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190 lines
4.1 KiB
Plaintext
190 lines
4.1 KiB
Plaintext
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LLARP Traffic Routing Protocol (LTRP)
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LRTP is a protocol that instructs how to route hidden service traffic on LLARP
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based networks.
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The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
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"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
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document are to be interpreted as described in RFC 2119 [RFC2119].
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Overview:
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LRTP is a message oriented data delivery and receival protocol for hidden
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service traffic. All structures are BitTorrent Encoded dictionaries sent
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over UDP.
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Nouns (data structures):
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Path: information about a path that we have built
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{
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H: "<RouterID_0 + RouterID_1 + ... RouterID_N>" // 32 bytes aligned
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R: "<16 bytes local rxid>",
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T: "<16 bytes local txid>"
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}
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Introduction: a hidden service introduction
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{
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E: expiration_ms_since_epoch_uint64,
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L: advertised_latency_ms_uint64,
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P: "<16 bytes pathid>",
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R: "<32 bytes RouterID>",
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}
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ServiceInfo: public key blob for hidden service address
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{
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E: "<32 bytes public encryption key>",
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S: "<32 bytes public signing key>",
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X: "computedbase32address.loki"
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}
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IntroSet: information about an introduction set from the network
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{
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I: [Intro0, Intro1, ... IntroN],
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S: ServiceInfo
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}
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HiddenServiceMessage: a message sent between hidden services
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{
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D: "<N bytes payload>",
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R: ServiceInfo of recipiant,
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S: ServiceInfo of source
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}
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HiddenServiceSessionInfo: information about our current session
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{
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P: [Path0, Path1, .... PathN],
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I: "<32 byte aligned remote hidden services inbound>",
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O: "<32 byte aligned remote hidden services outbound>",
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S: Current ServiceInfo,
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}
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Verbs (methods):
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spawn a new hidden service (C->S)
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{
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A: "spawn",
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N: "Human Readable Name Of Hidden Service",
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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inform that we have spawned a new hidden service endpoint (S->C)
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{
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A: "spawn",
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N: "Human Readable Name Of Hidden Service",
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S: ServiceInfo,
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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lookup an intro set for a remote hidden service (C->S)
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{
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A: "lookup"
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N: "base32encoded.loki",
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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reply to a intro set lookup (S->C)
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{
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A: "lookup",
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I: IntroSet,
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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align a path to align with a remote endpoint by public router ID (C->S)
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{
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A: "align",
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R: "<32 bytes router ID>",
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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infrom that we have aligned with a remote endpoint (S->C)
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{
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A: "align",
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R: "<32 bytes Router ID>",
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I: IntroForPathAligned,
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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send or recieve authenticated data to or from the network (bidi)
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{
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A: "data",
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D: "destinationaddressbase32.loki",
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I: Introduction in use,
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S: "sourceaddressbase32.loki",
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X: "<N bytes payload>",
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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sent in reply to every message indicating that it was recieved (bidi)
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{
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A: "ack",
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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send a session keep alive (bidi)
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{
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A: "keepalive",
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>",
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}
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exit session (bidi)
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{
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A: "exit",
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Y: sequence_num_uint64,
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Z: "<32 bytes keyed hash>"
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}
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Protocol Flow:
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all messages have an A, Y and Z value
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A is the function name being called
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Y is the 64 bit message sequence number
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Z is the keyed hash computed by MDS(BE(msg), K) where K is HS(api_password)
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both client and server MUST know a variable length string api_password used to
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authenticate access to the api subsystem.
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first message MUST be a spawn message, before any other messages are sent by
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client (other than keepalives and acl) the client MUST wait for the server to
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send a spawn message in reply.
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once the server spawn message is sent lookup messages may be sent.
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when a lookup is done by the client, the router looks up the descriptor from
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the DHT. when a response is obtained the api server gives the introset to
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the client.
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in order to send data to a remote hidden service, the client must align a path
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to a intro in the hidden service's intro set.
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after alignment is done, data messages may flow in a bidirectional manner.
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