require full C++11 toolset for mingw-w64 (see loki-project/loki #441)

pull/354/head
Rick V 5 years ago
parent 95835a50f9
commit d67eb40697
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@ -1,23 +1,13 @@
#ifndef LLARP_THREADING_HPP
#define LLARP_THREADING_HPP
#include <mutex>
// XXX: should we even support mingw-builds or linux distro packagers in the
// first place? MSYS2 has a full native C++11 toolset, and a suitable
// We only support posix threads:
// MSYS2 has a full native C++11 toolset, and a suitable
// cross-compilation system can be assembled on Linux and UNIX
// Last time i checked, Red Hat has this problem (no libpthread)
// Not sure about the other distros generally -rick
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
#if defined(RPI)
#error this should not be set
#endif
#define _MINGW32_NO_THREADS
#include <win32/threads/mingw.condition_variable.h>
#include <win32/threads/mingw.mutex.h>
#include <win32/threads/mingw.thread.h>
#else
#include <condition_variable>
#include <thread>
#endif
#include <future>
#include <memory>
#include <cassert>

@ -1,603 +0,0 @@
/**
* @file condition_variable.h
* @brief std::condition_variable implementation for MinGW
*
* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
* @author Alexander Vassilev
*
* @copyright Simplified (2-clause) BSD License.
* You should have received a copy of the license along with this
* program.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* @note
* This file may become part of the mingw-w64 runtime package. If/when this
* happens, the appropriate license will be added, i.e. this code will become
* dual-licensed, and the current BSD 2-clause license will stay.
*/
#ifndef MINGW_CONDITIONAL_VARIABLE_H
#define MINGW_CONDITIONAL_VARIABLE_H
#if !defined(__cplusplus) || (__cplusplus < 201103L)
#error A C++11 compiler is required!
#endif
// Use the standard classes for std::, if available.
#include <condition_variable>
#include <windows.h>
#include <atomic>
#include <cassert>
#include <chrono>
#include <system_error>
#include "mingw.mutex.h"
#include "mingw.shared_mutex.h"
namespace mingw_stdthread
{
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
enum class cv_status
{
no_timeout,
timeout
};
#else
using std::cv_status;
#endif
namespace xp
{
// Include the XP-compatible condition_variable classes only if actually
// compiling for XP. The XP-compatible classes are slower than the newer
// versions, and depend on features not compatible with Windows Phone 8.
#if(WINVER < _WIN32_WINNT_VISTA)
class condition_variable_any
{
protected:
recursive_mutex mMutex;
std::atomic< int > mNumWaiters;
HANDLE mSemaphore;
HANDLE mWakeEvent;
public:
typedef HANDLE native_handle_type;
native_handle_type
native_handle()
{
return mSemaphore;
}
condition_variable_any(const condition_variable_any&) = delete;
condition_variable_any&
operator=(const condition_variable_any&) = delete;
condition_variable_any()
: mMutex()
, mNumWaiters(0)
, mSemaphore(CreateSemaphore(NULL, 0, 0xFFFF, NULL))
, mWakeEvent(CreateEvent(NULL, FALSE, FALSE, NULL))
{
}
~condition_variable_any()
{
CloseHandle(mWakeEvent);
CloseHandle(mSemaphore);
}
protected:
template < class M >
bool
wait_impl(M& lock, DWORD timeout)
{
{
lock_guard< recursive_mutex > guard(mMutex);
mNumWaiters++;
}
lock.unlock();
DWORD ret = WaitForSingleObject(mSemaphore, timeout);
mNumWaiters--;
SetEvent(mWakeEvent);
lock.lock();
if(ret == WAIT_OBJECT_0)
return true;
else if(ret == WAIT_TIMEOUT)
return false;
// 2 possible cases:
// 1)The point in notify_all() where we determine the count to
// increment the semaphore with has not been reached yet:
// we just need to decrement mNumWaiters, but setting the event does not
// hurt
//
// 2)Semaphore has just been released with mNumWaiters just before
// we decremented it. This means that the semaphore count
// after all waiters finish won't be 0 - because not all waiters
// woke up by acquiring the semaphore - we woke up by a timeout.
// The notify_all() must handle this grafecully
//
else
{
using namespace std;
throw system_error(make_error_code(errc::protocol_error));
}
}
public:
template < class M >
void
wait(M& lock)
{
wait_impl(lock, INFINITE);
}
template < class M, class Predicate >
void
wait(M& lock, Predicate pred)
{
while(!pred())
{
wait(lock);
};
}
void
notify_all() noexcept
{
lock_guard< recursive_mutex > lock(
mMutex); // block any further wait requests until all current
// waiters are unblocked
if(mNumWaiters.load() <= 0)
return;
ReleaseSemaphore(mSemaphore, mNumWaiters, NULL);
while(mNumWaiters > 0)
{
auto ret = WaitForSingleObject(mWakeEvent, 1000);
if(ret == WAIT_FAILED || ret == WAIT_ABANDONED)
std::terminate();
}
assert(mNumWaiters == 0);
// in case some of the waiters timed out just after we released the
// semaphore by mNumWaiters, it won't be zero now, because not all
// waiters woke up by acquiring the semaphore. So we must zero the
// semaphore before we accept waiters for the next event See _wait_impl
// for details
while(WaitForSingleObject(mSemaphore, 0) == WAIT_OBJECT_0)
;
}
void
notify_one() noexcept
{
lock_guard< recursive_mutex > lock(mMutex);
int targetWaiters = mNumWaiters.load() - 1;
if(targetWaiters <= -1)
return;
ReleaseSemaphore(mSemaphore, 1, NULL);
while(mNumWaiters > targetWaiters)
{
auto ret = WaitForSingleObject(mWakeEvent, 1000);
if(ret == WAIT_FAILED || ret == WAIT_ABANDONED)
std::terminate();
}
assert(mNumWaiters == targetWaiters);
}
template < class M, class Rep, class Period >
cv_status
wait_for(M& lock, const std::chrono::duration< Rep, Period >& rel_time)
{
using namespace std::chrono;
long long timeout = duration_cast< milliseconds >(rel_time).count();
if(timeout < 0)
timeout = 0;
bool ret = wait_impl(lock, (DWORD)timeout);
return ret ? cv_status::no_timeout : cv_status::timeout;
}
template < class M, class Rep, class Period, class Predicate >
bool
wait_for(M& lock, const std::chrono::duration< Rep, Period >& rel_time,
Predicate pred)
{
return wait_until(lock, std::chrono::steady_clock::now() + rel_time,
pred);
}
template < class M, class Clock, class Duration >
cv_status
wait_until(M& lock,
const std::chrono::time_point< Clock, Duration >& abs_time)
{
return wait_for(lock, abs_time - Clock::now());
}
template < class M, class Clock, class Duration, class Predicate >
bool
wait_until(M& lock,
const std::chrono::time_point< Clock, Duration >& abs_time,
Predicate pred)
{
while(!pred())
{
if(wait_until(lock, abs_time) == cv_status::timeout)
{
return pred();
}
}
return true;
}
};
class condition_variable : protected condition_variable_any
{
protected:
typedef condition_variable_any base;
public:
using base::base;
using base::native_handle;
using base::native_handle_type;
using base::notify_all;
using base::notify_one;
void
wait(unique_lock< mutex >& lock)
{
base::wait(lock);
}
template < class Predicate >
void
wait(unique_lock< mutex >& lock, Predicate pred)
{
base::wait(lock, pred);
}
template < class Rep, class Period >
cv_status
wait_for(unique_lock< mutex >& lock,
const std::chrono::duration< Rep, Period >& rel_time)
{
return base::wait_for(lock, rel_time);
}
template < class Rep, class Period, class Predicate >
bool
wait_for(unique_lock< mutex >& lock,
const std::chrono::duration< Rep, Period >& rel_time,
Predicate pred)
{
return base::wait_for(lock, rel_time, pred);
}
template < class Clock, class Duration >
cv_status
wait_until(unique_lock< mutex >& lock,
const std::chrono::time_point< Clock, Duration >& abs_time)
{
return base::wait_until(lock, abs_time);
}
template < class Clock, class Duration, class Predicate >
bool
wait_until(unique_lock< mutex >& lock,
const std::chrono::time_point< Clock, Duration >& abs_time,
Predicate pred)
{
return base::wait_until(lock, abs_time, pred);
}
};
#endif // Compiling for XP
} // namespace xp
#if(WINVER >= _WIN32_WINNT_VISTA)
namespace vista
{
// If compiling for Vista or higher, use the native condition variable.
