_handle_type
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native_handle()
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{
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return mSemaphore;
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}
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condition_variable_any(const condition_variable_any&) = delete;
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condition_variable_any&
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operator=(const condition_variable_any&) = delete;
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condition_variable_any()
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: mMutex()
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, mNumWaiters(0)
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, mSemaphore(CreateSemaphore(NULL, 0, 0xFFFF, NULL))
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, mWakeEvent(CreateEvent(NULL, FALSE, FALSE, NULL))
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{
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}
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~condition_variable_any()
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{
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CloseHandle(mWakeEvent);
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CloseHandle(mSemaphore);
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}
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protected:
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template < class M >
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bool
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wait_impl(M& lock, DWORD timeout)
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{
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{
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lock_guard< recursive_mutex > guard(mMutex);
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mNumWaiters++;
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}
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lock.unlock();
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DWORD ret = WaitForSingleObject(mSemaphore, timeout);
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mNumWaiters--;
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SetEvent(mWakeEvent);
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lock.lock();
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if(ret == WAIT_OBJECT_0)
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return true;
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else if(ret == WAIT_TIMEOUT)
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return false;
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// 2 possible cases:
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// 1)The point in notify_all() where we determine the count to
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// increment the semaphore with has not been reached yet:
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// we just need to decrement mNumWaiters, but setting the event does not
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// hurt
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//
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// 2)Semaphore has just been released with mNumWaiters just before
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// we decremented it. This means that the semaphore count
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// after all waiters finish won't be 0 - because not all waiters
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// woke up by acquiring the semaphore - we woke up by a timeout.
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// The notify_all() must handle this grafecully
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//
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else
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{
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using namespace std;
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throw system_error(make_error_code(errc::protocol_error));
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}
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}
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public:
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template < class M >
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void
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wait(M& lock)
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{
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wait_impl(lock, INFINITE);
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}
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template < class M, class Predicate >
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void
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wait(M& lock, Predicate pred)
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{
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while(!pred())
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{
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wait(lock);
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};
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}
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void
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notify_all() noexcept
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{
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lock_guard< recursive_mutex > lock(
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mMutex); // block any further wait requests until all current
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// waiters are unblocked
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if(mNumWaiters.load() <= 0)
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return;
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ReleaseSemaphore(mSemaphore, mNumWaiters, NULL);
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while(mNumWaiters > 0)
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{
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auto ret = WaitForSingleObject(mWakeEvent, 1000);
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if(ret == WAIT_FAILED || ret == WAIT_ABANDONED)
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std::terminate();
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}
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assert(mNumWaiters == 0);
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// in case some of the waiters timed out just after we released the
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// semaphore by mNumWaiters, it won't be zero now, because not all
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// waiters woke up by acquiring the semaphore. So we must zero the
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// semaphore before we accept waiters for the next event See _wait_impl
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// for details
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while(WaitForSingleObject(mSemaphore, 0) == WAIT_OBJECT_0)
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;
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}
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void
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notify_one() noexcept
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{
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lock_guard< recursive_mutex > lock(mMutex);
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int targetWaiters = mNumWaiters.load() - 1;
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if(targetWaiters <= -1)
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return;
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ReleaseSemaphore(mSemaphore, 1, NULL);
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while(mNumWaiters > targetWaiters)
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{
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auto ret = WaitForSingleObject(mWakeEvent, 1000);
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if(ret == WAIT_FAILED || ret == WAIT_ABANDONED)
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std::terminate();
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}
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assert(mNumWaiters == targetWaiters);
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}
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template < class M, class Rep, class Period >
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cv_status
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wait_for(M& lock, const std::chrono::duration< Rep, Period >& rel_time)
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{
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using namespace std::chrono;
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long long timeout = duration_cast< milliseconds >(rel_time).count();
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if(timeout < 0)
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timeout = 0;
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bool ret = wait_impl(lock, (DWORD)timeout);
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return ret ? cv_status::no_timeout : cv_status::timeout;
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}
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template < class M, class Rep, class Period, class Predicate >
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bool
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wait_for(M& lock, const std::chrono::duration< Rep, Period >& rel_time,
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Predicate pred)
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{
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return wait_until(lock, std::chrono::steady_clock::now() + rel_time,
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pred);
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}
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template < class M, class Clock, class Duration >
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cv_status
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wait_until(M& lock,
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const std::chrono::time_point< Clock, Duration >& abs_time)
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{
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return wait_for(lock, abs_time - Clock::now());
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}
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template < class M, class Clock, class Duration, class Predicate >
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bool
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wait_until(M& lock,
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const std::chrono::time_point< Clock, Duration >& abs_time,
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Predicate pred)
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{
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while(!pred())
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{
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if(wait_until(lock, abs_time) == cv_status::timeout)
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{
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return pred();
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}
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}
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return true;
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}
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};
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class condition_variable : protected condition_variable_any
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{
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protected:
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typedef condition_variable_any base;
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public:
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using base::base;
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using base::native_handle;
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using base::native_handle_type;
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using base::notify_all;
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using base::notify_one;
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void
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wait(unique_lock< mutex >& lock)
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{
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base::wait(lock);
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}
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template < class Predicate >
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void
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wait(unique_lock< mutex >& lock, Predicate pred)
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{
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base::wait(lock, pred);
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}
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template < class Rep, class Period >
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cv_status
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wait_for(unique_lock< mutex >& lock,
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const std::chrono::duration< Rep, Period >& rel_time)
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{
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return base::wait_for(lock, rel_time);
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}
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template < class Rep, class Period, class Predicate >
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bool
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wait_for(unique_lock< mutex >& lock,
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const std::chrono::duration< Rep, Period >& rel_time,
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Predicate pred)
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{
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return base::wait_for(lock, rel_time, pred);
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}
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template < class Clock, class Duration >
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cv_status
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wait_until(unique_lock< mutex >& lock,
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const std::chrono::time_point< Clock, Duration >& abs_time)
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{
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return base::wait_until(lock, abs_time);
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}
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template < class Clock, class Duration, class Predicate >
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bool
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wait_until(unique_lock< mutex >& lock,
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const std::chrono::time_point< Clock, Duration >& abs_time,
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Predicate pred)
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{
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return base::wait_until(lock, abs_time, pred);
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}
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};
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#endif // Compiling for XP
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} // namespace xp
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#if(WINVER >= _WIN32_WINNT_VISTA)
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namespace vista
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{
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// If compiling for Vista or higher, use the native condition variable.
