lokinet/llarp/link/server.hpp

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#ifndef LLARP_LINK_SERVER_HPP
#define LLARP_LINK_SERVER_HPP
#include <crypto/types.hpp>
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#include <ev/ev.h>
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#include <link/session.hpp>
#include <net/net.hpp>
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#include <router_contact.hpp>
#include <util/status.hpp>
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#include <util/thread/logic.hpp>
#include <util/thread/threading.hpp>
#include <config/key_manager.hpp>
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#include <list>
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#include <memory>
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#include <unordered_map>
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namespace llarp
{
/// handle a link layer message
using LinkMessageHandler =
std::function< bool(ILinkSession*, const llarp_buffer_t&) >;
/// sign a buffer with identity key
using SignBufferFunc =
std::function< bool(Signature&, const llarp_buffer_t&) >;
/// handle connection timeout
using TimeoutHandler = std::function< void(ILinkSession*) >;
/// get our RC
using GetRCFunc = std::function< const llarp::RouterContact&(void) >;
/// handler of session established
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/// return false to reject
/// return true to accept
using SessionEstablishedHandler = std::function< bool(ILinkSession*) >;
/// f(new, old)
/// handler of session renegotiation
/// returns true if the new rc is valid
/// returns false otherwise and the session is terminated
using SessionRenegotiateHandler =
std::function< bool(llarp::RouterContact, llarp::RouterContact) >;
/// handles close of all sessions with pubkey
using SessionClosedHandler = std::function< void(llarp::RouterID) >;
/// notifies router that a link session has ended its pump and we should flush
/// messages to upper layers
using PumpDoneHandler = std::function< void(void) >;
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struct ILinkLayer
{
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ILinkLayer(std::shared_ptr< KeyManager > keyManager, GetRCFunc getrc,
LinkMessageHandler handler, SignBufferFunc signFunc,
SessionEstablishedHandler sessionEstablish,
SessionRenegotiateHandler renegotiate, TimeoutHandler timeout,
SessionClosedHandler closed, PumpDoneHandler pumpDone);
virtual ~ILinkLayer();
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/// get current time via event loop
llarp_time_t
Now() const
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{
return llarp_ev_loop_time_now_ms(m_Loop);
}
bool
HasSessionTo(const RouterID& pk);
bool
HasSessionVia(const Addr& addr);
void
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ForEachSession(std::function< void(const ILinkSession*) > visit,
bool randomize = false) const
LOCKS_EXCLUDED(m_AuthedLinksMutex);
void
ForEachSession(std::function< void(ILinkSession*) > visit)
LOCKS_EXCLUDED(m_AuthedLinksMutex);
static void
udp_tick(llarp_udp_io* udp);
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void
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SendTo_LL(const llarp::Addr& to, const llarp_buffer_t& pkt)
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{
llarp_ev_udp_sendto(&m_udp, to, pkt);
}
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virtual bool
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Configure(llarp_ev_loop_ptr loop, const std::string& ifname, int af,
uint16_t port);
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virtual std::shared_ptr< ILinkSession >
NewOutboundSession(const RouterContact& rc, const AddressInfo& ai) = 0;
virtual void
Pump();
virtual void
RecvFrom(const Addr& from, ILinkSession::Packet_t pkt) = 0;
bool
PickAddress(const RouterContact& rc, AddressInfo& picked) const;
bool
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TryEstablishTo(RouterContact rc);
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bool
Start(std::shared_ptr< llarp::Logic > l,
std::shared_ptr< thread::ThreadPool > worker);
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virtual void
Stop();
virtual const char*
Name() const = 0;
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util::StatusObject
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ExtractStatus() const LOCKS_EXCLUDED(m_AuthedLinksMutex);
void
CloseSessionTo(const RouterID& remote);
