lokinet/include/llarp.hpp

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#ifndef LLARP_HPP
#define LLARP_HPP
#include <llarp.h>
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#include <util/fs.hpp>
#include <util/types.hpp>
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#include <ev/ev.hpp>
#include <iostream>
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#include <map>
#include <memory>
#include <string>
#include <vector>
struct llarp_ev_loop;
struct llarp_nodedb;
struct llarp_nodedb_iter;
struct llarp_main;
namespace llarp
{
class Logic;
struct AbstractRouter;
struct Config;
struct Crypto;
struct CryptoManager;
struct MetricsConfig;
struct RouterContact;
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namespace thread
{
class ThreadPool;
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}
namespace metrics
{
class DefaultManagerGuard;
class PublisherScheduler;
} // namespace metrics
namespace thread
{
class Scheduler;
}
struct Context
{
/// get context from main pointer
static Context *
Get(llarp_main *);
Context();
~Context();
// These come first, in this order.
// This ensures we get metric collection on shutdown
std::unique_ptr< thread::Scheduler > m_scheduler;
std::unique_ptr< metrics::DefaultManagerGuard > m_metricsManager;
std::unique_ptr< metrics::PublisherScheduler > m_metricsPublisher;
std::unique_ptr< Crypto > crypto;
std::unique_ptr< CryptoManager > cryptoManager;
std::unique_ptr< AbstractRouter > router;
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std::shared_ptr< thread::ThreadPool > worker;
std::shared_ptr< Logic > logic;
std::unique_ptr< Config > config;
std::unique_ptr< llarp_nodedb > nodedb;
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llarp_ev_loop_ptr mainloop;
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std::string nodedb_dir;
bool
LoadConfig(const std::string &fname);
void
Close();
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int
LoadDatabase();
int
Setup();
int
Run(llarp_main_runtime_opts opts);
void
HandleSignal(int sig);
bool
Configure();
/// close async
void
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CloseAsync();
/// wait until closed and done
void
Wait();
/// call a function in logic thread
/// return true if queued for calling
/// return false if not queued for calling
bool
CallSafe(std::function< void(void) > f);
private:
void
SetPIDFile(const std::string &fname);
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bool
WritePIDFile() const;
void
RemovePIDFile() const;
void
SigINT();
bool
ReloadConfig();
void
progress();
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void
setupMetrics(const MetricsConfig &metricsConfig);
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std::string configfile;
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std::string pidfile;
std::unique_ptr< std::promise< void > > closeWaiter;
};
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} // namespace llarp
#endif