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class condition_variable
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{
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protected:
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CONDITION_VARIABLE cvariable_;
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#if STDMUTEX_RECURSION_CHECKS
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template < typename MTX >
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inline static void
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before_wait(MTX* pmutex)
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{
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pmutex->mOwnerThread.checkSetOwnerBeforeUnlock();
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}
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template < typename MTX >
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inline static void
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after_wait(MTX* pmutex)
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{
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pmutex->mOwnerThread.setOwnerAfterLock(GetCurrentThreadId());
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}
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#else
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inline static void
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before_wait(void*)
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{
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}
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inline static void
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after_wait(void*)
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{
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}
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#endif
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bool
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wait_impl(unique_lock< xp::mutex >& lock, DWORD time)
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{
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static_assert(std::is_same< typename xp::mutex::native_handle_type,
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PCRITICAL_SECTION >::value,
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"Native Win32 condition variable requires std::mutex to \
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use native Win32 critical section objects.");
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xp::mutex* pmutex = lock.release();
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before_wait(pmutex);
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BOOL success = SleepConditionVariableCS(&cvariable_,
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pmutex->native_handle(), time);
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after_wait(pmutex);
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lock = unique_lock< xp::mutex >(*pmutex, adopt_lock);
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return success;
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}
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bool
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wait_unique(windows7::mutex* pmutex, DWORD time)
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{
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before_wait(pmutex);
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BOOL success = SleepConditionVariableSRW(
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native_handle(), pmutex->native_handle(), time, 0);
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after_wait(pmutex);
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return success;
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}
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bool
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wait_impl(unique_lock< windows7::mutex >& lock, DWORD time)
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{
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windows7::mutex* pmutex = lock.release();
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bool success = wait_unique(pmutex, time);
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lock = unique_lock< windows7::mutex >(*pmutex, adopt_lock);
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return success;
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}
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public:
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typedef PCONDITION_VARIABLE native_handle_type;
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native_handle_type
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native_handle(void)
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{
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return &cvariable_;
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}
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condition_variable(void) : cvariable_()
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{
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InitializeConditionVariable(&cvariable_);
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}
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~condition_variable(void) = default;
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condition_variable(const condition_variable&) = delete;
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condition_variable&
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operator=(const condition_variable&) = delete;
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void
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notify_one(void) noexcept
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{
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WakeConditionVariable(&cvariable_);
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}
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void
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notify_all(void) noexcept
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{
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WakeAllConditionVariable(&cvariable_);
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}
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void
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wait(unique_lock< mutex >& lock)
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{
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wait_impl(lock, INFINITE);
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}
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template < class Predicate >
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void
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wait(unique_lock< mutex >& lock, Predicate pred)
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{
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while(!pred())
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wait(lock);
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}
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template < class Rep, class Period >
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cv_status
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wait_for(unique_lock< mutex >& lock,
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const std::chrono::duration< Rep, Period >& rel_time)
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{
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using namespace std::chrono;
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auto time = duration_cast< milliseconds >(rel_time).count();
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if(time < 0)
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time = 0;
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bool result = wait_impl(lock, static_cast< DWORD >(time));
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return result ? cv_status::no_timeout : cv_status::timeout;
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}
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template < class Rep, class Period, class Predicate >
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bool
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wait_for(unique_lock< mutex >& lock,
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const std::chrono::duration< Rep, Period >& rel_time,
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Predicate pred)
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{
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return wait_until(lock, std::chrono::steady_clock::now() + rel_time,
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std::move(pred));
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}
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template < class Clock, class Duration >
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cv_status
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wait_until(unique_lock< mutex >& lock,
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const std::chrono::time_point< Clock, Duration >& abs_time)
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{
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return wait_for(lock, abs_time - Clock::now());
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}
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template < class Clock, class Duration, class Predicate >
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bool
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wait_until(unique_lock< mutex >& lock,
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const std::chrono::time_point< Clock, Duration >& abs_time,
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Predicate pred)
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{
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while(!pred())
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{
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if(wait_until(lock, abs_time) == cv_status::timeout)
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{
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return pred();
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}
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}
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return true;
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}
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};
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class condition_variable_any : protected condition_variable
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{
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protected:
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typedef condition_variable base;
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typedef windows7::shared_mutex native_shared_mutex;
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// When available, the SRW-based mutexes should be faster than the
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// CriticalSection-based mutexes. Only try_lock will be unavailable in
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// Vista, and try_lock is not used by condition_variable_any.
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windows7::mutex internal_mutex_;
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template < class L >
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bool
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wait_impl(L& lock, DWORD time)
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{
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unique_lock< decltype(internal_mutex_) > internal_lock(internal_mutex_);
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lock.unlock();
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bool success = base::wait_impl(internal_lock, time);
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lock.lock();
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return success;
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}
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// If the lock happens to be called on a native Windows mutex, skip any
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// extra
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// contention.
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inline bool
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wait_impl(unique_lock< mutex >& lock, DWORD time)
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{
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return base::wait_impl(lock, time);
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}
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// Some shared_mutex functionality is available even in Vista, but it's
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// not
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// until Windows 7 that a full implementation is natively possible. The
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// class itself is defined, with missing features, at the Vista feature
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// level.
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static_assert(CONDITION_VARIABLE_LOCKMODE_SHARED != 0,
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"The flag \
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CONDITION_VARIABLE_LOCKMODE_SHARED is not defined as expected. The value for \
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exclusive mode is unknown (not specified by Microsoft Dev Center), but assumed \
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to be 0. There is a conflict with CONDITION_VARIABLE_LOCKMODE_SHARED.");
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//#if (WINVER >= _WIN32_WINNT_VISTA)
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bool
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wait_impl(unique_lock< native_shared_mutex >& lock, DWORD time)
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{
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native_shared_mutex* pmutex = lock.release();
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bool success = wait_unique(pmutex, time);
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lock = unique_lock< native_shared_mutex >(*pmutex, adopt_lock);
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return success;
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}
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bool
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wait_impl(shared_lock< native_shared_mutex >& lock, DWORD time)
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{
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native_shared_mutex* pmutex = lock.release();
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BOOL success = SleepConditionVariableSRW(
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base::native_handle(), pmutex->native_handle(), time,
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CONDITION_VARIABLE_LOCKMODE_SHARED);
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lock = shared_lock< native_shared_mutex >(*pmutex, adopt_lock);
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return success;
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}
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//#endif
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public:
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typedef typename base::native_handle_type native_handle_type;
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using base::native_handle;
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condition_variable_any(void) : base(), internal_mutex_()
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{
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}
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~condition_variable_any(void) = default;
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using base::notify_all;
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using base::notify_one;
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template < class L >
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void
|
||||
wait(L& lock)
|
||||
{
|
||||
wait_impl(lock, INFINITE);
|
||||
}
|
||||
|
||||
template < class L, class Predicate >
|
||||
void
|
||||
wait(L& lock, Predicate pred)
|
||||
{
|
||||
while(!pred())
|
||||
wait(lock);
|
||||
}
|
||||
|
||||
template < class L, class Rep, class Period >
|
||||
cv_status
|
||||
wait_for(L& lock, const std::chrono::duration< Rep, Period >& period)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto time = duration_cast< milliseconds >(period).count();
|
||||
if(time < 0)
|
||||
time = 0;
|
||||
bool result = wait_impl(lock, static_cast< DWORD >(time));
|
||||
return result ? cv_status::no_timeout : cv_status::timeout;
|
||||
}
|
||||
|
||||
template < class L, class Rep, class Period, class Predicate >
|
||||
bool
|
||||
wait_for(L& lock, const std::chrono::duration< Rep, Period >& period,
|
||||
Predicate pred)
|
||||
{
|
||||
return wait_until(lock, std::chrono::steady_clock::now() + period,
|
||||
std::move(pred));
|
||||
}
|
||||
template < class L, class Clock, class Duration >
|
||||
cv_status
|
||||
wait_until(L& lock,
|
||||
const std::chrono::time_point< Clock, Duration >& abs_time)
|
||||
{
|
||||
return wait_for(lock, abs_time - Clock::now());
|
||||
}
|
||||
template < class L, class Clock, class Duration, class Predicate >
|
||||
bool
|
||||
wait_until(L& lock,
|
||||
const std::chrono::time_point< Clock, Duration >& abs_time,
|
||||
Predicate pred)
|
||||
{
|
||||
while(!pred())
|
||||
{
|
||||
if(wait_until(lock, abs_time) == cv_status::timeout)
|
||||
{
|
||||
return pred();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
} // Namespace vista
|
||||
#endif
|
||||
#if WINVER < 0x0600
|
||||
using xp::condition_variable;
|
||||
using xp::condition_variable_any;
|
||||
#else
|
||||
using vista::condition_variable;
|
||||
using vista::condition_variable_any;
|
||||
#endif
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
// Push objects into std, but only if they are not already there.
