lokinet/llarp/apple/context_wrapper.cpp

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#include "context_wrapper.h"
#include "context.hpp"
#include "vpn_interface.hpp"
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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#include <llarp/config/config.hpp>
#include <llarp/constants/apple.hpp>
#include <llarp/ev/libuv.hpp>
#include <llarp/net/ip_packet.hpp>
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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#include <llarp/util/fs.hpp>
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#include <llarp/util/logging.hpp>
#include <llarp/util/logging/buffer.hpp>
#include <llarp/util/logging/callback_sink.hpp>
// #include <uvw/loop.h>
#include <cassert>
#include <cstdint>
#include <cstring>
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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namespace
{
struct instance_data
{
llarp::apple::Context context;
std::thread runner;
packet_writer_callback packet_writer;
start_reading_callback start_reading;
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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std::weak_ptr<llarp::apple::VPNInterface> iface;
};
} // namespace
// Expose this with C linkage so that objective-c can use it
extern "C" const uint16_t dns_trampoline_port = llarp::apple::dns_trampoline_port;
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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void*
llarp_apple_init(llarp_apple_config* appleconf)
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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{
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llarp::log::clear_sinks();
llarp::log::add_sink(std::make_shared<llarp::logging::CallbackSink_mt>(
[](const char* msg, void* nslog) { reinterpret_cast<ns_logger_callback>(nslog)(msg); },
nullptr,
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reinterpret_cast<void*>(appleconf->ns_logger)));
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llarp::logRingBuffer = std::make_shared<llarp::log::RingBufferSink>(100);
llarp::log::add_sink(llarp::logRingBuffer, llarp::log::DEFAULT_PATTERN_MONO);
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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try
{
auto config_dir = fs::u8path(appleconf->config_dir);
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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auto config = std::make_shared<llarp::Config>(config_dir);
fs::path config_path = config_dir / "lokinet.ini";
if (!fs::exists(config_path))
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llarp::ensure_config(config_dir, config_path, /*overwrite=*/false, /*asRouter=*/false);
config->load(config_path);
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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// If no range is specified then go look for a free one, set that in the config, and then return
// it to the caller via the char* parameters.
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auto& range = config->network.if_addr;
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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if (!range.addr.h)
{
if (auto maybe = llarp::net::Platform::Default_ptr()->FindFreeRange())
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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range = *maybe;
else
throw std::runtime_error{"Could not find any free IP range"};
}
auto addr = llarp::net::TruncateV6(range.addr).ToString();
auto mask = llarp::net::TruncateV6(range.netmask_bits).ToString();
if (addr.size() > 15 || mask.size() > 15)
throw std::runtime_error{"Unexpected non-IPv4 tunnel range configured"};
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std::strncpy(appleconf->tunnel_ipv4_ip, addr.c_str(), sizeof(appleconf->tunnel_ipv4_ip));
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std::strncpy(
appleconf->tunnel_ipv4_netmask, mask.c_str(), sizeof(appleconf->tunnel_ipv4_netmask));
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// TODO: in the future we want to do this properly with our pubkey (see issue #1705), but that's
// going to take a bit more work because we currently can't *get* the (usually) ephemeral pubkey
// at this stage of lokinet configuration. So for now we just stick our IPv4 address into it
// until #1705 gets implemented.