class condition_variable
{
protected:
CONDITION_VARIABLE cvariable_;
#if STDMUTEX_RECURSION_CHECKS
template < typename MTX >
inline static void
before_wait(MTX* pmutex)
{
pmutex->mOwnerThread.checkSetOwnerBeforeUnlock();
}
template < typename MTX >
inline static void
after_wait(MTX* pmutex)
{
pmutex->mOwnerThread.setOwnerAfterLock(GetCurrentThreadId());
}
#else
inline static void
before_wait(void*)
{
}
inline static void
after_wait(void*)
{
}
#endif
bool
wait_impl(unique_lock< xp::mutex >& lock, DWORD time)
{
static_assert(std::is_same< typename xp::mutex::native_handle_type,
PCRITICAL_SECTION >::value,
"Native Win32 condition variable requires std::mutex to \
use native Win32 critical section objects.");
xp::mutex* pmutex = lock.release();
before_wait(pmutex);
BOOL success = SleepConditionVariableCS(&cvariable_,
pmutex->native_handle(), time);
after_wait(pmutex);
lock = unique_lock< xp::mutex >(*pmutex, adopt_lock);
return success;
}
bool
wait_unique(windows7::mutex* pmutex, DWORD time)
{
before_wait(pmutex);
BOOL success = SleepConditionVariableSRW(
native_handle(), pmutex->native_handle(), time, 0);
after_wait(pmutex);
return success;
}
bool
wait_impl(unique_lock< windows7::mutex >& lock, DWORD time)
{
windows7::mutex* pmutex = lock.release();
bool success = wait_unique(pmutex, time);
lock = unique_lock< windows7::mutex >(*pmutex, adopt_lock);
return success;
}
public:
typedef PCONDITION_VARIABLE native_handle_type;
native_handle_type
native_handle(void)
{
return &cvariable_;
}
condition_variable(void) : cvariable_()
{
InitializeConditionVariable(&cvariable_);
}
~condition_variable(void) = default;
condition_variable(const condition_variable&) = delete;
condition_variable&
operator=(const condition_variable&) = delete;
void
notify_one(void) noexcept
{
WakeConditionVariable(&cvariable_);
}
void
notify_all(void) noexcept
{
WakeAllConditionVariable(&cvariable_);
}
void
wait(unique_lock< mutex >& lock)
{
wait_impl(lock, INFINITE);
}
template < class Predicate >
void
wait(unique_lock< mutex >& lock, Predicate pred)
{
while(!pred())
wait(lock);
}
template < class Rep, class Period >
cv_status
wait_for(unique_lock< mutex >& lock,
const std::chrono::duration< Rep, Period >& rel_time)
{
using namespace std::chrono;
auto time = duration_cast< milliseconds >(rel_time).count();
if(time < 0)
time = 0;
bool result = wait_impl(lock, static_cast< DWORD >(time));
return result ? cv_status::no_timeout : cv_status::timeout;
}
template < class Rep, class Period, class Predicate >
bool
wait_for(unique_lock< mutex >& lock,
const std::chrono::duration< Rep, Period >& rel_time,
Predicate pred)
{
return wait_until(lock, std::chrono::steady_clock::now() + rel_time,
std::move(pred));
}
template < class Clock, class Duration >
cv_status
wait_until(unique_lock< mutex >& lock,
const std::chrono::time_point< Clock, Duration >& abs_time)
{
return wait_for(lock, abs_time - Clock::now());
}
template < class Clock, class Duration, class Predicate >
bool
wait_until(unique_lock< mutex >& lock,
const std::chrono::time_point< Clock, Duration >& abs_time,
Predicate pred)
{
while(!pred())
{
if(wait_until(lock, abs_time) == cv_status::timeout)
{
return pred();
}
}
return true;
}
};
class condition_variable_any : protected condition_variable
{
protected:
typedef condition_variable base;
typedef windows7::shared_mutex native_shared_mutex;
// When available, the SRW-based mutexes should be faster than the
// CriticalSection-based mutexes. Only try_lock will be unavailable in
// Vista, and try_lock is not used by condition_variable_any.
windows7::mutex internal_mutex_;
template < class L >
bool
wait_impl(L& lock, DWORD time)
{
unique_lock< decltype(internal_mutex_) > internal_lock(internal_mutex_);
lock.unlock();
bool success = base::wait_impl(internal_lock, time);
lock.lock();
return success;
}
// If the lock happens to be called on a native Windows mutex, skip any
// extra
// contention.
inline bool
wait_impl(unique_lock< mutex >& lock, DWORD time)
{
return base::wait_impl(lock, time);
}
// Some shared_mutex functionality is available even in Vista, but it's
// not
// until Windows 7 that a full implementation is natively possible. The
// class itself is defined, with missing features, at the Vista feature
// level.