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::condition_variable;
|
||||
using mingw_stdthread::condition_variable_any;
|
||||
using mingw_stdthread::cv_status;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message \
|
||||
"This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
} // namespace std
|
||||
#endif // MINGW_CONDITIONAL_VARIABLE_H
|
@ -1,525 +0,0 @@
|
||||
/**
|
||||
* @file mingw.mutex.h
|
||||
* @brief std::mutex et al implementation for MinGW
|
||||
** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this
|
||||
*happens, the appropriate license will be added, i.e. this code will become
|
||||
*dual-licensed, and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef WIN32STDMUTEX_H
|
||||
#define WIN32STDMUTEX_H
|
||||
#if defined(RPI)
|
||||
#error this should not be set
|
||||
#endif
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
// Recursion checks on non-recursive locks have some performance penalty, and
|
||||
// the C++ standard does not mandate them. The user might want to explicitly
|
||||
// enable or disable such checks. If the user has no preference, enable such
|
||||
// checks in debug builds, but not in release builds.
|
||||
#ifdef STDMUTEX_RECURSION_CHECKS
|
||||
#elif defined(NDEBUG)
|
||||
#define STDMUTEX_RECURSION_CHECKS 0
|
||||
#else
|
||||
#define STDMUTEX_RECURSION_CHECKS 1
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
#include <chrono>
|
||||
#include <cstdio>
|
||||
#include <mutex> //need for call_once()
|
||||
#include <system_error>
|
||||
|
||||
// Need for yield in spinlock and the implementation of invoke
|
||||
#include "mingw.thread.h"
|
||||
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
// The _NonRecursive class has mechanisms that do not play nice with direct
|
||||
// manipulation of the native handle. This forward declaration is part of
|
||||
// a friend class declaration.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
namespace vista
|
||||
{
|
||||
class condition_variable;
|
||||
}
|
||||
#endif
|
||||
// To make this namespace equivalent to the thread-related subset of std,
|
||||
// pull in the classes and class templates supplied by std but not by this
|
||||
// implementation.
|
||||
using std::adopt_lock;
|
||||
using std::adopt_lock_t;
|
||||
using std::defer_lock;
|
||||
using std::defer_lock_t;
|
||||
using std::lock_guard;
|
||||
using std::try_to_lock;
|
||||
using std::try_to_lock_t;
|
||||
using std::unique_lock;
|
||||
|
||||
class recursive_mutex
|
||||
{
|
||||
CRITICAL_SECTION mHandle;
|
||||
|
||||
public:
|
||||
typedef LPCRITICAL_SECTION native_handle_type;
|
||||
native_handle_type
|
||||
native_handle()
|
||||
{
|
||||
return &mHandle;
|
||||
}
|
||||
recursive_mutex() noexcept : mHandle()
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
}
|
||||
recursive_mutex(const recursive_mutex&) = delete;
|
||||
recursive_mutex&
|
||||
operator=(const recursive_mutex&) = delete;
|
||||
~recursive_mutex() noexcept
|
||||
{
|
||||
DeleteCriticalSection(&mHandle);
|
||||
}
|
||||
void
|
||||
lock()
|
||||
{
|
||||
EnterCriticalSection(&mHandle);
|
||||
}
|
||||
void
|
||||
unlock()
|
||||
{
|
||||
LeaveCriticalSection(&mHandle);
|
||||
}
|
||||
bool
|
||||
try_lock()
|
||||
{
|
||||
return (TryEnterCriticalSection(&mHandle) != 0);
|
||||
}
|
||||
};
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
struct _OwnerThread
|
||||
{
|
||||
// If this is to be read before locking, then the owner-thread variable
|
||||
// must
|
||||
// be atomic to prevent a torn read from spuriously causing errors.
|
||||
std::atomic< DWORD > mOwnerThread;
|
||||
constexpr _OwnerThread() noexcept : mOwnerThread(0)
|
||||
{
|
||||
}
|
||||
static void
|
||||
on_deadlock(void)
|
||||
{
|
||||
using namespace std;
|
||||
fprintf(stderr,
|
||||
"FATAL: Recursive locking of non-recursive mutex\
|
||||
detected. Throwing system exception\n");
|
||||
fflush(stderr);
|
||||
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
||||
}
|
||||
DWORD
|
||||
checkOwnerBeforeLock() const
|
||||
{
|
||||
DWORD self = GetCurrentThreadId();
|
||||
if(mOwnerThread.load(std::memory_order_relaxed) == self)
|
||||
on_deadlock();
|
||||
return self;
|
||||
}
|
||||
void
|
||||
setOwnerAfterLock(DWORD id)
|
||||
{
|
||||
mOwnerThread.store(id, std::memory_order_relaxed);
|
||||
}
|
||||
void
|
||||
checkSetOwnerBeforeUnlock()
|
||||
{
|
||||
DWORD self = GetCurrentThreadId();
|
||||
if(mOwnerThread.load(std::memory_order_relaxed) != self)
|
||||
on_deadlock();
|
||||
mOwnerThread.store(0, std::memory_order_relaxed);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
// Though the Slim Reader-Writer (SRW) locks used here are not complete until
|
||||
// Windows 7, implementing partial functionality in Vista will simplify the
|
||||
// interaction with condition variables.
|
||||
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
|
||||
namespace windows7
|
||||
{
|
||||
class mutex
|
||||
{
|
||||
SRWLOCK mHandle;
|
||||
// Track locking thread for error checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread;
|
||||
#endif
|
||||
public:
|
||||
typedef PSRWLOCK native_handle_type;
|
||||
constexpr mutex() noexcept
|
||||
: mHandle(SRWLOCK_INIT)
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
, mOwnerThread()
|
||||
#endif
|
||||
{
|
||||
}
|
||||
mutex(const mutex&) = delete;
|
||||
mutex&
|
||||
operator=(const mutex&) = delete;
|
||||
void
|
||||
lock(void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
AcquireSRWLockExclusive(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
void
|
||||
unlock(void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
ReleaseSRWLockExclusive(&mHandle);
|
||||
}
|
||||
// TryAcquireSRW functions are a Windows 7 feature.
