lokinet/llarp/service/endpoint.hpp

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#ifndef LLARP_SERVICE_ENDPOINT_HPP
#define LLARP_SERVICE_ENDPOINT_HPP
#include <llarp.h>
#include <dht/messages/gotrouter.hpp>
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#include <ev/ev.h>
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#include <exit/session.hpp>
#include <net/ip_range_map.hpp>
#include <net/net.hpp>
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#include <path/path.hpp>
#include <path/pathbuilder.hpp>
#include <service/address.hpp>
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#include <service/handler.hpp>
#include <service/identity.hpp>
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#include <service/pendingbuffer.hpp>
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#include <service/protocol.hpp>
#include <service/sendcontext.hpp>
#include <service/session.hpp>
#include <service/tag_lookup_job.hpp>
#include <hook/ihook.hpp>
#include <util/compare_ptr.hpp>
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#include <util/thread/logic.hpp>
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// minimum time between introset shifts
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#ifndef MIN_SHIFT_INTERVAL
#define MIN_SHIFT_INTERVAL (5 * 1000)
#endif
struct llarp_async_verify_rc;
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namespace llarp
{
namespace service
{
struct AsyncKeyExchange;
struct Context;
struct EndpointState;
struct OutboundContext;
struct IConvoEventListener
{
~IConvoEventListener() = default;
/// called when we have obtained the introset
/// called with nullptr on not found or when we
/// talking to a snode
virtual void
FoundIntroSet(const IntroSet*) = 0;
/// called when we found the RC we need for alignment
virtual void
FoundRC(const RouterContact) = 0;
/// called when we have successfully built an aligned path
virtual void GotAlignedPath(path::Path_ptr) = 0;
/// called when we have established a session or conversation
virtual void
MadeConvo(const ConvoTag) = 0;
};
using ConvoEventListener_ptr = std::shared_ptr< IConvoEventListener >;
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struct Endpoint : public path::Builder,
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public ILookupHolder,
public IDataHandler
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{
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/// minimum interval for publishing introsets
static const llarp_time_t INTROSET_PUBLISH_INTERVAL =
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path::default_lifetime / 8;
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static const llarp_time_t INTROSET_PUBLISH_RETRY_INTERVAL = 5000;
static const size_t MAX_OUTBOUND_CONTEXT_COUNT = 4;
Endpoint(const std::string& nickname, AbstractRouter* r, Context* parent);
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~Endpoint() override;
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/// return true if we are ready to recv packets from the void
bool
IsReady() const;
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void
QueueRecvData(RecvDataEvent ev) override;
/// return true if our introset has expired intros
bool
IntrosetIsStale() const;
/// construct parameters for notify hooks
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virtual std::unordered_map< std::string, std::string >
NotifyParams() const;
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util::StatusObject
ExtractStatus() const;
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void
SetHandler(IDataHandler* h);
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virtual bool
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SetOption(const std::string& k, const std::string& v);
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void
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Tick(llarp_time_t now) override;
/// return true if we have a resolvable ip address
virtual bool
HasIfAddr() const
{
return false;
}
/// inject vpn io
/// return false if not supported
virtual bool
InjectVPN(llarp_vpn_io*, llarp_vpn_ifaddr_info)
{
return false;
}
/// get our ifaddr if it is set
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virtual huint128_t
GetIfAddr() const
{
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return {0};
}
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void
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ResetInternalState() override;
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/// router's logic
/// use when sending any data on a path
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std::shared_ptr< Logic >
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RouterLogic();
/// endpoint's logic
/// use when writing any data to local network interfaces
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std::shared_ptr< Logic >
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EndpointLogic();
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/// borrow endpoint's net loop for sending data to user on local network
/// interface
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llarp_ev_loop_ptr
EndpointNetLoop();
/// crypto worker threadpool
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std::shared_ptr< llarp::thread::ThreadPool >
CryptoWorker();
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AbstractRouter*
Router();
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virtual bool
LoadKeyFile();
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virtual bool
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Start();
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std::string
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Name() const override;
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/// get a set of all the routers we use as exit node