static_assert(CONDITION_VARIABLE_LOCKMODE_SHARED != 0,
"The flag \
CONDITION_VARIABLE_LOCKMODE_SHARED is not defined as expected. The value for \
exclusive mode is unknown (not specified by Microsoft Dev Center), but assumed \
to be 0. There is a conflict with CONDITION_VARIABLE_LOCKMODE_SHARED.");
//#if (WINVER >= _WIN32_WINNT_VISTA)
bool
wait_impl(unique_lock< native_shared_mutex >& lock, DWORD time)
{
native_shared_mutex* pmutex = lock.release();
bool success = wait_unique(pmutex, time);
lock = unique_lock< native_shared_mutex >(*pmutex, adopt_lock);
return success;
}
bool
wait_impl(shared_lock< native_shared_mutex >& lock, DWORD time)
{
native_shared_mutex* pmutex = lock.release();
BOOL success = SleepConditionVariableSRW(
base::native_handle(), pmutex->native_handle(), time,
CONDITION_VARIABLE_LOCKMODE_SHARED);
lock = shared_lock< native_shared_mutex >(*pmutex, adopt_lock);
return success;
}
//#endif
public:
typedef typename base::native_handle_type native_handle_type;
using base::native_handle;
condition_variable_any(void) : base(), internal_mutex_()
{
}
~condition_variable_any(void) = default;
using base::notify_all;
using base::notify_one;
template < class L >
void
wait(L& lock)
{
wait_impl(lock, INFINITE);
}
template < class L, class Predicate >
void
wait(L& lock, Predicate pred)
{
while(!pred())
wait(lock);
}
template < class L, class Rep, class Period >
cv_status
wait_for(L& lock, const std::chrono::duration< Rep, Period >& period)
{
using namespace std::chrono;
auto time = duration_cast< milliseconds >(period).count();
if(time < 0)
time = 0;
bool result = wait_impl(lock, static_cast< DWORD >(time));
return result ? cv_status::no_timeout : cv_status::timeout;
}
template < class L, class Rep, class Period, class Predicate >
bool
wait_for(L& lock, const std::chrono::duration< Rep, Period >& period,
Predicate pred)
{
return wait_until(lock, std::chrono::steady_clock::now() + period,
std::move(pred));
}
template < class L, class Clock, class Duration >
cv_status
wait_until(L& lock,
const std::chrono::time_point< Clock, Duration >& abs_time)
{
return wait_for(lock, abs_time - Clock::now());
}
template < class L, class Clock, class Duration, class Predicate >
bool
wait_until(L& lock,
const std::chrono::time_point< Clock, Duration >& abs_time,
Predicate pred)
{
while(!pred())
{
if(wait_until(lock, abs_time) == cv_status::timeout)
{
return pred();
}
}
return true;
}
};
} // Namespace vista
#endif
#if WINVER < 0x0600
using xp::condition_variable;
using xp::condition_variable_any;
#else
using vista::condition_variable;
using vista::condition_variable_any;
#endif
} // Namespace mingw_stdthread
// Push objects into std, but only if they are not already there.
namespace std
{
// Because of quirks of the compiler, the common "using namespace std;"
// directive would flatten the namespaces and introduce ambiguity where there
// was none. Direct specification (std::), however, would be unaffected.
// Take the safe option, and include only in the presence of MinGW's win32
// implementation.
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
using mingw_stdthread::condition_variable;
using mingw_stdthread::condition_variable_any;
using mingw_stdthread::cv_status;
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
#pragma message \
"This version of MinGW seems to include a win32 port of\
pthreads, and probably already has C++11 std threading classes implemented,\
based on pthreads. These classes, found in namespace std, are not overridden\
by the mingw-std-thread library. If you would still like to use this\
implementation (as it is more lightweight), use the classes provided in\
namespace mingw_stdthread."
#endif
} // namespace std
#endif // MINGW_CONDITIONAL_VARIABLE_H

@ -1,525 +0,0 @@
/**
* @file mingw.mutex.h
* @brief std::mutex et al implementation for MinGW
** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
* @author Alexander Vassilev
*
* @copyright Simplified (2-clause) BSD License.
* You should have received a copy of the license along with this
* program.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* @note
* This file may become part of the mingw-w64 runtime package. If/when this
*happens, the appropriate license will be added, i.e. this code will become
*dual-licensed, and the current BSD 2-clause license will stay.
*/
#ifndef WIN32STDMUTEX_H
#define WIN32STDMUTEX_H
#if defined(RPI)
#error this should not be set
#endif
#if !defined(__cplusplus) || (__cplusplus < 201103L)
#error A C++11 compiler is required!
#endif
// Recursion checks on non-recursive locks have some performance penalty, and
// the C++ standard does not mandate them. The user might want to explicitly
// enable or disable such checks. If the user has no preference, enable such
// checks in debug builds, but not in release builds.
#ifdef STDMUTEX_RECURSION_CHECKS
#elif defined(NDEBUG)
#define STDMUTEX_RECURSION_CHECKS 0
#else
#define STDMUTEX_RECURSION_CHECKS 1
#endif
#include <windows.h>
#include <atomic>
#include <cassert>
#include <chrono>
#include <cstdio>
#include <mutex> //need for call_once()
#include <system_error>
// Need for yield in spinlock and the implementation of invoke
#include "mingw.thread.h"
namespace mingw_stdthread
{
// The _NonRecursive class has mechanisms that do not play nice with direct
// manipulation of the native handle. This forward declaration is part of
// a friend class declaration.
#if STDMUTEX_RECURSION_CHECKS
namespace vista
{
class condition_variable;
}
#endif
// To make this namespace equivalent to the thread-related subset of std,
// pull in the classes and class templates supplied by std but not by this
// implementation.
using std::adopt_lock;
using std::adopt_lock_t;
using std::defer_lock;
using std::defer_lock_t;
using std::lock_guard;
using std::try_to_lock;
using std::try_to_lock_t;
using std::unique_lock;
class recursive_mutex
{
CRITICAL_SECTION mHandle;
public:
typedef LPCRITICAL_SECTION native_handle_type;
native_handle_type
native_handle()
{
return &mHandle;
}
recursive_mutex() noexcept : mHandle()
{
InitializeCriticalSection(&mHandle);
}
recursive_mutex(const recursive_mutex&) = delete;
recursive_mutex&
operator=(const recursive_mutex&) = delete;
~recursive_mutex() noexcept
{
DeleteCriticalSection(&mHandle);
}
void
lock()
{
EnterCriticalSection(&mHandle);
}
void
unlock()
{
LeaveCriticalSection(&mHandle);
}
bool
try_lock()
{
return (TryEnterCriticalSection(&mHandle) != 0);
}
};
#if STDMUTEX_RECURSION_CHECKS
struct _OwnerThread
{
// If this is to be read before locking, then the owner-thread variable
// must
// be atomic to prevent a torn read from spuriously causing errors.
std::atomic< DWORD > mOwnerThread;
constexpr _OwnerThread() noexcept : mOwnerThread(0)
{
}
static void
on_deadlock(void)
{
using namespace std;
fprintf(stderr,
"FATAL: Recursive locking of non-recursive mutex\
detected. Throwing system exception\n");
fflush(stderr);
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
}
DWORD
checkOwnerBeforeLock() const
{
DWORD self = GetCurrentThreadId();
if(mOwnerThread.load(std::memory_order_relaxed) == self)
on_deadlock();
return self;
}
void
setOwnerAfterLock(DWORD id)
{
mOwnerThread.store(id, std::memory_order_relaxed);
}
void
checkSetOwnerBeforeUnlock()
{
DWORD self = GetCurrentThreadId();
if(mOwnerThread.load(std::memory_order_relaxed) != self)
on_deadlock();
mOwnerThread.store(0, std::memory_order_relaxed);
}
};
#endif
// Though the Slim Reader-Writer (SRW) locks used here are not complete until
// Windows 7, implementing partial functionality in Vista will simplify the
// interaction with condition variables.
