lokinet/llarp/link/i_link_manager.hpp

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#pragma once
#include "server.hpp"
#include <llarp/util/types.hpp>
#include <llarp/peerstats/peer_db.hpp>
#include <functional>
#include <optional>
struct llarp_buffer_t;
namespace llarp
{
struct RouterContact;
struct ILinkSession;
struct IOutboundSessionMaker;
struct RouterID;
struct ILinkManager
{
virtual ~ILinkManager() = default;
virtual llarp::link::Endpoint*
GetCompatibleLink(const RouterContact& rc) const = 0;
virtual IOutboundSessionMaker*
GetSessionMaker() const = 0;
virtual bool
SendTo(
const RouterID& remote,
const llarp_buffer_t& buf,
ILinkSession::CompletionHandler completed,
uint16_t priority = 0) = 0;
virtual bool
HaveConnection(const RouterID& remote) const = 0;
/// return true if we have a connection to the remote and it is not a relay,
/// else return false
bool
HaveClientConnection(const RouterID& remote) const = 0;
virtual void
Stop() = 0;
virtual void
PersistSessionUntil(const RouterID& remote, llarp_time_t until) = 0;
virtual void
ForEachPeer(
std::function<void(const ILinkSession*, bool)> visit, bool randomize = false) const = 0;
virtual void
ForEachPeer(std::function<void(ILinkSession*)> visit) = 0;
virtual void
ForEachInboundLink(std::function<void(LinkLayer_ptr)> visit) const = 0;
virtual void
ForEachOutboundLink(std::function<void(LinkLayer_ptr)> visit) const = 0;
/// close all connections to this peer
/// remove all link layer commits
virtual void
DeregisterPeer(RouterID remote) = 0;
virtual size_t
NumberOfConnectedRouters(bool clients_only = false) const = 0;
virtual size_t
NumberOfConnectedClients() const = 0;
virtual bool
GetRandomConnectedRouter(RouterContact& router) const = 0;
virtual void
CheckPersistingSessions(llarp_time_t now) = 0;
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virtual void
updatePeerDb(std::shared_ptr<PeerDb> peerDb) = 0;
virtual util::StatusObject
ExtractStatus() const = 0;
};
} // namespace llarp