lokinet/contrib/liblokinet/udptest.cpp

240 lines
5.6 KiB
C++
Raw Normal View History

#include <lokinet.h>
#include <signal.h>
#include <memory>
#include <stdexcept>
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <vector>
#include <cstring>
#include <algorithm>
bool _run{true};
using Lokinet_ptr = std::shared_ptr<lokinet_context>;
[[nodiscard]] auto
MakeLokinet(const std::vector<char>& bootstrap)
{
auto ctx = std::shared_ptr<lokinet_context>(lokinet_context_new(), lokinet_context_free);
if (auto err = lokinet_add_bootstrap_rc(bootstrap.data(), bootstrap.size(), ctx.get()))
throw std::runtime_error{strerror(err)};
if (lokinet_context_start(ctx.get()))
throw std::runtime_error{"could not start context"};
return ctx;
}
void
WaitForReady(const Lokinet_ptr& ctx)
{
while (_run and lokinet_wait_for_ready(1000, ctx.get()))
{
std::cout << "waiting for context..." << std::endl;
}
}
class Flow
{
lokinet_udp_flowinfo const _info;
lokinet_context* const _ctx;
public:
explicit Flow(const lokinet_udp_flowinfo* info, lokinet_context* ctx) : _info{*info}, _ctx{ctx}
{}
lokinet_context*
Context() const
{
return _ctx;
}
std::string
String() const
{
std::stringstream ss;
ss << std::string{_info.remote_host} << ":" << std::to_string(_info.remote_port)
<< " on socket " << _info.socket_id;
return ss.str();
}
};
struct ConnectJob
{
lokinet_udp_flowinfo remote;
lokinet_context* ctx;
};
void
CreateOutboundFlow(void* user, void** flowdata, int* timeout)
{
auto* job = static_cast<ConnectJob*>(user);
Flow* flow = new Flow{&job->remote, job->ctx};
*flowdata = flow;
*timeout = 30;
std::cout << "made outbound flow: " << flow->String() << std::endl;
;
}
int
ProcessNewInboundFlow(void* user, const lokinet_udp_flowinfo* remote, void** flowdata, int* timeout)
{
auto* ctx = static_cast<lokinet_context*>(user);
Flow* flow = new Flow{remote, ctx};
std::cout << "new udp flow: " << flow->String() << std::endl;
*flowdata = flow;
*timeout = 30;
return 0;
}
void
DeleteFlow(const lokinet_udp_flowinfo* remote, void* flowdata)
{
auto* flow = static_cast<Flow*>(flowdata);
std::cout << "udp flow from " << flow->String() << " timed out" << std::endl;
delete flow;
}
void
HandleUDPPacket(const lokinet_udp_flowinfo* remote, const char* pkt, size_t len, void* flowdata)
{
auto* flow = static_cast<Flow*>(flowdata);
std::cout << "we got " << len << " bytes of udp from " << flow->String() << std::endl;
}
void
BounceUDPPacket(const lokinet_udp_flowinfo* remote, const char* pkt, size_t len, void* flowdata)
{
auto* flow = static_cast<Flow*>(flowdata);
std::cout << "bounce " << len << " bytes of udp from " << flow->String() << std::endl;
if (auto err = lokinet_udp_flow_send(remote, pkt, len, flow->Context()))
{
std::cout << "bounce failed: " << strerror(err) << std::endl;
}
}
Lokinet_ptr sender, recip;
void
signal_handler(int)
{
_run = false;
}
int
main(int argc, char* argv[])
{
if (argc == 1)
{
std::cout << "usage: " << argv[0] << " bootstrap.signed" << std::endl;
return 1;
}
/*
signal(SIGINT, signal_handler);
signal(SIGTERM, signal_handler);
*/
std::vector<char> bootstrap;
// load bootstrap.signed
{
std::ifstream inf{argv[1], std::ifstream::ate | std::ifstream::binary};
size_t len = inf.tellg();
inf.seekg(0);
bootstrap.resize(len);
inf.read(bootstrap.data(), bootstrap.size());
}
if (auto* loglevel = getenv("LOKINET_LOG"))
lokinet_log_level(loglevel);
else
lokinet_log_level("none");
std::cout << "starting up" << std::endl;
recip = MakeLokinet(bootstrap);
WaitForReady(recip);
lokinet_udp_bind_result recipBindResult{};
const auto port = 10000;
if (auto err = lokinet_udp_bind(
port,
ProcessNewInboundFlow,
BounceUDPPacket,
DeleteFlow,
recip.get(),
&recipBindResult,
recip.get()))
{
std::cout << "failed to bind recip udp socket " << strerror(err) << std::endl;
return 0;
}
std::cout << "bound recip udp" << std::endl;
sender = MakeLokinet(bootstrap);
WaitForReady(sender);
std::string recipaddr{lokinet_address(recip.get())};
std::cout << "recip ready at " << recipaddr << std::endl;
lokinet_udp_bind_result senderBindResult{};
if (auto err = lokinet_udp_bind(
port,
ProcessNewInboundFlow,
HandleUDPPacket,
DeleteFlow,
sender.get(),
&senderBindResult,
sender.get()))
{
std::cout << "failed to bind sender udp socket " << strerror(err) << std::endl;
return 0;
}
ConnectJob connect{};
connect.remote.socket_id = senderBindResult.socket_id;
connect.remote.remote_port = port;
std::copy_n(recipaddr.c_str(), recipaddr.size(), connect.remote.remote_host);
connect.ctx = sender.get();
std::cout << "bound sender udp" << std::endl;
do
{
std::cout << "try establish to " << connect.remote.remote_host << std::endl;
if (auto err =
lokinet_udp_establish(CreateOutboundFlow, &connect, &connect.remote, sender.get()))
{
std::cout << "failed to establish to recip: " << strerror(err) << std::endl;
usleep(100000);
}
else
break;
} while (true);
std::cout << "sender established" << std::endl;
const std::string buf{"liblokinet"};
const std::string senderAddr{lokinet_address(sender.get())};
do
{
std::cout << senderAddr << " send to remote: " << buf << std::endl;
if (auto err = lokinet_udp_flow_send(&connect.remote, buf.data(), buf.size(), sender.get()))
{
std::cout << "send failed: " << strerror(err) << std::endl;
}
usleep(100000);
} while (_run);
return 0;
}