lokinet/llarp/timer.cpp

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#include <llarp/time.h>
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#include <llarp/timer.h>
#include <atomic>
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#include <condition_variable>
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#include <list>
#include <queue>
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#include <unordered_map>
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#include "logger.hpp"
namespace llarp
{
struct timer
{
void* user;
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uint64_t called_at;
uint64_t started;
uint64_t timeout;
llarp_timer_handler_func func;
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bool done;
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bool canceled;
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timer(uint64_t ms = 0, void* _user = nullptr,
llarp_timer_handler_func _func = nullptr)
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: user(_user)
, called_at(0)
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, started(llarp_time_now_ms())
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, timeout(ms)
, func(_func)
, done(false)
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, canceled(false)
{
}
~timer()
{
}
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void
exec();
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static void
call(void* user)
{
static_cast< timer* >(user)->exec();
}
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bool
operator<(const timer& other) const
{
return (started + timeout) < (other.started + other.timeout);
}
};
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}; // namespace llarp
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struct llarp_timer_context
{
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std::mutex timersMutex;
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std::unordered_map< uint32_t, llarp::timer* > timers;
std::priority_queue< llarp::timer* > calling;
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std::mutex tickerMutex;
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std::condition_variable* ticker = nullptr;
std::chrono::milliseconds nextTickLen = std::chrono::milliseconds(100);
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uint32_t ids = 0;
bool _run = true;
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~llarp_timer_context()
{
if(ticker)
delete ticker;
}
bool
run()
{
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return _run;
}
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void
stop()
{
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_run = false;
}
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void
cancel(uint32_t id)
{
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std::unique_lock< std::mutex > lock(timersMutex);
auto itr = timers.find(id);
if(itr == timers.end())
return;
itr->second->canceled = true;
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}
void
remove(uint32_t id)
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{
std::unique_lock< std::mutex > lock(timersMutex);
auto itr = timers.find(id);
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if(itr == timers.end())
return;
itr->second->func = nullptr;
itr->second->canceled = true;
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}
uint32_t
call_later(void* user, llarp_timer_handler_func func, uint64_t timeout_ms)
{
std::unique_lock< std::mutex > lock(timersMutex);
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uint32_t id = ++ids;
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timers[id] = new llarp::timer(timeout_ms, user, func);
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return id;
}
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void
cancel_all()
{
std::list< uint32_t > ids;
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{
std::unique_lock< std::mutex > lock(timersMutex);
for(auto& item : timers)
{
ids.push_back(item.first);
}
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}
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for(auto id : ids)
{
cancel(id);
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}
}
};
struct llarp_timer_context*
llarp_init_timer()
{
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return new llarp_timer_context;
}
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uint32_t
llarp_timer_call_later(struct llarp_timer_context* t,
struct llarp_timeout_job job)
{
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return t->call_later(job.user, job.handler, job.timeout);
}
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void
llarp_free_timer(struct llarp_timer_context** t)
{
if(*t)
delete *t;
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*t = nullptr;
}
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void
llarp_timer_remove_job(struct llarp_timer_context* t, uint32_t id)
{
t->remove(id);
}
void
llarp_timer_stop(struct llarp_timer_context* t)
{
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// destroy all timers
// don't call callbacks on timers
t->timers.clear();
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t->stop();
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if(t->ticker)
t->ticker->notify_all();
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}
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void
llarp_timer_cancel_job(struct llarp_timer_context* t, uint32_t id)
{
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t->cancel(id);
}
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void
llarp_timer_tick_all(struct llarp_timer_context* t,
struct llarp_threadpool* pool)
{
if(!t->run())
return;
auto now = llarp_time_now_ms();
auto itr = t->timers.begin();
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while(itr != t->timers.end())
{
if(now - itr->second->started >= itr->second->timeout
|| itr->second->canceled)
{
if(itr->second->func && itr->second->called_at == 0)
{
// timer hit
itr->second->called_at = now;
itr->second->exec();
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llarp::timer* timer = itr->second;
itr = t->timers.erase(itr);
delete timer;
continue;
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}
}
++itr;
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}
}
void
llarp_timer_run(struct llarp_timer_context* t, struct llarp_threadpool* pool)
{
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t->ticker = new std::condition_variable;
while(t->run())
{
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// wait for timer mutex
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if(t->ticker)
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{
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std::unique_lock< std::mutex > lock(t->tickerMutex);
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t->ticker->wait_for(lock, t->nextTickLen);
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}
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if(t->run())
{
std::unique_lock< std::mutex > lock(t->timersMutex);
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// we woke up
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llarp_timer_tick_all(t, pool);
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}
}
}
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namespace llarp
{
void
timer::exec()
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{
if(func)
{
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auto diff = called_at - started;
// zero out function pointer before call to prevent multiple calls being
// queued if call takes longer than 1 timer tick
auto call = func;
func = nullptr;
if(diff >= timeout)
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call(user, timeout, 0);
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else
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call(user, timeout, diff);
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}
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done = true;
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}
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} // namespace llarp