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
namespace windows7
{
class mutex
{
SRWLOCK mHandle;
// Track locking thread for error checking.
#if STDMUTEX_RECURSION_CHECKS
friend class vista::condition_variable;
_OwnerThread mOwnerThread;
#endif
public:
typedef PSRWLOCK native_handle_type;
constexpr mutex() noexcept
: mHandle(SRWLOCK_INIT)
#if STDMUTEX_RECURSION_CHECKS
, mOwnerThread()
#endif
{
}
mutex(const mutex&) = delete;
mutex&
operator=(const mutex&) = delete;
void
lock(void)
{
#if STDMUTEX_RECURSION_CHECKS
DWORD self = mOwnerThread.checkOwnerBeforeLock();
#endif
AcquireSRWLockExclusive(&mHandle);
#if STDMUTEX_RECURSION_CHECKS
mOwnerThread.setOwnerAfterLock(self);
#endif
}
void
unlock(void)
{
#if STDMUTEX_RECURSION_CHECKS
mOwnerThread.checkSetOwnerBeforeUnlock();
#endif
ReleaseSRWLockExclusive(&mHandle);
}
// TryAcquireSRW functions are a Windows 7 feature.
#if(WINVER >= _WIN32_WINNT_WIN7)
bool
try_lock(void)
{
#if STDMUTEX_RECURSION_CHECKS
DWORD self = mOwnerThread.checkOwnerBeforeLock();
#endif
BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
#if STDMUTEX_RECURSION_CHECKS
if(ret)
mOwnerThread.setOwnerAfterLock(self);
#endif
return ret;
}
#endif
native_handle_type
native_handle(void)
{
return &mHandle;
}
};
} // Namespace windows7
#endif // Compiling for Vista
namespace xp
{
class mutex
{
CRITICAL_SECTION mHandle;
std::atomic_uchar mState;
// Track locking thread for error checking.
#if STDMUTEX_RECURSION_CHECKS
friend class vista::condition_variable;
_OwnerThread mOwnerThread;
#endif
public:
typedef PCRITICAL_SECTION native_handle_type;
constexpr mutex() noexcept
: mHandle()
, mState(2)
#if STDMUTEX_RECURSION_CHECKS
, mOwnerThread()
#endif
{
}
mutex(const mutex&) = delete;
mutex&
operator=(const mutex&) = delete;
~mutex() noexcept
{
DeleteCriticalSection(&mHandle);
}
void
lock(void)
{
unsigned char state = mState.load(std::memory_order_acquire);
while(state)
{
if((state == 2)
&& mState.compare_exchange_weak(state, 1,
std::memory_order_acquire))
{
InitializeCriticalSection(&mHandle);
mState.store(0, std::memory_order_release);
break;
}
if(state == 1)
{
this_thread::yield();
state = mState.load(std::memory_order_acquire);
}
}
#if STDMUTEX_RECURSION_CHECKS
DWORD self = mOwnerThread.checkOwnerBeforeLock();
#endif
EnterCriticalSection(&mHandle);
#if STDMUTEX_RECURSION_CHECKS
mOwnerThread.setOwnerAfterLock(self);
#endif
}
void
unlock(void)
{
assert(mState.load(std::memory_order_relaxed) == 0);
#if STDMUTEX_RECURSION_CHECKS
mOwnerThread.checkSetOwnerBeforeUnlock();
#endif
LeaveCriticalSection(&mHandle);
}
bool
try_lock(void)
{
unsigned char state = mState.load(std::memory_order_acquire);
if((state == 2)
&& mState.compare_exchange_strong(state, 1,
std::memory_order_acquire))
{
InitializeCriticalSection(&mHandle);
mState.store(0, std::memory_order_release);
}
if(state == 1)
return false;
#if STDMUTEX_RECURSION_CHECKS
DWORD self = mOwnerThread.checkOwnerBeforeLock();
#endif
BOOL ret = TryEnterCriticalSection(&mHandle);
#if STDMUTEX_RECURSION_CHECKS
if(ret)
mOwnerThread.setOwnerAfterLock(self);
#endif
return ret;
}
native_handle_type
native_handle(void)
{
return &mHandle;
}
};
} // namespace xp
#if(WINVER >= _WIN32_WINNT_WIN7)
using windows7::mutex;
#else
using xp::mutex;
#endif
class recursive_timed_mutex
{
bool
try_lock_internal(DWORD ms)
{
DWORD ret = WaitForSingleObject(mHandle, ms);
using namespace std;
switch(ret)
{
case WAIT_TIMEOUT:
return false;
case WAIT_OBJECT_0:
return true;
case WAIT_ABANDONED:
throw system_error(make_error_code(errc::owner_dead));
default:
throw system_error(make_error_code(errc::protocol_error));
}
}
protected:
HANDLE mHandle;
// Track locking thread for error checking of non-recursive timed_mutex. For
// standard compliance, this must be defined in same class and at the same
// access-control level as every other variable in the timed_mutex.
#if STDMUTEX_RECURSION_CHECKS
friend class vista::condition_variable;
_OwnerThread mOwnerThread;
#endif
public:
typedef HANDLE native_handle_type;
native_handle_type
native_handle() const
{
return mHandle;
}
recursive_timed_mutex(const recursive_timed_mutex&) = delete;
recursive_timed_mutex&
operator=(const recursive_timed_mutex&) = delete;
recursive_timed_mutex()
: mHandle(CreateMutex(NULL, FALSE, NULL))
#if STDMUTEX_RECURSION_CHECKS
, mOwnerThread()
#endif
{
}
~recursive_timed_mutex()
{
CloseHandle(mHandle);
}
void
lock()
{
try_lock_internal(INFINITE);
}
void
unlock()
{
using namespace std;
if(!ReleaseMutex(mHandle))
throw system_error(
make_error_code(errc::resource_deadlock_would_occur));
}
bool
try_lock()
{
return try_lock_internal(0);
}
template < class Rep, class Period >
bool
try_lock_for(const std::chrono::duration< Rep, Period >& dur)
{
using namespace std::chrono;
DWORD timeout = (DWORD)duration_cast< milliseconds >(dur).count();
return try_lock_internal(timeout);
}
template < class Clock, class Duration >
bool
try_lock_until(
const std::chrono::time_point< Clock, Duration >& timeout_time)
{
return try_lock_for(timeout_time - Clock::now());
}
};
// Override if, and only if, it is necessary for error-checking.