|
||||
#if(WINVER >= _WIN32_WINNT_WIN7)
|
||||
bool
|
||||
try_lock(void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if(ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
native_handle_type
|
||||
native_handle(void)
|
||||
{
|
||||
return &mHandle;
|
||||
}
|
||||
};
|
||||
} // Namespace windows7
|
||||
#endif // Compiling for Vista
|
||||
namespace xp
|
||||
{
|
||||
class mutex
|
||||
{
|
||||
CRITICAL_SECTION mHandle;
|
||||
std::atomic_uchar mState;
|
||||
// Track locking thread for error checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread;
|
||||
#endif
|
||||
public:
|
||||
typedef PCRITICAL_SECTION native_handle_type;
|
||||
constexpr mutex() noexcept
|
||||
: mHandle()
|
||||
, mState(2)
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
, mOwnerThread()
|
||||
#endif
|
||||
{
|
||||
}
|
||||
mutex(const mutex&) = delete;
|
||||
mutex&
|
||||
operator=(const mutex&) = delete;
|
||||
~mutex() noexcept
|
||||
{
|
||||
DeleteCriticalSection(&mHandle);
|
||||
}
|
||||
void
|
||||
lock(void)
|
||||
{
|
||||
unsigned char state = mState.load(std::memory_order_acquire);
|
||||
while(state)
|
||||
{
|
||||
if((state == 2)
|
||||
&& mState.compare_exchange_weak(state, 1,
|
||||
std::memory_order_acquire))
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
mState.store(0, std::memory_order_release);
|
||||
break;
|
||||
}
|
||||
if(state == 1)
|
||||
{
|
||||
this_thread::yield();
|
||||
state = mState.load(std::memory_order_acquire);
|
||||
}
|
||||
}
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
EnterCriticalSection(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
void
|
||||
unlock(void)
|
||||
{
|
||||
assert(mState.load(std::memory_order_relaxed) == 0);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
LeaveCriticalSection(&mHandle);
|
||||
}
|
||||
bool
|
||||
try_lock(void)
|
||||
{
|
||||
unsigned char state = mState.load(std::memory_order_acquire);
|
||||
if((state == 2)
|
||||
&& mState.compare_exchange_strong(state, 1,
|
||||
std::memory_order_acquire))
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
mState.store(0, std::memory_order_release);
|
||||
}
|
||||
if(state == 1)
|
||||
return false;
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
BOOL ret = TryEnterCriticalSection(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if(ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
native_handle_type
|
||||
native_handle(void)
|
||||
{
|
||||
return &mHandle;
|
||||
}
|
||||
};
|
||||
} // namespace xp
|
||||
#if(WINVER >= _WIN32_WINNT_WIN7)
|
||||
using windows7::mutex;
|
||||
#else
|
||||
using xp::mutex;
|
||||
#endif
|
||||
|
||||
class recursive_timed_mutex
|
||||
{
|
||||
bool
|
||||
try_lock_internal(DWORD ms)
|
||||
{
|
||||
DWORD ret = WaitForSingleObject(mHandle, ms);
|
||||
using namespace std;
|
||||
switch(ret)
|
||||
{
|
||||
case WAIT_TIMEOUT:
|
||||
return false;
|
||||
case WAIT_OBJECT_0:
|
||||
return true;
|
||||
case WAIT_ABANDONED:
|
||||
throw system_error(make_error_code(errc::owner_dead));
|
||||
default:
|
||||
throw system_error(make_error_code(errc::protocol_error));
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
HANDLE mHandle;
|
||||
// Track locking thread for error checking of non-recursive timed_mutex. For
|
||||
// standard compliance, this must be defined in same class and at the same
|
||||
// access-control level as every other variable in the timed_mutex.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread;
|
||||
#endif
|
||||
public:
|
||||
typedef HANDLE native_handle_type;
|
||||
native_handle_type
|
||||
native_handle() const
|
||||
{
|
||||
return mHandle;
|
||||
}
|
||||
recursive_timed_mutex(const recursive_timed_mutex&) = delete;
|
||||
recursive_timed_mutex&
|
||||
operator=(const recursive_timed_mutex&) = delete;
|
||||
recursive_timed_mutex()
|
||||
: mHandle(CreateMutex(NULL, FALSE, NULL))
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
, mOwnerThread()
|
||||
#endif
|
||||
{
|
||||
}
|
||||
~recursive_timed_mutex()
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
}
|
||||
void
|
||||
lock()
|
||||
{
|
||||
try_lock_internal(INFINITE);
|
||||
}
|
||||
void
|
||||
unlock()
|
||||
{
|
||||
using namespace std;
|
||||
if(!ReleaseMutex(mHandle))
|
||||
throw system_error(
|
||||
make_error_code(errc::resource_deadlock_would_occur));
|
||||
}
|
||||
bool
|
||||
try_lock()
|
||||
{
|
||||
return try_lock_internal(0);
|
||||
}
|
||||
template < class Rep, class Period >
|
||||
bool
|
||||
try_lock_for(const std::chrono::duration< Rep, Period >& dur)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
DWORD timeout = (DWORD)duration_cast< milliseconds >(dur).count();
|
||||
return try_lock_internal(timeout);
|
||||
}
|
||||
template < class Clock, class Duration >
|
||||
bool
|
||||
try_lock_until(
|
||||
const std::chrono::time_point< Clock, Duration >& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
};
|
||||
|
||||
// Override if, and only if, it is necessary for error-checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
class timed_mutex : recursive_timed_mutex
|
||||
{
|
||||
public:
|
||||
timed_mutex(const timed_mutex&) = delete;
|
||||
timed_mutex&
|
||||
operator=(const timed_mutex&) = delete;
|
||||
void
|
||||
lock()
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
recursive_timed_mutex::lock();
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
}
|
||||
void
|
||||
unlock()
|
||||
{
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
recursive_timed_mutex::unlock();
|
||||
}
|
||||
template < class Rep, class Period >
|
||||
bool
|
||||
try_lock_for(const std::chrono::duration< Rep, Period >& dur)
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
bool ret = recursive_timed_mutex::try_lock_for(dur);
|
||||
if(ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
return ret;
|
||||
}
|
||||
template < class Clock, class Duration >
|
||||
bool
|
||||
try_lock_until(
|
||||
const std::chrono::time_point< Clock, Duration >& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
bool
|
||||
try_lock()
|
||||
{
|
||||
return try_lock_for(std::chrono::milliseconds(0));
|
||||
}
|
||||
};
|
||||
#else
|
||||
typedef recursive_timed_mutex timed_mutex;
|
||||
#endif
|
||||
|
||||
class once_flag
|
||||
{
|
||||
// When available, the SRW-based mutexes should be faster than the
|
||||
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
|
||||
// and try_lock is not used by once_flag.
|
||||
#if(_WIN32_WINNT == _WIN32_WINNT_VISTA)
|
||||
windows7::mutex mMutex;
|
||||
#else
|
||||
mutex mMutex;
|
||||
#endif
|
||||
std::atomic_bool mHasRun;
|
||||
once_flag(const once_flag&) = delete;
|
||||
once_flag&
|
||||
operator=(const once_flag&) = delete;
|
||||
template < class Callable, class... Args >
|
||||
friend void
|
||||
call_once(once_flag& once, Callable&& f, Args&&... args);
|
||||
|
||||
public:
|
||||
constexpr once_flag() noexcept : mMutex(), mHasRun(false)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
template < class Callable, class... Args >
|
||||
void
|
||||
call_once(once_flag& flag, Callable&& func, Args&&... args)
|
||||
{
|
||||
if(flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
lock_guard< decltype(flag.mMutex) > lock(flag.mMutex);
|
||||
if(flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
detail::invoke(std::forward< Callable >(func),
|
||||
std::forward< Args >(args)...);
|
||||
flag.mHasRun.store(true, std::memory_order_release);
|
||||
}
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
// Push objects into std, but only if they are not already there.
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::call_once;
|
||||
using mingw_stdthread::mutex;
|
||||
using mingw_stdthread::once_flag;
|
||||
using mingw_stdthread::recursive_mutex;
|
||||
using mingw_stdthread::recursive_timed_mutex;
|
||||
using mingw_stdthread::timed_mutex;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message \
|
||||
"This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
} // namespace std
|
||||
#endif // WIN32STDMUTEX_H
|
@ -1,536 +0,0 @@
|
||||
/// \file mingw.shared_mutex.h
|
||||
/// \brief Standard-compliant shared_mutex for MinGW
|
||||
///
|
||||
/// (c) 2017 by Nathaniel J. McClatchey, Athens OH, United States
|
||||
/// \author Nathaniel J. McClatchey
|
||||
///
|
||||
/// \copyright Simplified (2-clause) BSD License.
|
||||
///
|
||||
/// \note This file may become part of the mingw-w64 runtime package. If/when
|
||||
/// this happens, the appropriate license will be added, i.e. this code will
|
||||
/// become dual-licensed, and the current BSD 2-clause license will stay.
|
||||
/// \note Target Windows version is determined by WINVER, which is determined in
|
||||
/// <windows.h> from _WIN32_WINNT, which can itself be set by the user.
