lokinet/cmake/win32.cmake

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CMake
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2019-07-21 23:39:56 +00:00
if(NOT WIN32)
return()
endif()
enable_language(RC)
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set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
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if(NOT MSVC_VERSION)
add_compile_options($<$<COMPILE_LANGUAGE:C>:-Wno-bad-function-cast>)
add_compile_options($<$<COMPILE_LANGUAGE:C>:-Wno-cast-function-type>)
# unlike unix where you get a *single* compiler ID string in .comment
# GNU ld sees fit to merge *all* the .ident sections in object files
# to .r[o]data section one after the other!
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add_compile_options(-fno-ident -Wa,-mbig-obj)
link_libraries( -lws2_32 -lshlwapi -ldbghelp -luser32 -liphlpapi -lpsapi -luserenv )
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# zmq requires windows xp or higher
add_definitions(-DWINVER=0x0501 -D_WIN32_WINNT=0x0501)
endif()
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if(EMBEDDED_CFG)
link_libatomic()
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endif()
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add_definitions(-DWIN32_LEAN_AND_MEAN -DWIN32)
cmake refactor Refactors many things in cmake to improve and simplify: - don't use variable indirection for target names; target names are *already* a variable of sorts. (e.g. ${UTIL_LIB} is now just lokinet-util). cmake/basic_definitions.cmake is now gone. - fix LTO enabling to use the standard cmake (3.9+) LTO mechanism rather than shoving a bunch of flag hacks through link_libraries and add_compile_options. This also now enables LTO when building a shared library (because previously the -flto hacks were only turned on in the static code for some reason). - build liblokinet as *either* shared library or static library, but not both. Building both makes things more complicated because they had different names (lokinet-shared or lokinet-static) and seems pointless: you generally want one or the other. Now there is just the liblokinet target, which will be shared or static depending on the value of BUILD_SHARED_LIBS. - Simplify lokinet-cryptography AVX2 code: just build *one* library, and add in the additional AVX2 files when possible, rather than building two and needing to merge them. - Compress STATIC_LINK and STATIC_LINK_RUNTIME into just STATIC_LINK. It makes no sense to use one of these (_RUNTIME) on Windows and the other on non-Windows when they appear to try to do the same thing. - remove a bunch of annotations from `endif(FOO)` -> `endif()`. - move all the tuntap compilation code (including OS-specific source file selection) into vendor/CMakeLists.txt and build tuntap as an intermediate OBJECT library rather than keeping a global variable in 5 different files. - move release motto define to root cmake; it made no sense being duplicated in both unix.cmake and win32.cmake - fix add_log_tag to not stomp on any existing source compile flags with its definition. Also use proper compile definition property instead of cramming it into compile flags. - make optimization/linker flags less hacky. There's no reason for us to force particular optimization flags because the cmake build type already does that (e.g. -DCMAKE_BUILD_TYPE=Release does -O3). Not doing that also silences a bunch of cmake warnings because it thinks "-O0 -g3" etc. are link libraries (which is reasonable: that's what the code was telling cmake they are). - sets the default build type to RelWithDebInfo which gives us `-O2 -g` if you don't specify a build type. - Move PIC up (so that the things loaded in unix.cmake, notably libuv, have it set). - Add a custom `curl` interface library that carries the correct link target and include paths for curl (system or bundled).
2020-05-17 19:41:48 +00:00
if (NOT STATIC_LINK AND NOT MSVC)
message("must ship compiler runtime libraries with this build: libwinpthread-1.dll, libgcc_s_dw2-1.dll, and libstdc++-6.dll")
cmake refactor Refactors many things in cmake to improve and simplify: - don't use variable indirection for target names; target names are *already* a variable of sorts. (e.g. ${UTIL_LIB} is now just lokinet-util). cmake/basic_definitions.cmake is now gone. - fix LTO enabling to use the standard cmake (3.9+) LTO mechanism rather than shoving a bunch of flag hacks through link_libraries and add_compile_options. This also now enables LTO when building a shared library (because previously the -flto hacks were only turned on in the static code for some reason). - build liblokinet as *either* shared library or static library, but not both. Building both makes things more complicated because they had different names (lokinet-shared or lokinet-static) and seems pointless: you generally want one or the other. Now there is just the liblokinet target, which will be shared or static depending on the value of BUILD_SHARED_LIBS. - Simplify lokinet-cryptography AVX2 code: just build *one* library, and add in the additional AVX2 files when possible, rather than building two and needing to merge them. - Compress STATIC_LINK and STATIC_LINK_RUNTIME into just STATIC_LINK. It makes no sense to use one of these (_RUNTIME) on Windows and the other on non-Windows when they appear to try to do the same thing. - remove a bunch of annotations from `endif(FOO)` -> `endif()`. - move all the tuntap compilation code (including OS-specific source file selection) into vendor/CMakeLists.txt and build tuntap as an intermediate OBJECT library rather than keeping a global variable in 5 different files. - move release motto define to root cmake; it made no sense being duplicated in both unix.cmake and win32.cmake - fix add_log_tag to not stomp on any existing source compile flags with its definition. Also use proper compile definition property instead of cramming it into compile flags. - make optimization/linker flags less hacky. There's no reason for us to force particular optimization flags because the cmake build type already does that (e.g. -DCMAKE_BUILD_TYPE=Release does -O3). Not doing that also silences a bunch of cmake warnings because it thinks "-O0 -g3" etc. are link libraries (which is reasonable: that's what the code was telling cmake they are). - sets the default build type to RelWithDebInfo which gives us `-O2 -g` if you don't specify a build type. - Move PIC up (so that the things loaded in unix.cmake, notably libuv, have it set). - Add a custom `curl` interface library that carries the correct link target and include paths for curl (system or bundled).