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llarp::huint128_t ipv6{
llarp::uint128_t{0xfd2e'6c6f'6b69'0000, llarp::net::TruncateV6(range.addr).h}};
std::strncpy(
appleconf->tunnel_ipv6_ip, ipv6.ToString().c_str(), sizeof(appleconf->tunnel_ipv6_ip));
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appleconf->tunnel_ipv6_prefix = 48;
appleconf->upstream_dns[0] = '\0';
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for (auto& upstream : config->dns.upstream_dns)
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{
if (upstream.isIPv4())
{
std::strcpy(appleconf->upstream_dns, upstream.hostString().c_str());
appleconf->upstream_dns_port = upstream.getPort();
break;
}
}
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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#ifdef MACOS_SYSTEM_EXTENSION
std::strncpy(
appleconf->dns_bind_ip,
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config->dns.m_bind.front().hostString().c_str(),
sizeof(appleconf->dns_bind_ip));
#endif
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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// If no explicit bootstrap then set the system default one included with the app bundle
if (config->bootstrap.files.empty())
config->bootstrap.files.push_back(fs::u8path(appleconf->default_bootstrap));
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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auto inst = std::make_unique<instance_data>();
inst->context.Configure(std::move(config));
inst->context.route_callbacks = appleconf->route_callbacks;
inst->packet_writer = appleconf->packet_writer;
inst->start_reading = appleconf->start_reading;
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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return inst.release();
}
catch (const std::exception& e)
{
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llarp::LogError("Failed to initialize lokinet from config: ", e.what());
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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}
return nullptr;
}
int
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llarp_apple_start(void* lokinet, void* callback_context)
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
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{
auto* inst = static_cast<instance_data*>(lokinet);
inst->context.callback_context = callback_context;
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inst->context.m_PacketWriter = [inst, callback_context](int af_family, void* data, size_t size) {
inst->packet_writer(af_family, data, size, callback_context);
return true;
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
};
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inst->context.m_OnReadable = [inst, callback_context](llarp::apple::VPNInterface& iface) {
inst->iface = iface.weak_from_this();
inst->start_reading(callback_context);
};
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
std::promise<void> result;
inst->runner = std::thread{[inst, &result] {
const llarp::RuntimeOptions opts{};
try
{
inst->context.Setup(opts);
}
catch (...)
{
result.set_exception(std::current_exception());
return;
}
result.set_value();
inst->context.Run(opts);
}};
try
{
result.get_future().get();
}
catch (const std::exception& e)
{
2021-09-24 17:03:09 +00:00
llarp::LogError("Failed to initialize lokinet: ", e.what());
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
return -1;
}
return 0;
}
uv_loop_t*
llarp_apple_get_uv_loop(void* lokinet)
{
auto& inst = *static_cast<instance_data*>(lokinet);
auto uvw = inst.context.loop->MaybeGetUVWLoop();
assert(uvw);
return uvw->raw();
}
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
int
llarp_apple_incoming(void* lokinet, const llarp_incoming_packet* packets, size_t size)
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
{
auto& inst = *static_cast<instance_data*>(lokinet);
auto iface = inst.iface.lock();
if (!iface)
return -1;
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
int count = 0;
for (size_t i = 0; i < size; i++)
{
llarp_buffer_t buf{static_cast<const uint8_t*>(packets[i].bytes), packets[i].size};
if (iface->OfferReadPacket(buf))
count++;
else
llarp::LogError("invalid IP packet: ", llarp::buffer_printer(buf));
}
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
iface->MaybeWakeUpperLayers();
return count;
Apple OS interface cleanup & refactoring - Add a C callback interface (context_wrapper.h) between lokinet and the objective-C code so that: - we can use objective-C (rather than objective-C++), which seems more likely to be supported by Apple into the future; - we minimize the amount of code that needs to be aware of the Apple APIs. - this replaces apple logger objective c++ implementation with a plain c++ implementation that takes a very simple C callback (provided from the obj-c code) to actually make the call to NSLog. - Add various documentation to the code of what is going on. - Send all DNS traffic to the primary IP on the tun interface. The match prefixes simply don't work as advertised, and have weird shit (like even if you get it working for some domains, "instagram.com" still doesn't because of god-knows-what Apple internal politics). - Drop the dns proxy code as we don't need it anymore. - Don't use 9.9.9.9 for default DNS. (We might consider the unfiltered 9.9.9.10 as an alternative default, but if we do it should be a global lokinet change rather than a Mac-specific change). - Parse a lokinet.ini in the data directory, if it exists. (Since we are sandboxed, it is an app-specific "home" directory so is probably buried god knows where, but at least the GUI ought to be able to get it to let users add things to it). - This commit also adds a swift version of the PacketTunnelProvider glue, which ought to work in theory, but the *tooling* for cmake is so underdeveloped that I couldn't find any way to actually get the damn thing working. So I'm committing it here anyway (and will revert it away in the next commit) in case we someday want to switch to it. -
2021-08-25 23:28:58 +00:00
}
void
llarp_apple_shutdown(void* lokinet)
{
auto* inst = static_cast<instance_data*>(lokinet);
inst->context.CloseAsync();
inst->context.Wait();
inst->runner.join();
delete inst;
}