lokinet/llarp/link/server.hpp

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#ifndef LLARP_LINK_SERVER_HPP
#define LLARP_LINK_SERVER_HPP
#include <crypto/types.hpp>
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#include <ev/ev.h>
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#include <link/session.hpp>
#include <net/net.hpp>
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#include <router_contact.hpp>
#include <util/status.hpp>
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#include <util/thread/logic.hpp>
#include <util/thread/threading.hpp>
#include <config/key_manager.hpp>
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#include <list>
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#include <memory>
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#include <unordered_map>
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namespace llarp
{
/// handle a link layer message
using LinkMessageHandler = std::function<bool(ILinkSession*, const llarp_buffer_t&)>;
/// sign a buffer with identity key
using SignBufferFunc = std::function<bool(Signature&, const llarp_buffer_t&)>;
/// handle connection timeout
using TimeoutHandler = std::function<void(ILinkSession*)>;
/// get our RC
using GetRCFunc = std::function<const llarp::RouterContact&(void)>;
/// handler of session established
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/// return false to reject
/// return true to accept
using SessionEstablishedHandler = std::function<bool(ILinkSession*)>;
/// f(new, old)
/// handler of session renegotiation
/// returns true if the new rc is valid
/// returns false otherwise and the session is terminated
using SessionRenegotiateHandler = std::function<bool(llarp::RouterContact, llarp::RouterContact)>;
/// handles close of all sessions with pubkey
using SessionClosedHandler = std::function<void(llarp::RouterID)>;
/// notifies router that a link session has ended its pump and we should flush
/// messages to upper layers
using PumpDoneHandler = std::function<void(void)>;
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struct ILinkLayer
{
ILinkLayer(
std::shared_ptr<KeyManager> keyManager,
GetRCFunc getrc,
LinkMessageHandler handler,
SignBufferFunc signFunc,
SessionEstablishedHandler sessionEstablish,
SessionRenegotiateHandler renegotiate,
TimeoutHandler timeout,
SessionClosedHandler closed,
PumpDoneHandler pumpDone);
virtual ~ILinkLayer();
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/// get current time via event loop
llarp_time_t
Now() const
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{
return llarp_ev_loop_time_now_ms(m_Loop);
}
bool
HasSessionTo(const RouterID& pk);
void
ForEachSession(std::function<void(const ILinkSession*)> visit, bool randomize = false) const
EXCLUDES(m_AuthedLinksMutex);
void
ForEachSession(std::function<void(ILinkSession*)> visit) EXCLUDES(m_AuthedLinksMutex);
static void
udp_tick(llarp_udp_io* udp);
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void
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SendTo_LL(const llarp::Addr& to, const llarp_buffer_t& pkt)
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{
llarp_ev_udp_sendto(&m_udp, to, pkt);
}
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virtual bool
Configure(llarp_ev_loop_ptr loop, const std::string& ifname, int af, uint16_t port);
virtual std::shared_ptr<ILinkSession>
NewOutboundSession(const RouterContact& rc, const AddressInfo& ai) = 0;
virtual void
Pump();
virtual void
RecvFrom(const Addr& from, ILinkSession::Packet_t pkt) = 0;
bool
PickAddress(const RouterContact& rc, AddressInfo& picked) const;
bool
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TryEstablishTo(RouterContact rc);
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bool
Start(std::shared_ptr<llarp::Logic> l, std::shared_ptr<thread::ThreadPool> worker);
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virtual void
Stop();
virtual const char*
Name() const = 0;
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util::StatusObject
De-abseil, part 2: mutex, locks, (most) time - util::Mutex is now a std::shared_timed_mutex, which is capable of exclusive and shared locks. - util::Lock is still present as a std::lock_guard<util::Mutex>. - the locking annotations are preserved, but updated to the latest supported by clang rather than using abseil's older/deprecated ones. - ACQUIRE_LOCK macro is gone since we don't pass mutexes by pointer into locks anymore (WTF abseil). - ReleasableLock is gone. Instead there are now some llarp::util helper methods to obtain unique and/or shared locks: - `auto lock = util::unique_lock(mutex);` gets an RAII-but-also unlockable object (std::unique_lock<T>, with T inferred from `mutex`). - `auto lock = util::shared_lock(mutex);` gets an RAII shared (i.e. "reader") lock of the mutex. - `auto lock = util::unique_locks(mutex1, mutex2, mutex3);` can be used to atomically lock multiple mutexes at once (returning a tuple of the locks). This are templated on the mutex which makes them a bit more flexible than using a concrete type: they can be used for any type of lockable mutex, not only util::Mutex. (Some of the code here uses them for getting locks around a std::mutex). Until C++17, using the RAII types is painfully verbose: ```C++ // pre-C++17 - needing to figure out the mutex type here is annoying: std::unique_lock<util::Mutex> lock(mutex); // pre-C++17 and even more verbose (but at least the type isn't needed): std::unique_lock<decltype(mutex)> lock(mutex); // our compromise: auto lock = util::unique_lock(mutex); // C++17: std::unique_lock lock(mutex); ``` All of these functions will also warn (under gcc or clang) if you discard the return value. You can also do fancy things like `auto l = util::unique_lock(mutex, std::adopt_lock)` (which lets a lock take over an already-locked mutex). - metrics code is gone, which also removes a big pile of code that was only used by metrics: - llarp::util::Scheduler - llarp::thread::TimerQueue - llarp::util::Stopwatch