#if STDMUTEX_RECURSION_CHECKS
class timed_mutex : recursive_timed_mutex
{
public:
timed_mutex(const timed_mutex&) = delete;
timed_mutex&
operator=(const timed_mutex&) = delete;
void
lock()
{
DWORD self = mOwnerThread.checkOwnerBeforeLock();
recursive_timed_mutex::lock();
mOwnerThread.setOwnerAfterLock(self);
}
void
unlock()
{
mOwnerThread.checkSetOwnerBeforeUnlock();
recursive_timed_mutex::unlock();
}
template < class Rep, class Period >
bool
try_lock_for(const std::chrono::duration< Rep, Period >& dur)
{
DWORD self = mOwnerThread.checkOwnerBeforeLock();
bool ret = recursive_timed_mutex::try_lock_for(dur);
if(ret)
mOwnerThread.setOwnerAfterLock(self);
return ret;
}
template < class Clock, class Duration >
bool
try_lock_until(
const std::chrono::time_point< Clock, Duration >& timeout_time)
{
return try_lock_for(timeout_time - Clock::now());
}
bool
try_lock()
{
return try_lock_for(std::chrono::milliseconds(0));
}
};
#else
typedef recursive_timed_mutex timed_mutex;
#endif
class once_flag
{
// When available, the SRW-based mutexes should be faster than the
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
// and try_lock is not used by once_flag.
#if(_WIN32_WINNT == _WIN32_WINNT_VISTA)
windows7::mutex mMutex;
#else
mutex mMutex;
#endif
std::atomic_bool mHasRun;
once_flag(const once_flag&) = delete;
once_flag&
operator=(const once_flag&) = delete;
template < class Callable, class... Args >
friend void
call_once(once_flag& once, Callable&& f, Args&&... args);
public:
constexpr once_flag() noexcept : mMutex(), mHasRun(false)
{
}
};
template < class Callable, class... Args >
void
call_once(once_flag& flag, Callable&& func, Args&&... args)
{
if(flag.mHasRun.load(std::memory_order_acquire))
return;
lock_guard< decltype(flag.mMutex) > lock(flag.mMutex);
if(flag.mHasRun.load(std::memory_order_acquire))
return;
detail::invoke(std::forward< Callable >(func),
std::forward< Args >(args)...);
flag.mHasRun.store(true, std::memory_order_release);
}
} // Namespace mingw_stdthread
// Push objects into std, but only if they are not already there.
namespace std
{
// Because of quirks of the compiler, the common "using namespace std;"
// directive would flatten the namespaces and introduce ambiguity where there
// was none. Direct specification (std::), however, would be unaffected.
// Take the safe option, and include only in the presence of MinGW's win32
// implementation.
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
using mingw_stdthread::call_once;
using mingw_stdthread::mutex;
using mingw_stdthread::once_flag;
using mingw_stdthread::recursive_mutex;
using mingw_stdthread::recursive_timed_mutex;
using mingw_stdthread::timed_mutex;
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
#pragma message \
"This version of MinGW seems to include a win32 port of\
pthreads, and probably already has C++11 std threading classes implemented,\
based on pthreads. These classes, found in namespace std, are not overridden\
by the mingw-std-thread library. If you would still like to use this\
implementation (as it is more lightweight), use the classes provided in\
namespace mingw_stdthread."
#endif
} // namespace std
#endif // WIN32STDMUTEX_H

@ -1,536 +0,0 @@
/// \file mingw.shared_mutex.h
/// \brief Standard-compliant shared_mutex for MinGW
///
/// (c) 2017 by Nathaniel J. McClatchey, Athens OH, United States
/// \author Nathaniel J. McClatchey
///
/// \copyright Simplified (2-clause) BSD License.
///
/// \note This file may become part of the mingw-w64 runtime package. If/when
/// this happens, the appropriate license will be added, i.e. this code will
/// become dual-licensed, and the current BSD 2-clause license will stay.
/// \note Target Windows version is determined by WINVER, which is determined in
/// <windows.h> from _WIN32_WINNT, which can itself be set by the user.
// Notes on the namespaces:
// - The implementation can be accessed directly in the namespace
// mingw_stdthread.
// - Objects will be brought into namespace std by a using directive. This
// will cause objects declared in std (such as MinGW's implementation) to
// hide this implementation's definitions.
// - To avoid poluting the namespace with implementation details, all objects
// to be pushed into std will be placed in mingw_stdthread::visible.
// The end result is that if MinGW supplies an object, it is automatically
// used. If MinGW does not supply an object, this implementation's version will
// instead be used.
#ifndef MINGW_SHARED_MUTEX_H_
#define MINGW_SHARED_MUTEX_H_
#if !defined(__cplusplus) || (__cplusplus < 201103L)
#error A C++11 compiler is required!
#endif
#include <cassert>
// Use MinGW's shared_lock class template, if it's available. Requires C++14.
// If unavailable (eg. because this library is being used in C++11), then an
// implementation of shared_lock is provided by this header.
#if(__cplusplus >= 201402L)
#include <shared_mutex>
#endif
// For defer_lock_t, adopt_lock_t, and try_to_lock_t
#include "mingw.mutex.h"
// For descriptive errors.
#include <system_error>
// Implementing a shared_mutex without OS support will require atomic read-
// modify-write capacity.
#include <atomic>
// For timing in shared_lock and shared_timed_mutex.
#include <chrono>
// For this_thread::yield.
#include "mingw.thread.h"
// Might be able to use native Slim Reader-Writer (SRW) locks.
#ifdef _WIN32
#include <windows.h>
#endif
namespace mingw_stdthread
{
// Define a portable atomics-based shared_mutex
namespace portable
{
class shared_mutex
{
typedef uint_fast16_t counter_type;
std::atomic< counter_type > mCounter;
static constexpr counter_type kWriteBit = 1
<< (sizeof(counter_type) * CHAR_BIT - 1);
#if STDMUTEX_RECURSION_CHECKS
// Runtime checker for verifying owner threads. Note: Exclusive mode
// only.
_OwnerThread mOwnerThread;
#endif
public:
typedef shared_mutex* native_handle_type;
shared_mutex()
: mCounter(0)
#if STDMUTEX_RECURSION_CHECKS
, mOwnerThread()
#endif
{
}
// No form of copying or moving should be allowed.
shared_mutex(const shared_mutex&) = delete;
shared_mutex&
operator=(const shared_mutex&) = delete;
~shared_mutex()
{
// Terminate if someone tries to destroy an owned mutex.
assert(mCounter.load(std::memory_order_relaxed) == 0);
}
void
lock_shared(void)
{
counter_type expected = mCounter.load(std::memory_order_relaxed);
do
{
// Delay if writing or if too many readers are attempting to read.
if(expected >= kWriteBit - 1)
{
using namespace std;
using namespace this_thread;
yield();
expected = mCounter.load(std::memory_order_relaxed);
continue;
}
if(mCounter.compare_exchange_weak(expected, expected + 1,
std::memory_order_acquire,
std::memory_order_relaxed))
break;
} while(true);
}
bool
try_lock_shared(void)
{
counter_type expected =
mCounter.load(std::memory_order_relaxed) & (~kWriteBit);
if(expected + 1 == kWriteBit)
return false;
else
return mCounter.compare_exchange_strong(expected, expected + 1,
std::memory_order_acquire,
std::memory_order_relaxed);
}
void
unlock_shared(void)
{
using namespace std;
#ifndef NDEBUG
if(!(mCounter.fetch_sub(1, memory_order_release) & (~kWriteBit)))
throw system_error(make_error_code(errc::operation_not_permitted));
#else
mCounter.fetch_sub(1, memory_order_release);
#endif
}
// Behavior is undefined if a lock was previously acquired.
void
lock(void)
{
#if STDMUTEX_RECURSION_CHECKS
DWORD self = mOwnerThread.checkOwnerBeforeLock();
#endif
using namespace std;
// Might be able to use relaxed memory order...