void
KeepAliveSessionTo(const RouterID& remote);
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virtual bool
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SendTo(const RouterID& remote, const llarp_buffer_t& buf,
ILinkSession::CompletionHandler completed);
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virtual bool
GetOurAddressInfo(AddressInfo& addr) const;
bool
VisitSessionByPubkey(const RouterID& pk,
std::function< bool(ILinkSession*) > visit)
LOCKS_EXCLUDED(m_AuthedLinksMutex);
virtual uint16_t
Rank() const = 0;
const byte_t*
TransportPubKey() const;
const SecretKey&
RouterEncryptionSecret() const
{
return m_RouterEncSecret;
}
const SecretKey&
TransportSecretKey() const;
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bool
IsCompatable(const llarp::RouterContact& other) const
{
const std::string us = Name();
for(const auto& ai : other.addrs)
if(ai.dialect == us)
return true;
return false;
}
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virtual bool
MapAddr(const RouterID& pk, ILinkSession* s);
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void
Tick(llarp_time_t now);
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LinkMessageHandler HandleMessage;
TimeoutHandler HandleTimeout;
SignBufferFunc Sign;
GetRCFunc GetOurRC;
SessionEstablishedHandler SessionEstablished;
SessionClosedHandler SessionClosed;
SessionRenegotiateHandler SessionRenegotiate;
PumpDoneHandler PumpDone;
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std::shared_ptr< KeyManager > keyManager;
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std::shared_ptr< Logic >
logic()
{
return m_Logic;
}
bool
operator<(const ILinkLayer& other) const
{
return Rank() < other.Rank() || Name() < other.Name()
|| m_ourAddr < other.m_ourAddr;
}
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/// called by link session to remove a pending session who is timed out
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// void
// RemovePending(ILinkSession* s) LOCKS_EXCLUDED(m_PendingMutex);
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/// count the number of sessions that are yet to be fully connected
size_t
NumberOfPendingSessions() const
{
ACQUIRE_LOCK(Lock_t lock, m_PendingMutex);
return m_Pending.size();
}
private:
static void
on_timer_tick(void* user, uint64_t orig, uint64_t left)
{
// timer cancelled
if(left)
return;
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static_cast< ILinkLayer* >(user)->OnTick(orig);
}
void
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OnTick(uint64_t interval);
void
ScheduleTick(uint64_t interval);
uint32_t tick_id;
const SecretKey& m_RouterEncSecret;
protected:
#ifdef TRACY_ENABLE
using Lock_t = std::lock_guard< LockableBase(std::mutex) >;
using Mutex_t = std::mutex;
#else
using Lock_t = util::NullLock;
using Mutex_t = util::NullMutex;
#endif
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bool
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PutSession(const std::shared_ptr< ILinkSession >& s);
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std::shared_ptr< llarp::Logic > m_Logic = nullptr;
std::shared_ptr< llarp::thread::ThreadPool > m_Worker = nullptr;
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llarp_ev_loop_ptr m_Loop;
Addr m_ourAddr;
llarp_udp_io m_udp;
SecretKey m_SecretKey;
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using AuthedLinks =
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std::unordered_multimap< RouterID, std::shared_ptr< ILinkSession >,
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RouterID::Hash >;
using Pending =
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std::unordered_multimap< llarp::Addr, std::shared_ptr< ILinkSession >,
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llarp::Addr::Hash >;
mutable DECLARE_LOCK(Mutex_t, m_AuthedLinksMutex,
ACQUIRED_BEFORE(m_PendingMutex));
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AuthedLinks m_AuthedLinks GUARDED_BY(m_AuthedLinksMutex);
mutable DECLARE_LOCK(Mutex_t, m_PendingMutex,
ACQUIRED_AFTER(m_AuthedLinksMutex));
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Pending m_Pending GUARDED_BY(m_PendingMutex);
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std::unordered_map< llarp::Addr, llarp_time_t, llarp::Addr::Hash >
m_RecentlyClosed;
};
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using LinkLayer_ptr = std::shared_ptr< ILinkLayer >;
} // namespace llarp
#endif