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ExtractStatus() const EXCLUDES(m_AuthedLinksMutex);
void
CloseSessionTo(const RouterID& remote);
void
KeepAliveSessionTo(const RouterID& remote);
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virtual bool
SendTo(
const RouterID& remote,
const llarp_buffer_t& buf,
ILinkSession::CompletionHandler completed);
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virtual bool
GetOurAddressInfo(AddressInfo& addr) const;
bool
VisitSessionByPubkey(const RouterID& pk, std::function<bool(ILinkSession*)> visit)
De-abseil, part 2: mutex, locks, (most) time - util::Mutex is now a std::shared_timed_mutex, which is capable of exclusive and shared locks. - util::Lock is still present as a std::lock_guard<util::Mutex>. - the locking annotations are preserved, but updated to the latest supported by clang rather than using abseil's older/deprecated ones. - ACQUIRE_LOCK macro is gone since we don't pass mutexes by pointer into locks anymore (WTF abseil). - ReleasableLock is gone. Instead there are now some llarp::util helper methods to obtain unique and/or shared locks: - `auto lock = util::unique_lock(mutex);` gets an RAII-but-also unlockable object (std::unique_lock<T>, with T inferred from `mutex`). - `auto lock = util::shared_lock(mutex);` gets an RAII shared (i.e. "reader") lock of the mutex. - `auto lock = util::unique_locks(mutex1, mutex2, mutex3);` can be used to atomically lock multiple mutexes at once (returning a tuple of the locks). This are templated on the mutex which makes them a bit more flexible than using a concrete type: they can be used for any type of lockable mutex, not only util::Mutex. (Some of the code here uses them for getting locks around a std::mutex). Until C++17, using the RAII types is painfully verbose: ```C++ // pre-C++17 - needing to figure out the mutex type here is annoying: std::unique_lock<util::Mutex> lock(mutex); // pre-C++17 and even more verbose (but at least the type isn't needed): std::unique_lock<decltype(mutex)> lock(mutex); // our compromise: auto lock = util::unique_lock(mutex); // C++17: std::unique_lock lock(mutex); ``` All of these functions will also warn (under gcc or clang) if you discard the return value. You can also do fancy things like `auto l = util::unique_lock(mutex, std::adopt_lock)` (which lets a lock take over an already-locked mutex). - metrics code is gone, which also removes a big pile of code that was only used by metrics: - llarp::util::Scheduler - llarp::thread::TimerQueue - llarp::util::Stopwatch
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EXCLUDES(m_AuthedLinksMutex);
virtual uint16_t
Rank() const = 0;
const byte_t*
TransportPubKey() const;
const SecretKey&
RouterEncryptionSecret() const
{
return m_RouterEncSecret;
}
const SecretKey&
TransportSecretKey() const;
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bool
IsCompatable(const llarp::RouterContact& other) const
{
const std::string us = Name();
for (const auto& ai : other.addrs)
if (ai.dialect == us)
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return true;
return false;
}
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virtual bool
MapAddr(const RouterID& pk, ILinkSession* s);
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void
Tick(llarp_time_t now);
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LinkMessageHandler HandleMessage;
TimeoutHandler HandleTimeout;
SignBufferFunc Sign;
GetRCFunc GetOurRC;
SessionEstablishedHandler SessionEstablished;
SessionClosedHandler SessionClosed;
SessionRenegotiateHandler SessionRenegotiate;
PumpDoneHandler PumpDone;
std::shared_ptr<KeyManager> keyManager;
std::shared_ptr<Logic>
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logic()
{
return m_Logic;
}
bool
operator<(const ILinkLayer& other) const
{
return Rank() < other.Rank() || Name() < other.Name() || m_ourAddr < other.m_ourAddr;
}
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/// called by link session to remove a pending session who is timed out
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// void
