lokinet/llarp/profiling.hpp

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#ifndef LLARP_PROFILING_HPP
#define LLARP_PROFILING_HPP
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#include <path/path.hpp>
#include <router_id.hpp>
#include <util/bencode.hpp>
#include <util/threading.hpp>
#include <absl/base/thread_annotations.h>
#include <map>
namespace llarp
{
struct RouterProfile final : public IBEncodeMessage
{
static constexpr size_t MaxSize = 256;
uint64_t connectTimeoutCount = 0;
uint64_t connectGoodCount = 0;
uint64_t pathSuccessCount = 0;
uint64_t pathFailCount = 0;
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llarp_time_t lastUpdated = 0;
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llarp_time_t lastDecay = 0;
RouterProfile() : IBEncodeMessage()
{
}
~RouterProfile() = default;
bool
BEncode(llarp_buffer_t* buf) const override;
bool
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DecodeKey(const llarp_buffer_t& k, llarp_buffer_t* buf) override;
bool
IsGood(uint64_t chances) const;
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bool
IsGoodForConnect(uint64_t chances) const;
bool
IsGoodForPath(uint64_t chances) const;
/// decay stats
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void
Decay();
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// rotate stats if timeout reached
void
Tick();
};
struct Profiling final : public IBEncodeMessage
{
Profiling() : IBEncodeMessage()
{
}
~Profiling()
{
}
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/// generic variant
bool
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IsBad(const RouterID& r, uint64_t chances = 8)
LOCKS_EXCLUDED(m_ProfilesMutex);
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/// check if this rotuer should have paths built over it
bool
IsBadForPath(const RouterID& r, uint64_t chances = 8)
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LOCK_RETURNED(m_ProfilesMutex);
/// check if this router should be connected directly to
bool
IsBadForConnect(const RouterID& r, uint64_t chances = 8)
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LOCKS_EXCLUDED(m_ProfilesMutex);
void
MarkConnectTimeout(const RouterID& r) LOCKS_EXCLUDED(m_ProfilesMutex);
void
MarkConnectSuccess(const RouterID& r) LOCKS_EXCLUDED(m_ProfilesMutex);
void
MarkPathFail(path::Path* p) LOCKS_EXCLUDED(m_ProfilesMutex);
void
MarkPathSuccess(path::Path* p) LOCKS_EXCLUDED(m_ProfilesMutex);
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void
ClearProfile(const RouterID& r) LOCKS_EXCLUDED(m_ProfilesMutex);
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void
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Tick() LOCKS_EXCLUDED(m_ProfilesMutex);
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bool
BEncode(llarp_buffer_t* buf) const override LOCKS_EXCLUDED(m_ProfilesMutex);
bool
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DecodeKey(const llarp_buffer_t& k, llarp_buffer_t* buf) override
SHARED_LOCKS_REQUIRED(m_ProfilesMutex);
bool
Load(const char* fname) LOCKS_EXCLUDED(m_ProfilesMutex);
bool
Save(const char* fname) LOCKS_EXCLUDED(m_ProfilesMutex);
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bool
ShouldSave(llarp_time_t now) const;
private:
bool
BEncodeNoLock(llarp_buffer_t* buf) const
SHARED_LOCKS_REQUIRED(m_ProfilesMutex);
using lock_t = util::Lock;
mutable util::Mutex m_ProfilesMutex; // protects m_Profiles
std::map< RouterID, RouterProfile > m_Profiles GUARDED_BY(m_ProfilesMutex);
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llarp_time_t m_LastSave = 0;
};
} // namespace llarp
#endif