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message("for release builds, turn on STATIC_LINK in cmake options")
endif()
2019-12-11 21:05:40 +00:00
cmake refactor Refactors many things in cmake to improve and simplify: - don't use variable indirection for target names; target names are *already* a variable of sorts. (e.g. ${UTIL_LIB} is now just lokinet-util). cmake/basic_definitions.cmake is now gone. - fix LTO enabling to use the standard cmake (3.9+) LTO mechanism rather than shoving a bunch of flag hacks through link_libraries and add_compile_options. This also now enables LTO when building a shared library (because previously the -flto hacks were only turned on in the static code for some reason). - build liblokinet as *either* shared library or static library, but not both. Building both makes things more complicated because they had different names (lokinet-shared or lokinet-static) and seems pointless: you generally want one or the other. Now there is just the liblokinet target, which will be shared or static depending on the value of BUILD_SHARED_LIBS. - Simplify lokinet-cryptography AVX2 code: just build *one* library, and add in the additional AVX2 files when possible, rather than building two and needing to merge them. - Compress STATIC_LINK and STATIC_LINK_RUNTIME into just STATIC_LINK. It makes no sense to use one of these (_RUNTIME) on Windows and the other on non-Windows when they appear to try to do the same thing. - remove a bunch of annotations from `endif(FOO)` -> `endif()`. - move all the tuntap compilation code (including OS-specific source file selection) into vendor/CMakeLists.txt and build tuntap as an intermediate OBJECT library rather than keeping a global variable in 5 different files. - move release motto define to root cmake; it made no sense being duplicated in both unix.cmake and win32.cmake - fix add_log_tag to not stomp on any existing source compile flags with its definition. Also use proper compile definition property instead of cramming it into compile flags. - make optimization/linker flags less hacky. There's no reason for us to force particular optimization flags because the cmake build type already does that (e.g. -DCMAKE_BUILD_TYPE=Release does -O3). Not doing that also silences a bunch of cmake warnings because it thinks "-O0 -g3" etc. are link libraries (which is reasonable: that's what the code was telling cmake they are). - sets the default build type to RelWithDebInfo which gives us `-O2 -g` if you don't specify a build type. - Move PIC up (so that the things loaded in unix.cmake, notably libuv, have it set). - Add a custom `curl` interface library that carries the correct link target and include paths for curl (system or bundled).
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if (STATIC_LINK)
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set(LIBUV_USE_STATIC ON)
if (WOW64_CROSS_COMPILE)
link_libraries( -static-libstdc++ -static-libgcc -static -Wl,--image-base=0x10000,--large-address-aware,--dynamicbase,--pic-executable,-e,_mainCRTStartup,--subsystem,console:5.00 )
else()
link_libraries( -static-libstdc++ -static-libgcc -static -Wl,--image-base=0x10000,--dynamicbase,--pic-executable,-e,mainCRTStartup )
endif()
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endif()
# win32 is the last platform for which we grab libuv manually.
# If you want to run on older hardware try github.com/despair86/libuv.git and then:
# cmake .. -G Ninja -DLIBUV_ROOT=/path/to/libuv
# Otherwise we'll try either a system one (if not under BUILD_STATIC_DEPS) or else use the submodule
# in external/libuv.
add_library(libuv INTERFACE)
if(NOT LIBUV_ROOT AND NOT BUILD_STATIC_DEPS)
find_package(LibUV 1.28.0)
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endif()
if(LibUV_FOUND)
message(STATUS "using system libuv")
target_link_libraries(libuv INTERFACE ${LIBUV_LIBRARIES})
target_include_directories(libuv INTERFACE ${LIBUV_INCLUDE_DIRS})
else()
if(LIBUV_ROOT)
add_subdirectory(${LIBUV_ROOT})
else()
add_subdirectory(${PROJECT_SOURCE_DIR}/external/libuv)
endif()
target_link_libraries(libuv INTERFACE uv_a)
target_compile_definitions(libuv INTERFACE _LARGEFILE_SOURCE _FILE_OFFSET_BITS=64)
endif()