lokinet/llarp/threadpool.cpp

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#include "threadpool.hpp"
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#include <pthread.h>
#include <cstring>
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namespace llarp {
namespace thread {
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Pool::Pool(size_t workers, const char * name) {
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stop = false;
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while (workers--) {
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threads.emplace_back([this, name] {
if(name)
pthread_setname_np(pthread_self(), name);
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llarp_thread_job job;
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for (;;) {
{
lock_t lock(this->queue_mutex);
this->condition.wait(
lock, [this] { return this->stop || !this->jobs.empty(); });
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if (this->stop && this->jobs.empty()) return;
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job = std::move(this->jobs.front());
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this->jobs.pop_front();
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}
// do work
job.work(job.user);
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}
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});
}
}
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void Pool::Stop() {
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{
lock_t lock(queue_mutex);
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stop = true;
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}
condition.notify_all();
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done.notify_all();
}
void Pool::Join() {
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for (auto &t : threads) t.join();
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threads.clear();
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}
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void Pool::QueueJob(const llarp_thread_job &job) {
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{
lock_t lock(queue_mutex);
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// don't allow enqueueing after stopping the pool
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if (stop) throw std::runtime_error("enqueue on stopped ThreadPool");
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jobs.emplace_back(job);
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}
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condition.notify_one();
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}
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} // namespace thread
} // namespace llarp
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struct llarp_threadpool {
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llarp::thread::Pool impl;
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llarp_threadpool(int workers, const char * name) : impl(workers, name) {}
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};
extern "C" {
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struct llarp_threadpool *llarp_init_threadpool(int workers, const char * name) {
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if (workers > 0)
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return new llarp_threadpool(workers, name);
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else
return nullptr;
}
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void llarp_threadpool_join(struct llarp_threadpool *pool) { pool->impl.Join(); }
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void llarp_threadpool_start(struct llarp_threadpool *pool) { /** no op */
}
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void llarp_threadpool_stop(struct llarp_threadpool *pool) { pool->impl.Stop(); }
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void llarp_threadpool_wait(struct llarp_threadpool *pool) {
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std::mutex mtx;
{
std::unique_lock<std::mutex> lock(mtx);
pool->impl.done.wait(lock);
}
}
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void llarp_threadpool_queue_job(struct llarp_threadpool *pool,
struct llarp_thread_job job) {
pool->impl.QueueJob(job);
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}
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void llarp_free_threadpool(struct llarp_threadpool **pool) {
delete *pool;
*pool = nullptr;
}
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}