lokinet/llarp/vpn/platform.cpp

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#ifdef _WIN32
#include "win32.hpp"
#endif
#ifdef __linux__
#ifdef ANDROID
#include "android.hpp"
#else
#include "linux.hpp"
#endif
#endif
#ifdef __APPLE__
#include "apple.hpp"
#endif
namespace llarp::vpn
{
std::shared_ptr<Platform>
MakeNativePlatform(llarp::Context* ctx)
{
(void)ctx;
std::shared_ptr<Platform> plat;
#ifdef _WIN32
plat = std::make_shared<vpn::Win32Platform>();
#endif
#ifdef __linux__
#ifdef ANDROID
plat = std::make_shared<vpn::AndroidPlatform>(ctx);
#else
plat = std::make_shared<vpn::LinuxPlatform>();
#endif
#endif
#ifdef __APPLE__
plat = std::make_shared<vpn::ApplePlatform>();
#endif
return plat;
}
} // namespace llarp::vpn