|
||||
|
||||
// Notes on the namespaces:
|
||||
// - The implementation can be accessed directly in the namespace
|
||||
// mingw_stdthread.
|
||||
// - Objects will be brought into namespace std by a using directive. This
|
||||
// will cause objects declared in std (such as MinGW's implementation) to
|
||||
// hide this implementation's definitions.
|
||||
// - To avoid poluting the namespace with implementation details, all objects
|
||||
// to be pushed into std will be placed in mingw_stdthread::visible.
|
||||
// The end result is that if MinGW supplies an object, it is automatically
|
||||
// used. If MinGW does not supply an object, this implementation's version will
|
||||
// instead be used.
|
||||
|
||||
#ifndef MINGW_SHARED_MUTEX_H_
|
||||
#define MINGW_SHARED_MUTEX_H_
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
|
||||
// Use MinGW's shared_lock class template, if it's available. Requires C++14.
|
||||
// If unavailable (eg. because this library is being used in C++11), then an
|
||||
// implementation of shared_lock is provided by this header.
|
||||
#if(__cplusplus >= 201402L)
|
||||
#include <shared_mutex>
|
||||
#endif
|
||||
// For defer_lock_t, adopt_lock_t, and try_to_lock_t
|
||||
#include "mingw.mutex.h"
|
||||
|
||||
// For descriptive errors.
|
||||
#include <system_error>
|
||||
// Implementing a shared_mutex without OS support will require atomic read-
|
||||
// modify-write capacity.
|
||||
#include <atomic>
|
||||
// For timing in shared_lock and shared_timed_mutex.
|
||||
#include <chrono>
|
||||
|
||||
// For this_thread::yield.
|
||||
#include "mingw.thread.h"
|
||||
|
||||
// Might be able to use native Slim Reader-Writer (SRW) locks.
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
// Define a portable atomics-based shared_mutex
|
||||
namespace portable
|
||||
{
|
||||
class shared_mutex
|
||||
{
|
||||
typedef uint_fast16_t counter_type;
|
||||
std::atomic< counter_type > mCounter;
|
||||
static constexpr counter_type kWriteBit = 1
|
||||
<< (sizeof(counter_type) * CHAR_BIT - 1);
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
// Runtime checker for verifying owner threads. Note: Exclusive mode
|
||||
// only.
|
||||
_OwnerThread mOwnerThread;
|
||||
#endif
|
||||
public:
|
||||
typedef shared_mutex* native_handle_type;
|
||||
|
||||
shared_mutex()
|
||||
: mCounter(0)
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
, mOwnerThread()
|
||||
#endif
|
||||
{
|
||||
}
|
||||
|
||||
// No form of copying or moving should be allowed.
|
||||
shared_mutex(const shared_mutex&) = delete;
|
||||
shared_mutex&
|
||||
operator=(const shared_mutex&) = delete;
|
||||
|
||||
~shared_mutex()
|
||||
{
|
||||
// Terminate if someone tries to destroy an owned mutex.
|
||||
assert(mCounter.load(std::memory_order_relaxed) == 0);
|
||||
}
|
||||
|
||||
void
|
||||
lock_shared(void)
|
||||
{
|
||||
counter_type expected = mCounter.load(std::memory_order_relaxed);
|
||||
do
|
||||
{
|
||||
// Delay if writing or if too many readers are attempting to read.
|
||||
if(expected >= kWriteBit - 1)
|
||||
{
|
||||
using namespace std;
|
||||
using namespace this_thread;
|
||||
yield();
|
||||
expected = mCounter.load(std::memory_order_relaxed);
|
||||
continue;
|
||||
}
|
||||
if(mCounter.compare_exchange_weak(expected, expected + 1,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed))
|
||||
break;
|
||||
} while(true);
|
||||
}
|
||||
|
||||
bool
|
||||
try_lock_shared(void)
|
||||
{
|
||||
counter_type expected =
|
||||
mCounter.load(std::memory_order_relaxed) & (~kWriteBit);
|
||||
if(expected + 1 == kWriteBit)
|
||||
return false;
|
||||
else
|
||||
return mCounter.compare_exchange_strong(expected, expected + 1,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void
|
||||
unlock_shared(void)
|
||||
{
|
||||
using namespace std;
|
||||
#ifndef NDEBUG
|
||||
if(!(mCounter.fetch_sub(1, memory_order_release) & (~kWriteBit)))
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
#else
|
||||
mCounter.fetch_sub(1, memory_order_release);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Behavior is undefined if a lock was previously acquired.
|
||||
void
|
||||
lock(void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
using namespace std;
|
||||
// Might be able to use relaxed memory order...
|
||||
// Wait for the write-lock to be unlocked, then claim the write slot.
|
||||
counter_type current;
|
||||
while(
|
||||
(current = mCounter.fetch_or(kWriteBit, std::memory_order_acquire))
|
||||
& kWriteBit)
|
||||
this_thread::yield();
|
||||
// Wait for readers to finish up.
|
||||
while(current != kWriteBit)
|
||||
{
|
||||
this_thread::yield();
|
||||
current = mCounter.load(std::memory_order_acquire);
|
||||
}
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
try_lock(void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
counter_type expected = 0;
|
||||
bool ret = mCounter.compare_exchange_strong(expected, kWriteBit,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if(ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
||||
void
|
||||
unlock(void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
using namespace std;
|
||||
#ifndef NDEBUG
|
||||
if(mCounter.load(memory_order_relaxed) != kWriteBit)
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
#endif
|
||||
mCounter.store(0, memory_order_release);
|
||||
}
|
||||
|
||||
native_handle_type
|
||||
native_handle(void)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
} // Namespace portable
|
||||
|
||||
// The native shared_mutex implementation primarily uses features of Windows
|
||||
// Vista, but the features used for try_lock and try_lock_shared were not
|
||||
// introduced until Windows 7. To allow limited use while compiling for Vista,
|
||||
// I define the class without try_* functions in that case.
|
||||
// Only fully-featured implementations will be placed into namespace std.
|
||||
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
|
||||
namespace vista
|
||||
{
|
||||
class condition_variable_any;
|
||||
}
|
||||
|
||||
namespace windows7
|
||||
{
|
||||
// We already #include "mingw.mutex.h". May as well reduce redundancy.
|
||||
class shared_mutex : windows7::mutex
|
||||
{
|
||||
// Allow condition_variable_any (and only condition_variable_any) to
|
||||
// treat a
|
||||
// shared_mutex as its base class.
|
||||
friend class vista::condition_variable_any;
|
||||
|
||||
public:
|
||||
using windows7::mutex::lock;
|
||||
using windows7::mutex::native_handle;
|
||||
using windows7::mutex::native_handle_type;
|
||||
using windows7::mutex::unlock;
|
||||
|
||||
void
|
||||
lock_shared(void)
|
||||
{
|
||||
AcquireSRWLockShared(native_handle());
|
||||
}
|
||||
|
||||
void
|
||||
unlock_shared(void)
|
||||
{
|
||||
ReleaseSRWLockShared(native_handle());
|
||||
}
|
||||
|
||||
// TryAcquireSRW functions are a Windows 7 feature.