std::set< RouterID >
GetExitRouters() const;
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bool
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ShouldPublishDescriptors(llarp_time_t now) const override;
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void
HandlePathDied(path::Path_ptr p) override;
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bool
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PublishIntroSet(const EncryptedIntroSet& i, AbstractRouter* r) override;
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bool
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PublishIntroSetVia(const EncryptedIntroSet& i, AbstractRouter* r,
path::Path_ptr p);
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bool
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HandleGotIntroMessage(
std::shared_ptr< const dht::GotIntroMessage > msg) override;
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bool
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HandleGotRouterMessage(
std::shared_ptr< const dht::GotRouterMessage > msg) override;
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bool
HandleHiddenServiceFrame(path::Path_ptr p,
const service::ProtocolFrame& msg);
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// virtual huint128_t
// ObtainIPForAddr(const AlignedBuffer< 32 >& addr, bool serviceNode) = 0;
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// virtual bool
// HasServiceAddress(const AlignedBuffer< 32 >& addr) const = 0;
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/// return true if we have a pending job to build to a hidden service but
/// it's not done yet
bool
HasPendingPathToService(const Address& remote) const;
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/// return false if we don't have a path to the service
/// return true if we did and we removed it
bool
ForgetPathToService(const Address& remote);
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bool
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HandleDataMessage(path::Path_ptr path, const PathID_t from,
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std::shared_ptr< ProtocolMessage > msg) override;
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/// handle packet io from service node or hidden service to frontend
virtual bool
HandleInboundPacket(const ConvoTag tag, const llarp_buffer_t& pkt,
ProtocolType t) = 0;
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// virtual bool
// HandleWriteIPPacket(const llarp_buffer_t& pkt,
// std::function< huint128_t(void) > getFromIP) = 0;
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bool
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ProcessDataMessage(std::shared_ptr< ProtocolMessage > msg);
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/// ensure that we know a router, looks up if it doesn't
void
EnsureRouterIsKnown(const RouterID& router);
/// lookup a router via closest path
bool
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LookupRouterAnon(RouterID router, RouterLookupHandler handler);
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/// called on event loop pump
virtual void
Pump(llarp_time_t now);
/// stop this endpoint
bool
Stop() override;
const Identity&
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GetIdentity() const
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{
return m_Identity;
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}
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void
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PutLookup(IServiceLookup* lookup, uint64_t txid) override;
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void
HandlePathBuilt(path::Path_ptr path) override;
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bool
EnsureConvo(const AlignedBuffer< 32 > addr, bool snode,
ConvoEventListener_ptr ev);
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bool
SendTo(const ConvoTag tag, const llarp_buffer_t& pkt, ProtocolType t);
;
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bool
HandleDataDrop(path::Path_ptr p, const PathID_t& dst, uint64_t s);
bool
CheckPathIsDead(path::Path_ptr p, llarp_time_t latency);
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using PendingBufferQueue = std::deque< PendingBuffer >;
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bool
ShouldBundleRC() const override;
/// return true if we have a convotag as an exit session
/// or as a hidden service session
/// set addr and issnode
///
/// return false if we don't have either
bool
GetEndpointWithConvoTag(const ConvoTag t, AlignedBuffer< 32 >& addr,
bool& issnode) const;
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bool
HasConvoTag(const ConvoTag& t) const override;
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bool
ShouldBuildMore(llarp_time_t now) const override;
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// passed a sendto context when we have a path established otherwise
// nullptr if the path was not made before the timeout
using PathEnsureHook = std::function< void(Address, OutboundContext*) >;
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/// return false if we have already called this function before for this
/// address
bool
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EnsurePathToService(const Address remote, PathEnsureHook h,
uint64_t timeoutMS, bool lookupOnRandomPath = true);
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using SNodeEnsureHook =
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std::function< void(const RouterID, exit::BaseSession_ptr) >;
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/// ensure a path to a service node by public key
bool
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EnsurePathToSNode(const RouterID remote, SNodeEnsureHook h);
