lokinet/llarp/service/sendcontext.hpp

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#ifndef LLARP_SERVICE_SENDCONTEXT_HPP
#define LLARP_SERVICE_SENDCONTEXT_HPP
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#include <path/pathset.hpp>
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#include <routing/path_transfer_message.hpp>
#include <service/intro.hpp>
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#include <service/protocol.hpp>
#include <util/buffer.hpp>
#include <util/types.hpp>
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#include <deque>
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namespace llarp
{
namespace service
{
struct ServiceInfo;
struct Endpoint;
struct Introduction;
struct SendContext
{
SendContext(const ServiceInfo& ident, const Introduction& intro,
path::PathSet* send, Endpoint* ep);
void
AsyncEncryptAndSendTo(const llarp_buffer_t& payload, ProtocolType t);
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/// queue send a fully encrypted hidden service frame
/// via a path
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bool
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Send(const ProtocolFrame& f, path::Path_ptr path)
LOCKS_EXCLUDED(m_SendQueueMutex);
/// flush upstream traffic when in router thread
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void
FlushUpstream() LOCKS_EXCLUDED(m_SendQueueMutex);
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SharedSecret sharedKey;
ServiceInfo remoteIdent;
Introduction remoteIntro;
ConvoTag currentConvoTag;
path::PathSet* const m_PathSet;
IDataHandler* const m_DataHandler;
Endpoint* const m_Endpoint;
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uint64_t sequenceNo = 0;
llarp_time_t lastGoodSend = 0;
llarp_time_t createdAt;
llarp_time_t sendTimeout = 40 * 1000;
llarp_time_t connectTimeout = 60 * 1000;
bool markedBad = false;
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using Msg_ptr = std::shared_ptr< const routing::PathTransferMessage >;
using SendEvent_t = std::pair< Msg_ptr, path::Path_ptr >;
util::Mutex m_SendQueueMutex;
std::deque< SendEvent_t > m_SendQueue;
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virtual bool
ShiftIntroduction(bool rebuild = true)
{
(void)rebuild;
return true;
}
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virtual void
UpdateIntroSet(bool randomizePath = false) = 0;
virtual bool
MarkCurrentIntroBad(llarp_time_t now) = 0;
private:
void
EncryptAndSendTo(const llarp_buffer_t& payload, ProtocolType t);
virtual void
AsyncGenIntro(const llarp_buffer_t& payload, ProtocolType t) = 0;
};
} // namespace service
} // namespace llarp
#endif