De-abseil, part 2: mutex, locks, (most) time - util::Mutex is now a std::shared_timed_mutex, which is capable of exclusive and shared locks. - util::Lock is still present as a std::lock_guard<util::Mutex>. - the locking annotations are preserved, but updated to the latest supported by clang rather than using abseil's older/deprecated ones. - ACQUIRE_LOCK macro is gone since we don't pass mutexes by pointer into locks anymore (WTF abseil). - ReleasableLock is gone. Instead there are now some llarp::util helper methods to obtain unique and/or shared locks: - `auto lock = util::unique_lock(mutex);` gets an RAII-but-also unlockable object (std::unique_lock<T>, with T inferred from `mutex`). - `auto lock = util::shared_lock(mutex);` gets an RAII shared (i.e. "reader") lock of the mutex. - `auto lock = util::unique_locks(mutex1, mutex2, mutex3);` can be used to atomically lock multiple mutexes at once (returning a tuple of the locks). This are templated on the mutex which makes them a bit more flexible than using a concrete type: they can be used for any type of lockable mutex, not only util::Mutex. (Some of the code here uses them for getting locks around a std::mutex). Until C++17, using the RAII types is painfully verbose: ```C++ // pre-C++17 - needing to figure out the mutex type here is annoying: std::unique_lock<util::Mutex> lock(mutex); // pre-C++17 and even more verbose (but at least the type isn't needed): std::unique_lock<decltype(mutex)> lock(mutex); // our compromise: auto lock = util::unique_lock(mutex); // C++17: std::unique_lock lock(mutex); ``` All of these functions will also warn (under gcc or clang) if you discard the return value. You can also do fancy things like `auto l = util::unique_lock(mutex, std::adopt_lock)` (which lets a lock take over an already-locked mutex). - metrics code is gone, which also removes a big pile of code that was only used by metrics: - llarp::util::Scheduler - llarp::thread::TimerQueue - llarp::util::Stopwatch
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// RemovePending(ILinkSession* s) EXCLUDES(m_PendingMutex);
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/// count the number of sessions that are yet to be fully connected
size_t
NumberOfPendingSessions() const
{
De-abseil, part 2: mutex, locks, (most) time - util::Mutex is now a std::shared_timed_mutex, which is capable of exclusive and shared locks. - util::Lock is still present as a std::lock_guard<util::Mutex>. - the locking annotations are preserved, but updated to the latest supported by clang rather than using abseil's older/deprecated ones. - ACQUIRE_LOCK macro is gone since we don't pass mutexes by pointer into locks anymore (WTF abseil). - ReleasableLock is gone. Instead there are now some llarp::util helper methods to obtain unique and/or shared locks: - `auto lock = util::unique_lock(mutex);` gets an RAII-but-also unlockable object (std::unique_lock<T>, with T inferred from `mutex`). - `auto lock = util::shared_lock(mutex);` gets an RAII shared (i.e. "reader") lock of the mutex. - `auto lock = util::unique_locks(mutex1, mutex2, mutex3);` can be used to atomically lock multiple mutexes at once (returning a tuple of the locks). This are templated on the mutex which makes them a bit more flexible than using a concrete type: they can be used for any type of lockable mutex, not only util::Mutex. (Some of the code here uses them for getting locks around a std::mutex). Until C++17, using the RAII types is painfully verbose: ```C++ // pre-C++17 - needing to figure out the mutex type here is annoying: std::unique_lock<util::Mutex> lock(mutex); // pre-C++17 and even more verbose (but at least the type isn't needed): std::unique_lock<decltype(mutex)> lock(mutex); // our compromise: auto lock = util::unique_lock(mutex); // C++17: std::unique_lock lock(mutex); ``` All of these functions will also warn (under gcc or clang) if you discard the return value. You can also do fancy things like `auto l = util::unique_lock(mutex, std::adopt_lock)` (which lets a lock take over an already-locked mutex). - metrics code is gone, which also removes a big pile of code that was only used by metrics: - llarp::util::Scheduler - llarp::thread::TimerQueue - llarp::util::Stopwatch
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Lock_t lock(m_PendingMutex);
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return m_Pending.size();
}
private:
void
OnTick();
void
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ScheduleTick(llarp_time_t interval);
uint32_t tick_id;
const SecretKey& m_RouterEncSecret;
protected:
#ifdef TRACY_ENABLE
using Lock_t = std::lock_guard<LockableBase(std::mutex)>;
using Mutex_t = std::mutex;
#else
using Lock_t = util::NullLock;
using Mutex_t = util::NullMutex;
#endif
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bool
PutSession(const std::shared_ptr<ILinkSession>& s);
std::shared_ptr<llarp::Logic> m_Logic = nullptr;
std::shared_ptr<llarp::thread::ThreadPool> m_Worker = nullptr;
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llarp_ev_loop_ptr m_Loop;
Addr m_ourAddr;
llarp_udp_io m_udp;
SecretKey m_SecretKey;
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using AuthedLinks =
std::unordered_multimap<RouterID, std::shared_ptr<ILinkSession>, RouterID::Hash>;
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using Pending =
std::unordered_multimap<llarp::Addr, std::shared_ptr<ILinkSession>, llarp::Addr::Hash>;
mutable DECLARE_LOCK(Mutex_t, m_AuthedLinksMutex, ACQUIRED_BEFORE(m_PendingMutex));
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AuthedLinks m_AuthedLinks GUARDED_BY(m_AuthedLinksMutex);
mutable DECLARE_LOCK(Mutex_t, m_PendingMutex, ACQUIRED_AFTER(m_AuthedLinksMutex));
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Pending m_Pending GUARDED_BY(m_PendingMutex);
std::unordered_map<llarp::Addr, llarp_time_t, llarp::Addr::Hash> m_RecentlyClosed;
};
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using LinkLayer_ptr = std::shared_ptr<ILinkLayer>;
} // namespace llarp
#endif