lokinet/llarp/router.hpp

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#ifndef LLARP_ROUTER_HPP
#define LLARP_ROUTER_HPP
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#include <llarp/dht.h>
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#include <llarp/nodedb.hpp>
#include <llarp/router_contact.hpp>
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#include <llarp/path.hpp>
#include <llarp/link_layer.hpp>
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#include <functional>
#include <list>
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#include <map>
#include <vector>
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#include <unordered_map>
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#include <llarp/dht.hpp>
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#include <llarp/handlers/tun.hpp>
#include <llarp/link_message.hpp>
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#include <llarp/routing/handler.hpp>
#include <llarp/service.hpp>
#include <llarp/establish_job.hpp>
#include <llarp/profiling.hpp>
#include "crypto.hpp"
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#include "fs.hpp"
#include "mem.hpp"
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bool
llarp_findOrCreateEncryption(llarp_crypto *crypto, const char *fpath,
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llarp::SecretKey &encryption);
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struct TryConnectJob;
struct llarp_router
{
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bool ready;
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// transient iwp encryption key
fs::path transport_keyfile = "transport.key";
// nodes to connect to on startup
std::map< std::string, fs::path > connect;
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// long term identity key
fs::path ident_keyfile = "identity.key";
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fs::path encryption_keyfile = "encryption.key";
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// path to write our self signed rc to
fs::path our_rc_file = "rc.signed";
// our router contact
llarp::RouterContact _rc;
const llarp::RouterContact &
rc() const
{
return _rc;
}
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// our ipv4 public setting
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bool publicOverride = false;
struct sockaddr_in ip4addr;
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llarp::AddressInfo addrInfo;
llarp_ev_loop *netloop;
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llarp_threadpool *tp;
llarp_logic *logic;
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llarp_crypto crypto;
llarp::path::PathContext paths;
llarp::SecretKey identity;
llarp::SecretKey encryption;
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llarp_threadpool *disk;
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llarp_dht_context *dht = nullptr;
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llarp_nodedb *nodedb;
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// buffer for serializing link messages
byte_t linkmsg_buffer[MAX_LINK_MSG_SIZE];
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/// always maintain this many connections to other routers
size_t minConnectedRouters = 5;
/// hard upperbound limit on the number of router to router connections
size_t maxConnectedRouters = 2000;
int minRequiredRouters = 4;
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// should we be sending padded messages every interval?
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bool sendPadding = false;
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uint32_t ticker_job_id = 0;
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llarp::InboundMessageParser inbound_link_msg_parser;
llarp::routing::InboundMessageParser inbound_routing_msg_parser;
llarp::service::Context hiddenServiceContext;
std::string defaultIfAddr = "auto";
std::string defaultIfName = "auto";
bool disableDefaultEndpoint = false;
bool
CreateDefaultHiddenService();
bool
ShouldCreateDefaultHiddenService();
std::unique_ptr< llarp::ILinkLayer > outboundLink;
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std::vector< std::unique_ptr< llarp::ILinkLayer > > inboundLinks;
llarp::Profiling routerProfiling;
fs::path routerProfilesFile = "profiles.dat";
typedef std::queue< std::vector< byte_t > > MessageQueue;
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/// outbound message queue
std::unordered_map< llarp::RouterID, MessageQueue, llarp::RouterID::Hash >
outboundMessageQueue;
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/// loki verified routers
std::unordered_map< llarp::RouterID, llarp::RouterContact,
llarp::RouterID::Hash >
validRouters;
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// pending establishing session with routers
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std::unordered_map< llarp::RouterID, std::unique_ptr< TryConnectJob >,
llarp::RouterID::Hash >
pendingEstablishJobs;
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// sessions to persist -> timestamp to end persist at
std::unordered_map< llarp::RouterID, llarp_time_t, llarp::RouterID::Hash >
m_PersistingSessions;
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llarp_router();
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virtual ~llarp_router();
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void HandleLinkSessionEstablished(llarp::RouterContact);
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bool
HandleRecvLinkMessageBuffer(llarp::ILinkSession *from, llarp_buffer_t msg);
void
AddInboundLink(std::unique_ptr< llarp::ILinkLayer > &link);
bool
InitOutboundLink();
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/// initialize us as a service node
void
InitServiceNode();
void
Close();
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bool
LoadHiddenServiceConfig(const char *fname);
bool
AddHiddenService(const llarp::service::Config::section_t &config);
bool
Ready();
void
Run();
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void
PersistSessionUntil(const llarp::RouterID &remote, llarp_time_t until);
static void
ConnectAll(void *user, uint64_t orig, uint64_t left);
bool
EnsureIdentity();
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bool
EnsureEncryptionKey();
bool
SaveRC();
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const byte_t *
pubkey() const
{
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return llarp::seckey_topublic(identity);
}
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void
OnConnectTimeout(const llarp::RouterID &remote);
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bool
HasPendingConnectJob(const llarp::RouterID &remote);
void
try_connect(fs::path rcfile);
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bool
ReloadConfig(const llarp_config *conf);
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/// send to remote router or queue for sending
/// returns false on overflow
/// returns true on successful queue
/// NOT threadsafe
/// MUST be called in the logic thread
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bool
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SendToOrQueue(const llarp::RouterID &remote, const llarp::ILinkMessage *msg);
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/// sendto or drop
void
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SendTo(llarp::RouterID remote, const llarp::ILinkMessage *msg,
llarp::ILinkLayer *chosen);
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/// manually flush outbound message queue for just 1 router
void
FlushOutboundFor(const llarp::RouterID &remote,
llarp::ILinkLayer *chosen = nullptr);
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/// manually discard all pending messages to remote router
void
DiscardOutboundFor(const llarp::RouterID &remote);
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/// try establishing a session to a remote router
void
TryEstablishTo(const llarp::RouterID &remote);
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/// flush outbound message queue
void
FlushOutbound();
/// called by link when a remote session is expunged
void
SessionClosed(const llarp::RouterID &remote);
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/// call internal router ticker
void
Tick();
/// schedule ticker to call i ms from now
void
ScheduleTicker(uint64_t i = 1000);
llarp::ILinkLayer *
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GetLinkWithSessionByPubkey(const llarp::RouterID &remote);
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void
ConnectToRandomRouters(int N);
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size_t
NumberOfConnectedRouters() const;
bool
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GetRandomConnectedRouter(llarp::RouterContact &result) const;
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void
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async_verify_RC(const llarp::RouterContact &rc);
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void
HandleDHTLookupForSendTo(llarp::RouterID remote,
const std::vector< llarp::RouterContact > &results);
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bool
HasSessionTo(const llarp::RouterID &remote) const;
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void
HandleDHTLookupForTryEstablishTo(
llarp::RouterID remote,
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const std::vector< llarp::RouterContact > &results);
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static void
on_verify_client_rc(llarp_async_verify_rc *context);
static void
on_verify_server_rc(llarp_async_verify_rc *context);
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static void
handle_router_ticker(void *user, uint64_t orig, uint64_t left);
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static void
HandleAsyncLoadRCForSendTo(llarp_async_load_rc *async);
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};
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#endif