// Wait for the write-lock to be unlocked, then claim the write slot.
counter_type current;
while(
(current = mCounter.fetch_or(kWriteBit, std::memory_order_acquire))
& kWriteBit)
this_thread::yield();
// Wait for readers to finish up.
while(current != kWriteBit)
{
this_thread::yield();
current = mCounter.load(std::memory_order_acquire);
}
#if STDMUTEX_RECURSION_CHECKS
mOwnerThread.setOwnerAfterLock(self);
#endif
}
bool
try_lock(void)
{
#if STDMUTEX_RECURSION_CHECKS
DWORD self = mOwnerThread.checkOwnerBeforeLock();
#endif
counter_type expected = 0;
bool ret = mCounter.compare_exchange_strong(expected, kWriteBit,
std::memory_order_acquire,
std::memory_order_relaxed);
#if STDMUTEX_RECURSION_CHECKS
if(ret)
mOwnerThread.setOwnerAfterLock(self);
#endif
return ret;
}
void
unlock(void)
{
#if STDMUTEX_RECURSION_CHECKS
mOwnerThread.checkSetOwnerBeforeUnlock();
#endif
using namespace std;
#ifndef NDEBUG
if(mCounter.load(memory_order_relaxed) != kWriteBit)
throw system_error(make_error_code(errc::operation_not_permitted));
#endif
mCounter.store(0, memory_order_release);
}
native_handle_type
native_handle(void)
{
return this;
}
};
} // Namespace portable
// The native shared_mutex implementation primarily uses features of Windows
// Vista, but the features used for try_lock and try_lock_shared were not
// introduced until Windows 7. To allow limited use while compiling for Vista,
// I define the class without try_* functions in that case.
// Only fully-featured implementations will be placed into namespace std.
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
namespace vista
{
class condition_variable_any;
}
namespace windows7
{
// We already #include "mingw.mutex.h". May as well reduce redundancy.
class shared_mutex : windows7::mutex
{
// Allow condition_variable_any (and only condition_variable_any) to
// treat a
// shared_mutex as its base class.
friend class vista::condition_variable_any;
public:
using windows7::mutex::lock;
using windows7::mutex::native_handle;
using windows7::mutex::native_handle_type;
using windows7::mutex::unlock;
void
lock_shared(void)
{
AcquireSRWLockShared(native_handle());
}
void
unlock_shared(void)
{
ReleaseSRWLockShared(native_handle());
}
// TryAcquireSRW functions are a Windows 7 feature.
#if(WINVER >= _WIN32_WINNT_WIN7)
bool
try_lock_shared(void)
{
return TryAcquireSRWLockShared(native_handle()) != 0;
}
using windows7::mutex::try_lock;
#endif
};
} // Namespace windows7
#endif // Compiling for Vista
#if(defined(_WIN32) && (WINVER >= _WIN32_WINNT_WIN7))
using windows7::shared_mutex;
#else
using portable::shared_mutex;
#endif
class shared_timed_mutex : shared_mutex
{
typedef shared_mutex Base;
public:
using Base::lock;
using Base::lock_shared;
using Base::try_lock;
using Base::try_lock_shared;
using Base::unlock;
using Base::unlock_shared;
template < class Clock, class Duration >
bool
try_lock_until(const std::chrono::time_point< Clock, Duration >& cutoff)
{
do
{
if(try_lock())
return true;
} while(std::chrono::steady_clock::now() < cutoff);
return false;
}
template < class Rep, class Period >
bool
try_lock_for(const std::chrono::duration< Rep, Period >& rel_time)
{
return try_lock_until(std::chrono::steady_clock::now() + rel_time);
}
template < class Clock, class Duration >
bool
try_lock_shared_until(
const std::chrono::time_point< Clock, Duration >& cutoff)
{
do
{
if(try_lock_shared())
return true;
} while(std::chrono::steady_clock::now() < cutoff);
return false;
}
template < class Rep, class Period >
bool
try_lock_shared_for(const std::chrono::duration< Rep, Period >& rel_time)
{
return try_lock_shared_until(std::chrono::steady_clock::now() + rel_time);
}
};
#if __cplusplus >= 201402L
using std::shared_lock;
#else
// If not supplied by shared_mutex (eg. because C++14 is not supported), I
// supply the various helper classes that the header should have defined.
template < class Mutex >
class shared_lock
{
Mutex* mMutex;
bool mOwns;
// Reduce code redundancy
void
verify_lockable(void)
{
using namespace std;
if(mMutex == nullptr)
throw system_error(make_error_code(errc::operation_not_permitted));
if(mOwns)
throw system_error(
make_error_code(errc::resource_deadlock_would_occur));
}
public:
typedef Mutex mutex_type;
shared_lock(void) noexcept : mMutex(nullptr), mOwns(false)
{
}
shared_lock(shared_lock< Mutex >&& other) noexcept
: mMutex(other.mutex_), mOwns(other.owns_)
{
other.mMutex = nullptr;
other.mOwns = false;
}
explicit shared_lock(mutex_type& m) : mMutex(&m), mOwns(true)
{
mMutex->lock_shared();
}
shared_lock(mutex_type& m, defer_lock_t) noexcept : mMutex(&m), mOwns(false)
{
}
shared_lock(mutex_type& m, adopt_lock_t) : mMutex(&m), mOwns(true)
{
}
shared_lock(mutex_type& m, try_to_lock_t)
: mMutex(&m), mOwns(m.try_lock_shared())
{
}
template < class Rep, class Period >
shared_lock(mutex_type& m,
const std::chrono::duration< Rep, Period >& timeout_duration)
: mMutex(&m), mOwns(m.try_lock_shared_for(timeout_duration))
{
}
template < class Clock, class Duration >
shared_lock(mutex_type& m,
const std::chrono::time_point< Clock, Duration >& timeout_time)
: mMutex(&m), mOwns(m.try_lock_shared_until(timeout_time))
{
}
shared_lock&
operator=(shared_lock< Mutex >&& other) noexcept
{
if(&other != this)
{
if(mOwns)
mMutex->unlock_shared();
mMutex = other.mMutex;
mOwns = other.mOwns;
other.mMutex = nullptr;
other.mOwns = false;
}
return *this;
}
~shared_lock(void)
{
if(mOwns)
mMutex->unlock_shared();
}
shared_lock(const shared_lock< Mutex >&) = delete;
shared_lock&
operator=(const shared_lock< Mutex >&) = delete;
// Shared locking
void
lock(void)
{
verify_lockable();
mMutex->lock_shared();
mOwns = true;
}
bool
try_lock(void)
{
verify_lockable();
mOwns = mMutex->try_lock_shared();
return mOwns;
}
template < class Clock, class Duration >
bool
try_lock_until(const std::chrono::time_point< Clock, Duration >& cutoff)
{
verify_lockable();
do
{
mOwns = mMutex->try_lock_shared();
if(mOwns)
return mOwns;
} while(std::chrono::steady_clock::now() < cutoff);
return false;
}
template < class Rep, class Period >
bool
try_lock_for(const std::chrono::duration< Rep, Period >& rel_time)
{
return try_lock_until(std::chrono::steady_clock::now() + rel_time);
}
void
unlock(void)
{
using namespace std;
if(!mOwns)
throw system_error(make_error_code(errc::operation_not_permitted));
mMutex->unlock_shared();
mOwns = false;
}
// Modifiers
void
swap(shared_lock< Mutex >& other) noexcept
{
using namespace std;
swap(mMutex, other.mMutex);
swap(mOwns, other.mOwns);
}
mutex_type*
release(void) noexcept
{
mutex_type* ptr = mMutex;
mMutex = nullptr;
mOwns = false;
return ptr;
}
// Observers
mutex_type*
mutex(void) const noexcept
{
return mMutex;
}
bool
owns_lock(void) const noexcept
{
return mOwns;
}
explicit operator bool() const noexcept
{
return owns_lock();
}
};
template < class Mutex >
void
swap(shared_lock< Mutex >& lhs, shared_lock< Mutex >& rhs) noexcept
{
lhs.swap(rhs);
}
#endif // C++11
} // Namespace mingw_stdthread
namespace std
{
// Because of quirks of the compiler, the common "using namespace std;"
// directive would flatten the namespaces and introduce ambiguity where there
// was none. Direct specification (std::), however, would be unaffected.
