lokinet/llarp/util/buffer.cpp

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#include "buffer.hpp"
#include <oxenc/endian.h>
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#include <cstdarg>
#include <cstdio>
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size_t
llarp_buffer_t::size_left() const
{
size_t diff = cur - base;
if (diff > sz)
{
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return 0;
}
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return sz - diff;
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}
bool
llarp_buffer_t::writef(const char* fmt, ...)
{
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int written;
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size_t toWrite = size_left();
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va_list args;
va_start(args, fmt);
written = vsnprintf(reinterpret_cast<char*>(cur), toWrite, fmt, args);
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va_end(args);
if (written <= 0)
return false;
if (toWrite < static_cast<size_t>(written))
return false;
cur += written;
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return true;
}
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namespace
{
template <typename UInt>
bool
put(llarp_buffer_t& buf, UInt i)
{
if (buf.size_left() < sizeof(UInt))
return false;
oxenc::write_host_as_big(i, buf.cur);
buf.cur += sizeof(UInt);
return true;
}
template <typename UInt>
bool
read(llarp_buffer_t& buf, UInt& i)
{
if (buf.size_left() < sizeof(UInt))
return false;
i = oxenc::load_big_to_host<UInt>(buf.cur);
buf.cur += sizeof(UInt);
return true;
}
} // namespace
bool
llarp_buffer_t::put_uint16(uint16_t i)
{
return put(*this, i);
}
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bool
llarp_buffer_t::put_uint64(uint64_t i)
{
return put(*this, i);
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}
bool
llarp_buffer_t::put_uint32(uint32_t i)
{
return put(*this, i);
}
bool
llarp_buffer_t::read_uint16(uint16_t& i)
{
return read(*this, i);
}
bool
llarp_buffer_t::read_uint32(uint32_t& i)
{
return read(*this, i);
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}
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bool
llarp_buffer_t::read_uint64(uint64_t& i)
{
return read(*this, i);
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}
size_t
llarp_buffer_t::read_until(char c_delim, byte_t* result, size_t resultsize)
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{
const auto delim = static_cast<byte_t>(c_delim);
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size_t read = 0;
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// do the bound check first, to avoid over running
while ((cur != base + sz) && *cur != delim && resultsize)
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{
*result = *cur;
cur++;
result++;
resultsize--;
read++;
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}
if (size_left())
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return read;
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return 0;
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}
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std::vector<byte_t>
llarp_buffer_t::copy() const
{
std::vector<byte_t> copy;
copy.resize(sz);
std::copy_n(base, sz, copy.data());
return copy;
}
bool
operator==(const llarp_buffer_t& buff, const char* c_str)
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{
const auto* str = reinterpret_cast<const byte_t*>(c_str);
ManagedBuffer copy{buff};
while (*str && copy.underlying.cur != (copy.underlying.base + copy.underlying.sz))
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{
if (*copy.underlying.cur != *str)
return false;
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copy.underlying.cur++;
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str++;
}
return *str == 0;
}
Replace libuv with uvw & related refactoring - removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp namespace. - banish ev/ev.h to the void - Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied (to avoid an atomic refcount increment/decrement). - Add a llarp::UDPHandle abstract class for UDP handling - Removes the UDP tick handler; code that needs tick can just do a separate handler on the event loop outside the UDP socket. - Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t. This is mostly needed to take over ownership of buffers from uvw without copying them as, currently, uvw does its own allocation (pending some open upstream issues/PRs). - Logic: - add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and dependent timed tasks. - Add inLogicThread() so that code can tell its inside the logic thread (typically for debugging assertions). - get rid of janky integer returns and dealing with cancellations on call_later: the other methods added here and the event loop code remove the need for them. - Event loop: - redo everything with uvw instead of libuv - rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does. - add EventLoopRepeater for repeated events, and replace the code that reschedules itself every time it is called with a repeater. - Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods; the base method does a couple extra setup/teardown things that don't need to be in the derived class. - udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that needing gross C-style-but-not-actually-C-compatible structs. - Remove unused register_poll_fd_(un)readable - Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to worry about having the event loop class maintain ownership of it. - Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously this was one of the llarp_ev_blahblah unnamespaced functions). - ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as they are no longer needed with uvw. - DNS: - Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that intercepts all DNS to the tun IP range for Android). - endpoint: - remove unused "isolated network" code - remove distinct (but actually always the same) variables for router/endpoint logic objects - llarp_buffer_t - make constructors type-safe against being called with points to non-size-1 values - tun packet reading: - read all available packets off the device/file descriptor; previously we were reading one packet at a time then returning to the event loop to poll again. - ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement the previous point). - ReadNextPacket() now throws on I/O error - Miscellaneous code cleanups/simplifications
