lokinet/ui-win32/lokivpn.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{1CDEE73C-29C5-4781-BD74-1EEAC6F75A14}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>network.loki.lokinet.win32.ui</RootNamespace>
<AssemblyName>lokinetui</AssemblyName>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>lokinet.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
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<Compile Include="AboutBox.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="AboutBox.Designer.cs">
<DependentUpon>AboutBox.cs</DependentUpon>
</Compile>
<Compile Include="LogDumper.cs" />
<Compile Include="dlgBootstrap.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="dlgBootstrap.Designer.cs">
<DependentUpon>dlgBootstrap.cs</DependentUpon>
</Compile>
<Compile Include="Settings.cs" />
<Compile Include="UserSettings.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UserSettings.Designer.cs">
<DependentUpon>UserSettings.cs</DependentUpon>
</Compile>
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<Compile Include="UIMain.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIMain.Designer.cs">
<DependentUpon>UIMain.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="VisualSettings.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="VisualSettings.Designer.cs">
<DependentUpon>VisualSettings.cs</DependentUpon>
</Compile>
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<EmbeddedResource Include="AboutBox.resx">
<DependentUpon>AboutBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="dlgBootstrap.resx">
<DependentUpon>dlgBootstrap.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UserSettings.resx">
<DependentUpon>UserSettings.cs</DependentUpon>
</EmbeddedResource>
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<EmbeddedResource Include="UIMain.resx">
<DependentUpon>UIMain.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
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</Compile>
<EmbeddedResource Include="VisualSettings.resx">
<DependentUpon>VisualSettings.cs</DependentUpon>
</EmbeddedResource>
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<None Include="App.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<Content Include="lokinet.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>$(SolutionDir)versioning\NetRevisionTool /info /patch "$(ProjectDir)"
$(SolutionDir)versioning\release.bat</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>$(SolutionDir)versioning\NetRevisionTool /restore "$(ProjectDir)"
$(SolutionDir)versioning\unpatch.bat</PostBuildEvent>
</PropertyGroup>
</Project>