// Take the safe option, and include only in the presence of MinGW's win32
// implementation.
#if(__cplusplus < 201703L) \
|| (defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS))
using mingw_stdthread::shared_mutex;
#endif
#if(__cplusplus < 201402L) \
|| (defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS))
using mingw_stdthread::shared_lock;
using mingw_stdthread::shared_timed_mutex;
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
#pragma message \
"This version of MinGW seems to include a win32 port of\
pthreads, and probably already has C++ std threading classes implemented,\
based on pthreads. These classes, found in namespace std, are not overridden\
by the mingw-std-thread library. If you would still like to use this\
implementation (as it is more lightweight), use the classes provided in\
namespace mingw_stdthread."
#endif
} // Namespace std
#endif // MINGW_SHARED_MUTEX_H_

@ -1,475 +0,0 @@
/**
* @file mingw.thread.h
* @brief std::thread implementation for MinGW
* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
* @author Alexander Vassilev
*
* @copyright Simplified (2-clause) BSD License.
* You should have received a copy of the license along with this
* program.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* @note
* This file may become part of the mingw-w64 runtime package. If/when this
* happens, the appropriate license will be added, i.e. this code will become
* dual-licensed, and the current BSD 2-clause license will stay.
*/
#ifndef WIN32STDTHREAD_H
#define WIN32STDTHREAD_H
#if !defined(__cplusplus) || (__cplusplus < 201103L)
#error A C++11 compiler is required!
#endif
// Use the standard classes for std::, if available.
#include <thread>
#include <process.h>
#include <windows.h>
#include <cerrno>
#include <chrono>
#include <functional>
#include <memory>
#include <ostream>
#include <system_error>
#include <type_traits>
#ifndef NDEBUG
#include <cstdio>
#endif
// instead of INVALID_HANDLE_VALUE _beginthreadex returns 0
#define _STD_THREAD_INVALID_HANDLE 0
namespace mingw_stdthread
{
namespace detail
{
// For compatibility, implement std::invoke for C++11 and C++14
#if __cplusplus < 201703L
template < bool PMemFunc, bool PMemData >
struct Invoker
{
template < class F, class... Args >
inline static typename std::result_of< F(Args...) >::type
invoke(F&& f, Args&&... args)
{
return std::forward< F >(f)(std::forward< Args >(args)...);
}
};
template < bool >
struct InvokerHelper;
template <>
struct InvokerHelper< false >
{
template < class T1 >
inline static auto
get(T1&& t1) -> decltype(*std::forward< T1 >(t1))
{
return *std::forward< T1 >(t1);
}
template < class T1 >
inline static auto
get(const std::reference_wrapper< T1 >& t1) -> decltype(t1.get())
{
return t1.get();
}
};
template <>
struct InvokerHelper< true >
{
template < class T1 >
inline static auto
get(T1&& t1) -> decltype(std::forward< T1 >(t1))
{
return std::forward< T1 >(t1);
}
};
template <>
struct Invoker< true, false >
{
template < class T, class F, class T1, class... Args >
inline static auto
invoke(F T::*f, T1&& t1, Args&&... args) -> decltype((
InvokerHelper< std::is_base_of< T, typename std::decay< T1 >::type >::
value >::get(std::forward< T1 >(t1))
.*f)(std::forward< Args >(args)...))
{
return (
InvokerHelper<
std::is_base_of< T, typename std::decay< T1 >::type >::value >::
get(std::forward< T1 >(t1))
.*f)(std::forward< Args >(args)...);
}
};
template <>
struct Invoker< false, true >
{
template < class T, class F, class T1, class... Args >
inline static auto
invoke(F T::*f, T1&& t1, Args&&... args)
-> decltype(InvokerHelper< std::is_base_of<
T, typename std::decay< T1 >::type >::value >::get(t1)
.*f)
{
return InvokerHelper< std::is_base_of<
T, typename std::decay< T1 >::type >::value >::get(t1)
.*f;
}
};
template < class F, class... Args >
struct InvokeResult
{
typedef Invoker< std::is_member_function_pointer<
typename std::remove_reference< F >::type >::value,
std::is_member_object_pointer<
typename std::remove_reference< F >::type >::value
&& (sizeof...(Args) == 1) >
invoker;
inline static auto
invoke(F&& f, Args&&... args)
-> decltype(invoker::invoke(std::forward< F >(f),
std::forward< Args >(args)...))
{
return invoker::invoke(std::forward< F >(f),
std::forward< Args >(args)...);
};
};
template < class F, class... Args >
auto
invoke(F&& f, Args&&... args)
-> decltype(InvokeResult< F, Args... >::invoke(
std::forward< F >(f), std::forward< Args >(args)...))
{
return InvokeResult< F, Args... >::invoke(std::forward< F >(f),
std::forward< Args >(args)...);
}
#else
using std::invoke;
#endif
template < int... >
struct IntSeq
{
};
template < int N, int... S >
struct GenIntSeq : GenIntSeq< N - 1, N - 1, S... >
{
};
template < int... S >
struct GenIntSeq< 0, S... >
{
typedef IntSeq< S... > type;
};
// We can't define the Call struct in the function - the standard forbids
// template methods in that case
template < class Func, typename... Args >
struct ThreadFuncCall
{
typedef std::tuple< Args... > Tuple;
Func mFunc;
Tuple mArgs;
ThreadFuncCall(Func&& aFunc, Args&&... aArgs)
: mFunc(std::forward< Func >(aFunc))
, mArgs(std::forward< Args >(aArgs)...)