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namespace llarp
{
OwnedBuffer
OwnedBuffer::copy_from(const llarp_buffer_t& b)
{
auto buf = std::make_unique<byte_t[]>(b.sz);
std::copy(b.begin(), b.end(), buf.get());
return {std::move(buf), b.sz};
}
OwnedBuffer
OwnedBuffer::copy_used(const llarp_buffer_t& b)
{
const size_t sz = b.cur - b.base;
auto buf = std::make_unique<byte_t[]>(sz);
Replace libuv with uvw & related refactoring - removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp namespace. - banish ev/ev.h to the void - Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied (to avoid an atomic refcount increment/decrement). - Add a llarp::UDPHandle abstract class for UDP handling - Removes the UDP tick handler; code that needs tick can just do a separate handler on the event loop outside the UDP socket. - Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t. This is mostly needed to take over ownership of buffers from uvw without copying them as, currently, uvw does its own allocation (pending some open upstream issues/PRs). - Logic: - add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and dependent timed tasks. - Add inLogicThread() so that code can tell its inside the logic thread (typically for debugging assertions). - get rid of janky integer returns and dealing with cancellations on call_later: the other methods added here and the event loop code remove the need for them. - Event loop: - redo everything with uvw instead of libuv - rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does. - add EventLoopRepeater for repeated events, and replace the code that reschedules itself every time it is called with a repeater. - Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods; the base method does a couple extra setup/teardown things that don't need to be in the derived class. - udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that needing gross C-style-but-not-actually-C-compatible structs. - Remove unused register_poll_fd_(un)readable - Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to worry about having the event loop class maintain ownership of it. - Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously this was one of the llarp_ev_blahblah unnamespaced functions). - ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as they are no longer needed with uvw. - DNS: - Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that intercepts all DNS to the tun IP range for Android). - endpoint: - remove unused "isolated network" code - remove distinct (but actually always the same) variables for router/endpoint logic objects - llarp_buffer_t - make constructors type-safe against being called with points to non-size-1 values - tun packet reading: - read all available packets off the device/file descriptor; previously we were reading one packet at a time then returning to the event loop to poll again. - ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement the previous point). - ReadNextPacket() now throws on I/O error - Miscellaneous code cleanups/simplifications
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std::copy(b.base, b.cur, buf.get());
return {std::move(buf), sz};
Replace libuv with uvw & related refactoring - removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp namespace. - banish ev/ev.h to the void - Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied (to avoid an atomic refcount increment/decrement). - Add a llarp::UDPHandle abstract class for UDP handling - Removes the UDP tick handler; code that needs tick can just do a separate handler on the event loop outside the UDP socket. - Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t. This is mostly needed to take over ownership of buffers from uvw without copying them as, currently, uvw does its own allocation (pending some open upstream issues/PRs). - Logic: - add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and dependent timed tasks. - Add inLogicThread() so that code can tell its inside the logic thread (typically for debugging assertions). - get rid of janky integer returns and dealing with cancellations on call_later: the other methods added here and the event loop code remove the need for them. - Event loop: - redo everything with uvw instead of libuv - rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does. - add EventLoopRepeater for repeated events, and replace the code that reschedules itself every time it is called with a repeater. - Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods; the base method does a couple extra setup/teardown things that don't need to be in the derived class. - udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that needing gross C-style-but-not-actually-C-compatible structs. - Remove unused register_poll_fd_(un)readable - Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to worry about having the event loop class maintain ownership of it. - Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously this was one of the llarp_ev_blahblah unnamespaced functions). - ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as they are no longer needed with uvw. - DNS: - Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that intercepts all DNS to the tun IP range for Android). - endpoint: - remove unused "isolated network" code - remove distinct (but actually always the same) variables for router/endpoint logic objects - llarp_buffer_t - make constructors type-safe against being called with points to non-size-1 values - tun packet reading: - read all available packets off the device/file descriptor; previously we were reading one packet at a time then returning to the event loop to poll again. - ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement the previous point). - ReadNextPacket() now throws on I/O error - Miscellaneous code cleanups/simplifications
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}
} // namespace llarp