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/// return true if this endpoint is trying to lookup this router right now
bool
HasPendingRouterLookup(const RouterID remote) const;
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bool
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HasPathToSNode(const RouterID remote) const;
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void
PutSenderFor(const ConvoTag& tag, const ServiceInfo& info,
bool inbound) override;
bool
HasInboundConvo(const Address& addr) const override;
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bool
GetCachedSessionKeyFor(const ConvoTag& remote,
SharedSecret& secret) const override;
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void
PutCachedSessionKeyFor(const ConvoTag& remote,
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const SharedSecret& secret) override;
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bool
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GetSenderFor(const ConvoTag& remote, ServiceInfo& si) const override;
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void
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PutIntroFor(const ConvoTag& remote, const Introduction& intro) override;
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bool
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GetIntroFor(const ConvoTag& remote, Introduction& intro) const override;
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void
RemoveConvoTag(const ConvoTag& remote) override;
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void
MarkConvoTagActive(const ConvoTag& remote) override;
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void
PutReplyIntroFor(const ConvoTag& remote,
const Introduction& intro) override;
bool
GetReplyIntroFor(const ConvoTag& remote,
Introduction& intro) const override;
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bool
GetConvoTagsForService(const Address& si,
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std::set< ConvoTag >& tag) const override;
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void
PutNewOutboundContext(const IntroSet& introset);
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uint64_t
GetSeqNoForConvo(const ConvoTag& tag);
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bool
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SelectHop(llarp_nodedb* db, const std::set< RouterID >& prev,
RouterContact& cur, size_t hop, path::PathRole roles) override;
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virtual void
IntroSetPublishFail();
virtual void
IntroSetPublished();
uint64_t
GenTXID();
const std::set< RouterID >&
SnodeBlacklist() const;
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protected:
bool
SendToServiceOrQueue(const service::Address& addr,
const llarp_buffer_t& payload, ProtocolType t);
bool
SendToSNodeOrQueue(const RouterID& addr, const llarp_buffer_t& payload);
/// parent context that owns this endpoint
Context* const context;
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virtual bool
SupportsV6() const = 0;
void
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RegenAndPublishIntroSet(bool forceRebuild = false);
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IServiceLookup*
GenerateLookupByTag(const Tag& tag);
void
PrefetchServicesByTag(const Tag& tag);
/// spawn a new process that contains a network isolated process
/// return true if we set up isolation and the event loop is up
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/// otherwise return false
virtual bool
SpawnIsolatedNetwork()
{
return false;
}
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bool
NetworkIsIsolated() const;
/// this runs in the isolated network process
void
IsolatedNetworkMainLoop();
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private:
void
HandleVerifyGotRouter(dht::GotRouterMessage_constptr msg,
llarp_async_verify_rc* j);
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bool
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OnLookup(const service::Address& addr, absl::optional< const IntroSet > i,
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const RouterID& endpoint); /* */
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bool
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DoNetworkIsolation(bool failed);
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virtual bool
SetupNetworking()
{
// XXX: override me
return true;
}
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virtual bool
IsolationFailed()
{
// XXX: override me
return false;
}
protected:
IDataHandler* m_DataHandler = nullptr;
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Identity m_Identity;
net::IPRangeMap< exit::BaseSession_ptr > m_ExitMap;
hooks::Backend_ptr m_OnUp;
hooks::Backend_ptr m_OnDown;
hooks::Backend_ptr m_OnReady;
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private:
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void
FlushRecvData();
friend struct EndpointUtil;
// clang-format off
const IntroSet& introSet() const;
IntroSet& introSet();
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using ConvoMap = std::unordered_map< ConvoTag, Session, ConvoTag::Hash >;
const ConvoMap& Sessions() const;
ConvoMap& Sessions();
// clang-format on
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std::unique_ptr< EndpointState > m_state;
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thread::Queue< RecvDataEvent > m_RecvQueue;
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};
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using Endpoint_ptr = std::shared_ptr< Endpoint >;
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} // namespace service
} // namespace llarp
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#endif