|
||||
#if(WINVER >= _WIN32_WINNT_WIN7)
|
||||
bool
|
||||
try_lock_shared(void)
|
||||
{
|
||||
return TryAcquireSRWLockShared(native_handle()) != 0;
|
||||
}
|
||||
|
||||
using windows7::mutex::try_lock;
|
||||
#endif
|
||||
};
|
||||
|
||||
} // Namespace windows7
|
||||
#endif // Compiling for Vista
|
||||
#if(defined(_WIN32) && (WINVER >= _WIN32_WINNT_WIN7))
|
||||
using windows7::shared_mutex;
|
||||
#else
|
||||
using portable::shared_mutex;
|
||||
#endif
|
||||
|
||||
class shared_timed_mutex : shared_mutex
|
||||
{
|
||||
typedef shared_mutex Base;
|
||||
|
||||
public:
|
||||
using Base::lock;
|
||||
using Base::lock_shared;
|
||||
using Base::try_lock;
|
||||
using Base::try_lock_shared;
|
||||
using Base::unlock;
|
||||
using Base::unlock_shared;
|
||||
|
||||
template < class Clock, class Duration >
|
||||
bool
|
||||
try_lock_until(const std::chrono::time_point< Clock, Duration >& cutoff)
|
||||
{
|
||||
do
|
||||
{
|
||||
if(try_lock())
|
||||
return true;
|
||||
} while(std::chrono::steady_clock::now() < cutoff);
|
||||
return false;
|
||||
}
|
||||
|
||||
template < class Rep, class Period >
|
||||
bool
|
||||
try_lock_for(const std::chrono::duration< Rep, Period >& rel_time)
|
||||
{
|
||||
return try_lock_until(std::chrono::steady_clock::now() + rel_time);
|
||||
}
|
||||
|
||||
template < class Clock, class Duration >
|
||||
bool
|
||||
try_lock_shared_until(
|
||||
const std::chrono::time_point< Clock, Duration >& cutoff)
|
||||
{
|
||||
do
|
||||
{
|
||||
if(try_lock_shared())
|
||||
return true;
|
||||
} while(std::chrono::steady_clock::now() < cutoff);
|
||||
return false;
|
||||
}
|
||||
|
||||
template < class Rep, class Period >
|
||||
bool
|
||||
try_lock_shared_for(const std::chrono::duration< Rep, Period >& rel_time)
|
||||
{
|
||||
return try_lock_shared_until(std::chrono::steady_clock::now() + rel_time);
|
||||
}
|
||||
};
|
||||
|
||||
#if __cplusplus >= 201402L
|
||||
using std::shared_lock;
|
||||
#else
|
||||
// If not supplied by shared_mutex (eg. because C++14 is not supported), I
|
||||
// supply the various helper classes that the header should have defined.
|
||||
template < class Mutex >
|
||||
class shared_lock
|
||||
{
|
||||
Mutex* mMutex;
|
||||
bool mOwns;
|
||||
// Reduce code redundancy
|
||||
void
|
||||
verify_lockable(void)
|
||||
{
|
||||
using namespace std;
|
||||
if(mMutex == nullptr)
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
if(mOwns)
|
||||
throw system_error(
|
||||
make_error_code(errc::resource_deadlock_would_occur));
|
||||
}
|
||||
|
||||
public:
|
||||
typedef Mutex mutex_type;
|
||||
|
||||
shared_lock(void) noexcept : mMutex(nullptr), mOwns(false)
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock(shared_lock< Mutex >&& other) noexcept
|
||||
: mMutex(other.mutex_), mOwns(other.owns_)
|
||||
{
|
||||
other.mMutex = nullptr;
|
||||
other.mOwns = false;
|
||||
}
|
||||
|
||||
explicit shared_lock(mutex_type& m) : mMutex(&m), mOwns(true)
|
||||
{
|
||||
mMutex->lock_shared();
|
||||
}
|
||||
|
||||
shared_lock(mutex_type& m, defer_lock_t) noexcept : mMutex(&m), mOwns(false)
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock(mutex_type& m, adopt_lock_t) : mMutex(&m), mOwns(true)
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock(mutex_type& m, try_to_lock_t)
|
||||
: mMutex(&m), mOwns(m.try_lock_shared())
|
||||
{
|
||||
}
|
||||
|
||||
template < class Rep, class Period >
|
||||
shared_lock(mutex_type& m,
|
||||
const std::chrono::duration< Rep, Period >& timeout_duration)
|
||||
: mMutex(&m), mOwns(m.try_lock_shared_for(timeout_duration))
|
||||
{
|
||||
}
|
||||
|
||||
template < class Clock, class Duration >
|
||||
shared_lock(mutex_type& m,
|
||||
const std::chrono::time_point< Clock, Duration >& timeout_time)
|
||||
: mMutex(&m), mOwns(m.try_lock_shared_until(timeout_time))
|
||||
{
|
||||
}
|
||||
|
||||
shared_lock&
|
||||
operator=(shared_lock< Mutex >&& other) noexcept
|
||||
{
|
||||
if(&other != this)
|
||||
{
|
||||
if(mOwns)
|
||||
mMutex->unlock_shared();
|
||||
mMutex = other.mMutex;
|
||||
mOwns = other.mOwns;
|
||||
other.mMutex = nullptr;
|
||||
other.mOwns = false;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
~shared_lock(void)
|
||||
{
|
||||
if(mOwns)
|
||||
mMutex->unlock_shared();
|
||||
}
|
||||
|
||||
shared_lock(const shared_lock< Mutex >&) = delete;
|
||||
shared_lock&
|
||||
operator=(const shared_lock< Mutex >&) = delete;
|
||||
|
||||
// Shared locking
|
||||
void
|
||||
lock(void)
|
||||
{
|
||||
verify_lockable();
|
||||
mMutex->lock_shared();
|
||||
mOwns = true;
|
||||
}
|
||||
|
||||
bool
|
||||
try_lock(void)
|
||||
{
|
||||
verify_lockable();
|
||||
mOwns = mMutex->try_lock_shared();
|
||||
return mOwns;
|
||||
}
|
||||
|
||||
template < class Clock, class Duration >
|
||||
bool
|
||||
try_lock_until(const std::chrono::time_point< Clock, Duration >& cutoff)
|
||||
{
|
||||
verify_lockable();
|
||||
do
|
||||
{
|
||||
mOwns = mMutex->try_lock_shared();
|
||||
if(mOwns)
|
||||
return mOwns;
|
||||
} while(std::chrono::steady_clock::now() < cutoff);
|
||||
return false;
|
||||
}
|
||||
|
||||
template < class Rep, class Period >
|
||||
bool
|
||||
try_lock_for(const std::chrono::duration< Rep, Period >& rel_time)
|
||||
{
|
||||
return try_lock_until(std::chrono::steady_clock::now() + rel_time);
|
||||
}
|
||||
|
||||
void
|
||||
unlock(void)
|
||||
{
|
||||
using namespace std;
|
||||
if(!mOwns)
|
||||
throw system_error(make_error_code(errc::operation_not_permitted));
|
||||
mMutex->unlock_shared();
|
||||
mOwns = false;
|
||||
}
|
||||
|
||||
// Modifiers
|
||||
void
|
||||
swap(shared_lock< Mutex >& other) noexcept
|
||||
{
|
||||
using namespace std;
|
||||
swap(mMutex, other.mMutex);
|
||||
swap(mOwns, other.mOwns);
|
||||
}
|
||||
|
||||
mutex_type*
|
||||
release(void) noexcept
|
||||
{
|
||||
mutex_type* ptr = mMutex;
|
||||
mMutex = nullptr;
|
||||
mOwns = false;
|
||||
return ptr;
|
||||
}
|
||||
// Observers
|
||||
mutex_type*
|
||||
mutex(void) const noexcept
|
||||
{
|
||||
return mMutex;
|
||||
}
|
||||
|
||||
bool
|
||||
owns_lock(void) const noexcept
|
||||
{
|
||||
return mOwns;
|
||||
}
|
||||
|
||||
explicit operator bool() const noexcept
|
||||
{
|
||||
return owns_lock();
|
||||
}
|
||||
};
|
||||
|
||||
template < class Mutex >
|
||||
void
|
||||
swap(shared_lock< Mutex >& lhs, shared_lock< Mutex >& rhs) noexcept
|
||||
{
|
||||
lhs.swap(rhs);
|
||||
}
|
||||
#endif // C++11
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if(__cplusplus < 201703L) \
|
||||
|| (defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS))
|
||||
using mingw_stdthread::shared_mutex;
|
||||
#endif
|
||||
#if(__cplusplus < 201402L) \
|
||||
|| (defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS))
|
||||
using mingw_stdthread::shared_lock;
|
||||
using mingw_stdthread::shared_timed_mutex;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message \
|
||||
"This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++ std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
} // Namespace std
|
||||
#endif // MINGW_SHARED_MUTEX_H_
|
@ -1,475 +0,0 @@
|
||||
/**
|
||||
* @file mingw.thread.h
|
||||
* @brief std::thread implementation for MinGW
|
||||
* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this
|
||||
* happens, the appropriate license will be added, i.e. this code will become
|
||||
* dual-licensed, and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef WIN32STDTHREAD_H
|
||||
#define WIN32STDTHREAD_H
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
|
||||
// Use the standard classes for std::, if available.
