lokinet/llarp/handlers/tun.hpp

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#ifndef LLARP_HANDLERS_TUN_HPP
#define LLARP_HANDLERS_TUN_HPP
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#include <dns/server.hpp>
#include <ev/ev.hpp>
#include <ev/vpn.hpp>
#include <net/ip.hpp>
#include <net/ip_packet.hpp>
#include <net/net.hpp>
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#include <service/endpoint.hpp>
#include <util/codel.hpp>
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#include <util/thread/threading.hpp>
#include <vpn/packet_router.hpp>
#include <future>
#include <queue>
namespace llarp
{
namespace handlers
{
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struct TunEndpoint : public service::Endpoint,
public dns::IQueryHandler,
public std::enable_shared_from_this<TunEndpoint>
{
TunEndpoint(AbstractRouter* r, llarp::service::Context* parent);
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~TunEndpoint() override;
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path::PathSet_ptr
GetSelf() override
{
return shared_from_this();
}
void
Thaw() override;
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bool
Configure(const NetworkConfig& conf, const DnsConfig& dnsConf) override;
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void
SendPacketToRemote(const llarp_buffer_t&) override{};
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std::string
GetIfName() const override;
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void
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Tick(llarp_time_t now) override;
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util::StatusObject
ExtractStatus() const override;
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std::unordered_map<std::string, std::string>
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NotifyParams() const override;
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bool
SupportsV6() const override;
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bool
ShouldHookDNSMessage(const dns::Message& msg) const override;
bool
HandleHookedDNSMessage(
dns::Message query, std::function<void(dns::Message)> sendreply) override;
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void
TickTun(llarp_time_t now);
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bool
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MapAddress(const service::Address& remote, huint128_t ip, bool SNode);
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bool
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Start() override;
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bool
Stop() override;
bool
IsSNode() const;
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/// set up tun interface, blocking
bool
SetupTun();
/// overrides Endpoint
bool
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SetupNetworking() override;
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/// overrides Endpoint
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bool
HandleInboundPacket(
const service::ConvoTag tag,
const llarp_buffer_t& pkt,
service::ProtocolType t,
uint64_t seqno) override;
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/// handle inbound traffic
bool
HandleWriteIPPacket(
const llarp_buffer_t& buf, huint128_t src, huint128_t dst, uint64_t seqno);
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/// queue outbound packet to the world
bool
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QueueOutboundTraffic(llarp::net::IPPacket&& pkt);
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/// we got a packet from the user
void
HandleGotUserPacket(llarp::net::IPPacket pkt);
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/// get the local interface's address
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huint128_t
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GetIfAddr() const override;
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/// we have an interface addr
bool
HasIfAddr() const override
{
return true;
}
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bool
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HasLocalIP(const huint128_t& ip) const;
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/// get a key for ip address
template <typename Addr_t>
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Addr_t
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ObtainAddrForIP(huint128_t ip, bool isSNode)
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{
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Addr_t addr;
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auto itr = m_IPToAddr.find(ip);
if (itr != m_IPToAddr.end() and m_SNodes[itr->second] == isSNode)
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{
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addr = Addr_t(itr->second);
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}
// found
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return addr;
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}
template <typename Addr_t>
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bool
FindAddrForIP(Addr_t& addr, huint128_t ip);
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bool
HasAddress(const AlignedBuffer<32>& addr) const
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{
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return m_AddrToIP.find(addr) != m_AddrToIP.end();
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}
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/// get ip address for key unconditionally
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huint128_t
ObtainIPForAddr(const AlignedBuffer<32>& addr, bool serviceNode) override;
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/// flush network traffic
void
Flush();
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void
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ResetInternalState() override;
protected:
using PacketQueue_t = llarp::util::CoDelQueue<
net::IPPacket,
net::IPPacket::GetTime,
net::IPPacket::PutTime,
net::IPPacket::CompareOrder,
net::IPPacket::GetNow>;
/// queue for sending packets over the network from us
PacketQueue_t m_UserToNetworkPktQueue;
struct WritePacket
{
uint64_t seqno;
net::IPPacket pkt;
bool
operator<(const WritePacket& other) const
{
return other.seqno < seqno;
}
};
/// queue for sending packets to user from network
std::priority_queue<WritePacket> m_NetworkToUserPktQueue;
/// return true if we have a remote loki address for this ip address
bool
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HasRemoteForIP(huint128_t ipv4) const;
/// mark this address as active
void
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MarkIPActive(huint128_t ip);
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/// mark this address as active forever
void
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MarkIPActiveForever(huint128_t ip);
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/// flush ip packets
virtual void
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FlushSend();
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/// maps ip to key (host byte order)
std::unordered_map<huint128_t, AlignedBuffer<32>> m_IPToAddr;
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/// maps key to ip (host byte order)
std::unordered_map<AlignedBuffer<32>, huint128_t, AlignedBuffer<32>::Hash> m_AddrToIP;
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/// maps key to true if key is a service node, maps key to false if key is
/// a hidden service
std::unordered_map<AlignedBuffer<32>, bool, AlignedBuffer<32>::Hash> m_SNodes;
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private:
template <typename Addr_t, typename Endpoint_t>
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void
SendDNSReply(
Addr_t addr,
Endpoint_t ctx,
std::shared_ptr<dns::Message> query,
std::function<void(dns::Message)> reply,
bool snode,
bool sendIPv6)
{
if (ctx)
{
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huint128_t ip = ObtainIPForAddr(addr, snode);
query->answers.clear();
query->AddINReply(ip, sendIPv6);
}
else
query->AddNXReply();
reply(*query);
}
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/// our dns resolver
std::shared_ptr<dns::PacketHandler> m_Resolver;
/// maps ip address to timestamp last active
std::unordered_map<huint128_t, llarp_time_t> m_IPActivity;
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/// our ip address (host byte order)
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huint128_t m_OurIP;
/// our network interface's ipv6 address
huint128_t m_OurIPv6;
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/// next ip address to allocate (host byte order)
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huint128_t m_NextIP;
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/// highest ip address to allocate (host byte order)
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huint128_t m_MaxIP;
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/// our ip range we are using
llarp::IPRange m_OurRange;
/// upstream dns resolver list
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std::vector<IpAddress> m_UpstreamResolvers;
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/// local dns
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IpAddress m_LocalResolverAddr;
/// list of strict connect addresses for hooks
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std::vector<IpAddress> m_StrictConnectAddrs;
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/// use v6?
bool m_UseV6;
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std::string m_IfName;
std::shared_ptr<vpn::NetworkInterface> m_NetIf;
std::unique_ptr<vpn::PacketRouter> m_PacketRouter;
};
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} // namespace handlers
} // namespace llarp
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#endif