{
}
template < int... S >
void
callFunc(detail::IntSeq< S... >)
{
detail::invoke(std::forward< Func >(mFunc),
std::get< S >(std::forward< Tuple >(mArgs))...);
}
};
} // namespace detail
class thread
{
public:
class id
{
DWORD mId;
void
clear()
{
mId = 0;
}
friend class thread;
friend class std::hash< id >;
public:
explicit id(DWORD aId = 0) noexcept : mId(aId)
{
}
friend bool
operator==(id x, id y) noexcept
{
return x.mId == y.mId;
}
friend bool
operator!=(id x, id y) noexcept
{
return x.mId != y.mId;
}
friend bool
operator<(id x, id y) noexcept
{
return x.mId < y.mId;
}
friend bool
operator<=(id x, id y) noexcept
{
return x.mId <= y.mId;
}
friend bool
operator>(id x, id y) noexcept
{
return x.mId > y.mId;
}
friend bool
operator>=(id x, id y) noexcept
{
return x.mId >= y.mId;
}
template < class _CharT, class _Traits >
friend std::basic_ostream< _CharT, _Traits >&
operator<<(std::basic_ostream< _CharT, _Traits >& __out, id __id)
{
if(__id.mId == 0)
{
return __out << "(invalid std::thread::id)";
}
else
{
return __out << __id.mId;
}
}
};
protected:
HANDLE mHandle;
id mThreadId;
public:
typedef HANDLE native_handle_type;
id
get_id() const noexcept
{
return mThreadId;
}
native_handle_type
native_handle() const
{
return mHandle;
}
thread() : mHandle(_STD_THREAD_INVALID_HANDLE), mThreadId()
{
}
thread(thread&& other) : mHandle(other.mHandle), mThreadId(other.mThreadId)
{
other.mHandle = _STD_THREAD_INVALID_HANDLE;
other.mThreadId.clear();
}
thread(const thread& other) = delete;
template < class Func, typename... Args >
explicit thread(Func&& func, Args&&... args) : mHandle(), mThreadId()
{
typedef detail::ThreadFuncCall< Func, Args... > Call;
auto call =
new Call(std::forward< Func >(func), std::forward< Args >(args)...);
mHandle =
(HANDLE)_beginthreadex(NULL, 0, threadfunc< Call, Args... >,
(LPVOID)call, 0, (unsigned*)&(mThreadId.mId));
if(mHandle == _STD_THREAD_INVALID_HANDLE)
{
int errnum = errno;
delete call;
// Note: Should only throw EINVAL, EAGAIN, EACCES
throw std::system_error(errnum, std::generic_category());
}
}
template < class Call, typename... Args >
static unsigned __stdcall threadfunc(void* arg)
{
std::unique_ptr< Call > call(static_cast< Call* >(arg));
call->callFunc(typename detail::GenIntSeq< sizeof...(Args) >::type());
return 0;
}
bool
joinable() const
{
return mHandle != _STD_THREAD_INVALID_HANDLE;
}
void
join()
{
using namespace std;
if(get_id() == id(GetCurrentThreadId()))
throw system_error(
make_error_code(errc::resource_deadlock_would_occur));
if(mHandle == _STD_THREAD_INVALID_HANDLE)
throw system_error(make_error_code(errc::no_such_process));
if(!joinable())
throw system_error(make_error_code(errc::invalid_argument));
WaitForSingleObject(mHandle, INFINITE);
CloseHandle(mHandle);
mHandle = _STD_THREAD_INVALID_HANDLE;
mThreadId.clear();
}
~thread()
{
if(joinable())
{
#ifndef NDEBUG
std::printf(
"Error: Must join() or detach() a thread before \
destroying it.\n");
#endif
std::terminate();
}
}
thread&
operator=(const thread&) = delete;
thread&
operator=(thread&& other) noexcept
{
if(joinable())
{
#ifndef NDEBUG
std::printf(
"Error: Must join() or detach() a thread before \
moving another thread to it.\n");
#endif
std::terminate();
}
swap(std::forward< thread >(other));
return *this;
}
void
swap(thread&& other) noexcept
{
std::swap(mHandle, other.mHandle);
std::swap(mThreadId.mId, other.mThreadId.mId);
}
static unsigned int
_hardware_concurrency_helper() noexcept
{
SYSTEM_INFO sysinfo;
::GetNativeSystemInfo(&sysinfo);
return sysinfo.dwNumberOfProcessors;
}
static unsigned int
hardware_concurrency() noexcept
{
static unsigned int cached = _hardware_concurrency_helper();
return cached;
}
void
detach()
{
if(!joinable())
{
using namespace std;
throw system_error(make_error_code(errc::invalid_argument));
}
if(mHandle != _STD_THREAD_INVALID_HANDLE)
{
CloseHandle(mHandle);
mHandle = _STD_THREAD_INVALID_HANDLE;
}
mThreadId.clear();
}
};
namespace this_thread
{
inline thread::id
get_id() noexcept
{
return thread::id(GetCurrentThreadId());
}
inline void
yield() noexcept
{
Sleep(0);
}
template < class Rep, class Period >
void
sleep_for(const std::chrono::duration< Rep, Period >& sleep_duration)
{
Sleep(std::chrono::duration_cast< std::chrono::milliseconds >(
sleep_duration)
.count());
}
template < class Clock, class Duration >
void
sleep_until(const std::chrono::time_point< Clock, Duration >& sleep_time)
{
sleep_for(sleep_time - Clock::now());
}
} // namespace this_thread
} // Namespace mingw_stdthread
namespace std
{
// Because of quirks of the compiler, the common "using namespace std;"
// directive would flatten the namespaces and introduce ambiguity where there
// was none. Direct specification (std::), however, would be unaffected.
// Take the safe option, and include only in the presence of MinGW's win32
// implementation.
#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
using mingw_stdthread::thread;
// Remove ambiguity immediately, to avoid problems arising from the above.
// using std::thread;
namespace this_thread
{
using namespace mingw_stdthread::this_thread;
}
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
#pragma message \
"This version of MinGW seems to include a win32 port of\
pthreads, and probably already has C++11 std threading classes implemented,\
based on pthreads. These classes, found in namespace std, are not overridden\
by the mingw-std-thread library. If you would still like to use this\
implementation (as it is more lightweight), use the classes provided in\
namespace mingw_stdthread."
#endif
// Specialize hash for this implementation's thread::id, even if the
// std::thread::id already has a hash.
template <>
struct hash< mingw_stdthread::thread::id >
{
typedef mingw_stdthread::thread::id argument_type;
typedef size_t result_type;
size_t
operator()(const argument_type& i) const noexcept
{
return i.mId;
}
};
} // namespace std
#endif // WIN32STDTHREAD_H
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