lokinet/llarp/messages/link_message.hpp

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#ifndef LLARP_LINK_MESSAGE_HPP
#define LLARP_LINK_MESSAGE_HPP
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#include <link/session.hpp>
#include <router_id.hpp>
#include <util/bencode.hpp>
#include <vector>
namespace llarp
{
struct ILinkSession;
struct AbstractRouter;
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/// parsed link layer message
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struct ILinkMessage
{
/// who did this message come from or is going to
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ILinkSession* session = nullptr;
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uint64_t version = LLARP_PROTO_VERSION;
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ILinkMessage() = default;
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virtual ~ILinkMessage() = default;
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virtual bool
DecodeKey(const llarp_buffer_t& key, llarp_buffer_t* val) = 0;
bool
BDecode(llarp_buffer_t* buf)
{
return bencode_decode_dict(*this, buf);
}
virtual bool
BEncode(llarp_buffer_t* buf) const = 0;
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virtual bool
HandleMessage(AbstractRouter* router) const = 0;
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virtual void
Clear() = 0;
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// the name of this kind of message
virtual const char*
Name() const = 0;
};
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} // namespace llarp
#endif