|
||||
#include <thread>
|
||||
|
||||
#include <process.h>
|
||||
#include <windows.h>
|
||||
#include <cerrno>
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <ostream>
|
||||
#include <system_error>
|
||||
#include <type_traits>
|
||||
|
||||
#ifndef NDEBUG
|
||||
#include <cstdio>
|
||||
#endif
|
||||
|
||||
// instead of INVALID_HANDLE_VALUE _beginthreadex returns 0
|
||||
#define _STD_THREAD_INVALID_HANDLE 0
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
// For compatibility, implement std::invoke for C++11 and C++14
|
||||
#if __cplusplus < 201703L
|
||||
template < bool PMemFunc, bool PMemData >
|
||||
struct Invoker
|
||||
{
|
||||
template < class F, class... Args >
|
||||
inline static typename std::result_of< F(Args...) >::type
|
||||
invoke(F&& f, Args&&... args)
|
||||
{
|
||||
return std::forward< F >(f)(std::forward< Args >(args)...);
|
||||
}
|
||||
};
|
||||
template < bool >
|
||||
struct InvokerHelper;
|
||||
|
||||
template <>
|
||||
struct InvokerHelper< false >
|
||||
{
|
||||
template < class T1 >
|
||||
inline static auto
|
||||
get(T1&& t1) -> decltype(*std::forward< T1 >(t1))
|
||||
{
|
||||
return *std::forward< T1 >(t1);
|
||||
}
|
||||
|
||||
template < class T1 >
|
||||
inline static auto
|
||||
get(const std::reference_wrapper< T1 >& t1) -> decltype(t1.get())
|
||||
{
|
||||
return t1.get();
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct InvokerHelper< true >
|
||||
{
|
||||
template < class T1 >
|
||||
inline static auto
|
||||
get(T1&& t1) -> decltype(std::forward< T1 >(t1))
|
||||
{
|
||||
return std::forward< T1 >(t1);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct Invoker< true, false >
|
||||
{
|
||||
template < class T, class F, class T1, class... Args >
|
||||
inline static auto
|
||||
invoke(F T::*f, T1&& t1, Args&&... args) -> decltype((
|
||||
InvokerHelper< std::is_base_of< T, typename std::decay< T1 >::type >::
|
||||
value >::get(std::forward< T1 >(t1))
|
||||
.*f)(std::forward< Args >(args)...))
|
||||
{
|
||||
return (
|
||||
InvokerHelper<
|
||||
std::is_base_of< T, typename std::decay< T1 >::type >::value >::
|
||||
get(std::forward< T1 >(t1))
|
||||
.*f)(std::forward< Args >(args)...);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct Invoker< false, true >
|
||||
{
|
||||
template < class T, class F, class T1, class... Args >
|
||||
inline static auto
|
||||
invoke(F T::*f, T1&& t1, Args&&... args)
|
||||
-> decltype(InvokerHelper< std::is_base_of<
|
||||
T, typename std::decay< T1 >::type >::value >::get(t1)
|
||||
.*f)
|
||||
{
|
||||
return InvokerHelper< std::is_base_of<
|
||||
T, typename std::decay< T1 >::type >::value >::get(t1)
|
||||
.*f;
|
||||
}
|
||||
};
|
||||
|
||||
template < class F, class... Args >
|
||||
struct InvokeResult
|
||||
{
|
||||
typedef Invoker< std::is_member_function_pointer<
|
||||
typename std::remove_reference< F >::type >::value,
|
||||
std::is_member_object_pointer<
|
||||
typename std::remove_reference< F >::type >::value
|
||||
&& (sizeof...(Args) == 1) >
|
||||
invoker;
|
||||
inline static auto
|
||||
invoke(F&& f, Args&&... args)
|
||||
-> decltype(invoker::invoke(std::forward< F >(f),
|
||||
std::forward< Args >(args)...))
|
||||
{
|
||||
return invoker::invoke(std::forward< F >(f),
|
||||
std::forward< Args >(args)...);
|
||||
};
|
||||
};
|
||||
|
||||
template < class F, class... Args >
|
||||
auto
|
||||
invoke(F&& f, Args&&... args)
|
||||
-> decltype(InvokeResult< F, Args... >::invoke(
|
||||
std::forward< F >(f), std::forward< Args >(args)...))
|
||||
{
|
||||
return InvokeResult< F, Args... >::invoke(std::forward< F >(f),
|
||||
std::forward< Args >(args)...);
|
||||
}
|
||||
#else
|
||||
using std::invoke;
|
||||
#endif
|
||||
|
||||
template < int... >
|
||||
struct IntSeq
|
||||
{
|
||||
};
|
||||
|
||||
template < int N, int... S >
|
||||
struct GenIntSeq : GenIntSeq< N - 1, N - 1, S... >
|
||||
{
|
||||
};
|
||||
|
||||
template < int... S >
|
||||
struct GenIntSeq< 0, S... >
|
||||
{
|
||||
typedef IntSeq< S... > type;
|
||||
};
|
||||
|
||||
// We can't define the Call struct in the function - the standard forbids
|
||||
// template methods in that case
|
||||
template < class Func, typename... Args >
|
||||
struct ThreadFuncCall
|
||||
{
|
||||
typedef std::tuple< Args... > Tuple;
|
||||
Func mFunc;
|
||||
Tuple mArgs;
|
||||
ThreadFuncCall(Func&& aFunc, Args&&... aArgs)
|
||||
: mFunc(std::forward< Func >(aFunc))
|
||||
, mArgs(std::forward< Args >(aArgs)...)
|
||||
{
|
||||
}
|
||||
template < int... S >
|
||||
void
|
||||
callFunc(detail::IntSeq< S... >)
|
||||
{
|
||||
detail::invoke(std::forward< Func >(mFunc),
|
||||
std::get< S >(std::forward< Tuple >(mArgs))...);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace detail
|
||||
|
||||
class thread
|
||||
{
|
||||
public:
|
||||
class id
|
||||
{
|
||||
DWORD mId;
|
||||
void
|
||||
clear()
|
||||
{
|
||||
mId = 0;
|
||||
}
|
||||
friend class thread;
|
||||
friend class std::hash< id >;
|
||||
|
||||
public:
|
||||
explicit id(DWORD aId = 0) noexcept : mId(aId)
|
||||
{
|
||||
}
|
||||
friend bool
|
||||
operator==(id x, id y) noexcept
|
||||
{
|
||||
return x.mId == y.mId;
|
||||
}
|
||||
friend bool
|
||||
operator!=(id x, id y) noexcept
|
||||
{
|
||||
return x.mId != y.mId;
|
||||
}
|
||||
friend bool
|
||||
operator<(id x, id y) noexcept
|
||||
{
|
||||
return x.mId < y.mId;
|
||||
}
|
||||
friend bool
|
||||
operator<=(id x, id y) noexcept
|
||||
{
|
||||
return x.mId <= y.mId;
|
||||
}
|
||||
friend bool
|
||||
operator>(id x, id y) noexcept
|
||||
{
|
||||
return x.mId > y.mId;
|
||||
}
|
||||
friend bool
|
||||
operator>=(id x, id y) noexcept
|
||||
{
|
||||
return x.mId >= y.mId;
|
||||
}
|
||||
|
||||
template < class _CharT, class _Traits >
|
||||
friend std::basic_ostream< _CharT, _Traits >&
|
||||
operator<<(std::basic_ostream< _CharT, _Traits >& __out, id __id)
|
||||
{
|
||||
if(__id.mId == 0)
|
||||
{
|
||||
return __out << "(invalid std::thread::id)";
|
||||
}
|
||||
else
|
||||
{
|
||||
return __out << __id.mId;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
protected:
|
||||
HANDLE mHandle;
|
||||
id mThreadId;
|
||||
|
||||
public:
|
||||
typedef HANDLE native_handle_type;
|
||||
id
|
||||
get_id() const noexcept
|
||||
{
|
||||
return mThreadId;
|
||||
}
|
||||
native_handle_type
|
||||
native_handle() const
|
||||
{
|
||||
return mHandle;
|
||||
}
|
||||
thread() : mHandle(_STD_THREAD_INVALID_HANDLE), mThreadId()
|
||||
{
|
||||
}
|
||||
|
||||
thread(thread&& other) : mHandle(other.mHandle), mThreadId(other.mThreadId)
|
||||
{
|
||||
other.mHandle = _STD_THREAD_INVALID_HANDLE;
|
||||
other.mThreadId.clear();
|
||||
}
|
||||
|
||||
thread(const thread& other) = delete;
|
||||
|
||||
template < class Func, typename... Args >
|
||||
explicit thread(Func&& func, Args&&... args) : mHandle(), mThreadId()
|
||||
{
|
||||
typedef detail::ThreadFuncCall< Func, Args... > Call;
|
||||
auto call =
|
||||
new Call(std::forward< Func >(func), std::forward< Args >(args)...);
|
||||
mHandle =
|
||||
(HANDLE)_beginthreadex(NULL, 0, threadfunc< Call, Args... >,
|
||||
(LPVOID)call, 0, (unsigned*)&(mThreadId.mId));
|
||||
if(mHandle == _STD_THREAD_INVALID_HANDLE)
|
||||
{
|
||||
int errnum = errno;
|
||||
delete call;
|
||||
// Note: Should only throw EINVAL, EAGAIN, EACCES
|
||||
throw std::system_error(errnum, std::generic_category());
|
||||
}
|
||||
}
|
||||
template < class Call, typename... Args >
|
||||
static unsigned __stdcall threadfunc(void* arg)
|
||||
{
|
||||
std::unique_ptr< Call > call(static_cast< Call* >(arg));
|
||||
call->callFunc(typename detail::GenIntSeq< sizeof...(Args) >::type());
|
||||
return 0;
|
||||
}
|
||||
bool
|
||||
joinable() const
|
||||
{
|
||||
return mHandle != _STD_THREAD_INVALID_HANDLE;
|
||||
}
|
||||
void
|
||||
join()
|
||||
{
|
||||
using namespace std;
|
||||
if(get_id() == id(GetCurrentThreadId()))
|
||||
throw system_error(
|
||||
make_error_code(errc::resource_deadlock_would_occur));
|
||||
if(mHandle == _STD_THREAD_INVALID_HANDLE)
|
||||
throw system_error(make_error_code(errc::no_such_process));
|
||||
if(!joinable())
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
WaitForSingleObject(mHandle, INFINITE);
|
||||
CloseHandle(mHandle);
|
||||
mHandle = _STD_THREAD_INVALID_HANDLE;
|
||||
mThreadId.clear();
|
||||
}
|
||||
|
||||
~thread()
|
||||
{
|
||||
if(joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf(
|
||||
"Error: Must join() or detach() a thread before \
|
||||
destroying it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
}
|
||||
thread&
|
||||
operator=(const thread&) = delete;
|
||||
thread&
|
||||
operator=(thread&& other) noexcept
|
||||
{
|
||||
if(joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf(
|
||||
"Error: Must join() or detach() a thread before \
|
||||
moving another thread to it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
swap(std::forward< thread >(other));
|
||||
return *this;
|
||||
}
|
||||
void
|
||||
swap(thread&& other) noexcept
|
||||
{
|
||||
std::swap(mHandle, other.mHandle);
|
||||
std::swap(mThreadId.mId, other.mThreadId.mId);
|
||||
}
|
||||
|
||||
static unsigned int
|
||||
_hardware_concurrency_helper() noexcept
|
||||
{
|
||||
SYSTEM_INFO sysinfo;
|
||||
::GetNativeSystemInfo(&sysinfo);
|
||||
return sysinfo.dwNumberOfProcessors;
|
||||
}
|
||||
|
||||
static unsigned int
|
||||
hardware_concurrency() noexcept
|
||||
{
|
||||
static unsigned int cached = _hardware_concurrency_helper();
|
||||
return cached;
|
||||
}
|
||||
|
||||
void
|
||||
detach()
|
||||
{
|
||||
if(!joinable())
|
||||
{
|
||||
using namespace std;
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
}
|
||||
if(mHandle != _STD_THREAD_INVALID_HANDLE)
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
mHandle = _STD_THREAD_INVALID_HANDLE;
|
||||
}
|
||||
mThreadId.clear();
|
||||
}
|
||||
};
|
||||
|
||||
namespace this_thread
|
||||
{
|
||||
inline thread::id
|
||||
get_id() noexcept
|
||||
{
|
||||
return thread::id(GetCurrentThreadId());
|
||||
}
|
||||
inline void
|
||||
yield() noexcept
|
||||
{
|
||||
Sleep(0);
|
||||
}
|
||||
template < class Rep, class Period >
|
||||
void
|
||||
sleep_for(const std::chrono::duration< Rep, Period >& sleep_duration)
|
||||
{
|
||||
Sleep(std::chrono::duration_cast< std::chrono::milliseconds >(
|
||||
sleep_duration)
|
||||
.count());
|
||||
}
|
||||
template < class Clock, class Duration >
|
||||
void
|
||||
sleep_until(const std::chrono::time_point< Clock, Duration >& sleep_time)
|
||||
{
|
||||
sleep_for(sleep_time - Clock::now());
|
||||
}
|
||||
} // namespace this_thread
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::thread;
|
||||
// Remove ambiguity immediately, to avoid problems arising from the above.
|
||||
// using std::thread;
|
||||
namespace this_thread
|
||||
{
|
||||
using namespace mingw_stdthread::this_thread;
|
||||
}
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message \
|
||||
"This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
|
||||
// Specialize hash for this implementation's thread::id, even if the
|
||||
// std::thread::id already has a hash.
|
||||
template <>
|
||||
struct hash< mingw_stdthread::thread::id >
|
||||
{
|
||||
typedef mingw_stdthread::thread::id argument_type;
|
||||
typedef size_t result_type;
|
||||
size_t
|
||||
operator()(const argument_type& i) const noexcept
|
||||
{
|
||||
return i.mId;
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
#endif // WIN32STDTHREAD_H
|
Loading…
Reference in New Issue